Author Topic: Ask a Simple Question: Attack the Darkness!  (Read 133121 times)

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snakeman830

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #440 on: February 18, 2010, 10:07:55 PM »
sadly, it seems that the telepathic static "negates the telepathy of creatures within 20ft" instead  of making a 20ft radius deadzone. yeah, it stops mindsight, but only when you get within 20 ft of them.
Really, that can be read either way.  Considering the other part of it interferes with divination spells looking at the area, it could easily be interpreted to block Mindsight from detecting that area as well.
« Last Edit: February 18, 2010, 10:30:33 PM by snakeman830 »
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Littha

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #441 on: February 18, 2010, 10:29:52 PM »
Teleport within 20 ft, shadowdancer possibly to hide at the end?

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #442 on: February 18, 2010, 10:38:59 PM »
Q 110: Is there any rules reason to keep me from storing hunderds of cantrips in a single ring of spell storing?
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

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Littha

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #443 on: February 18, 2010, 10:42:52 PM »
Q 110: Is there any rules reason to keep me from storing hunderds of cantrips in a single ring of spell storing?

Cantrips are usually counted as level 1/2 for that kind of thing i think...

bearsarebrown

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #444 on: February 18, 2010, 10:43:18 PM »
Q 110: Is there any rules reason to keep me from storing hunderds of cantrips in a single ring of spell storing?

I assume they count as 1/2 a spell level like they do for everything else.

sadly, it seems that the telepathic static "negates the telepathy of creatures within 20ft" instead  of making a 20ft radius deadzone. yeah, it stops mindsight, but only when you get within 20 ft of them.

Is also a grammatically correct reading. The 'of creatures' denotes the source of the telepathy.
And the interpretation is supported by the Divination blocking, as snakeman said.

But it's really unclear. I would rule on my reading of it if only to have some passive counter to Mindsight.

Vinom

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #445 on: February 18, 2010, 10:50:13 PM »
Q 110: Is there any rules reason to keep me from storing hunderds of cantrips in a single ring of spell storing?

I assume they count as 1/2 a spell level like they do for everything else.

Can you point at any errata that fixes the lack of mention of the half value of a cantrip for rings of spell storing, because I can't see a RAW reason it wouldn't work.
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

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Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

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Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #446 on: February 18, 2010, 10:57:52 PM »
Q 110: Is there any rules reason to keep me from storing hunderds of cantrips in a single ring of spell storing?

I assume they count as 1/2 a spell level like they do for everything else.

sadly, it seems that the telepathic static "negates the telepathy of creatures within 20ft" instead  of making a 20ft radius deadzone. yeah, it stops mindsight, but only when you get within 20 ft of them.

Is also a grammatically correct reading. The 'of creatures' denotes the source of the telepathy.
And the interpretation is supported by the Divination blocking, as snakeman said.

But it's really unclear. I would rule on my reading of it if only to have some passive counter to Mindsight.


So full proof counter measures are AMF, Golems and mindless beings of the sort. Telepathic static kills telepathy in within an area of 20 feet around the person that has it, so that can still alert the character that has Mindsight if the character with static knocks off someone else who was already detected, it can work, but its not full proof. I just needed to make sure because its my last line of detection in a evil epic level campaign as a Wizard, and it seems up to the task, thanks for the help guys.
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wotmaniac

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #447 on: February 18, 2010, 11:00:35 PM »
Q 110: Is there any rules reason to keep me from storing hunderds of cantrips in a single ring of spell storing?

I assume they count as 1/2 a spell level like they do for everything else.

Can you point at any errata that fixes the lack of mention of the half value of a cantrip for rings of spell storing, because I can't see a RAW reason it wouldn't work.
Just off the top of my head, (for example) the rules for item creation tell you to count 0-level spells as 1/2 for pricing.  I know that there are other references to 0-level spells being counted as 1/2 (but those references escape me for the moment).  
I think that the intent is pretty clear -- but it you're just looking for a loophole to exploit, then I don't know what to tell you.

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Anklebite

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #448 on: February 18, 2010, 11:01:05 PM »
touchsight seems to be the only detection method with no bypass that doesn't alert the user that it is being bypassed.
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bearsarebrown

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #449 on: February 18, 2010, 11:08:22 PM »
touchsight seems to be the only detection method with no bypass that doesn't alert the user that it is being bypassed.

Being incorporeal stops it.
Transdimensional touchsight though... now that's what's hard to stop.

Littha

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #450 on: February 18, 2010, 11:18:19 PM »
So full proof counter measures are AMF, Golems and mindless beings of the sort. Telepathic static kills telepathy in within an area of 20 feet around the person that has it, so that can still alert the character that has Mindsight if the character with static knocks off someone else who was already detected, it can work, but its not full proof. I just needed to make sure because its my last line of detection in a evil epic level campaign as a Wizard, and it seems up to the task, thanks for the help guys.
Just watch out for shadowdancer/Hellbreakers coming out of your shadow and sneak attacking you and you should be fine.

PlzBreakMyCampaign

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #451 on: February 18, 2010, 11:36:19 PM »
Q111: Does a Wizard 3 with Alternate Source Spell gain caster level or caster progression from Mystic Theurge? My guess is its no to both because wizard isn't a 'divine spellcasting class,' but something tells me there could be a variant...

Sorry for the whopper guys  :bigeye
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McPoyo

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #452 on: February 18, 2010, 11:36:48 PM »
So full proof counter measures are AMF, Golems and mindless beings of the sort. Telepathic static kills telepathy in within an area of 20 feet around the person that has it, so that can still alert the character that has Mindsight if the character with static knocks off someone else who was already detected, it can work, but its not full proof. I just needed to make sure because its my last line of detection in a evil epic level campaign as a Wizard, and it seems up to the task, thanks for the help guys.
Just watch out for shadowdancer/Hellbreakers coming out of your shadow and sneak attacking you and you should be fine.
Or pun-pun, of course.
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Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #453 on: February 18, 2010, 11:59:11 PM »
So full proof counter measures are AMF, Golems and mindless beings of the sort. Telepathic static kills telepathy in within an area of 20 feet around the person that has it, so that can still alert the character that has Mindsight if the character with static knocks off someone else who was already detected, it can work, but its not full proof. I just needed to make sure because its my last line of detection in a evil epic level campaign as a Wizard, and it seems up to the task, thanks for the help guys.
Just watch out for shadowdancer/Hellbreakers coming out of your shadow and sneak attacking you and you should be fine.

wth are those? :o *goes looking!!*
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Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #454 on: February 19, 2010, 12:13:25 AM »
Q112: Shadow Jump (Su): At 4th level, a shadowdancer gains the ability to travel between shadows as if by means of a dimension door spell. Would the spell 'Anticipate teleportation' delay the shadowdancer's shadow jump ability because its teleportaion based?(dimension door)
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Anklebite

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #455 on: February 19, 2010, 12:15:39 AM »
Q112: Shadow Jump (Su): At 4th level, a shadowdancer gains the ability to travel between shadows as if by means of a dimension door spell. Would the spell 'Anticipate teleportation' delay the shadowdancer's shadow jump ability because its teleportaion based?(dimension door)

A112:
yes, because D-door has the [teleport] descriptor. for the same reason, a telflammar shadowlord can use shadow jump to trigger shadow pounce.
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Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #456 on: February 19, 2010, 12:25:56 AM »
Q112: Shadow Jump (Su): At 4th level, a shadowdancer gains the ability to travel between shadows as if by means of a dimension door spell. Would the spell 'Anticipate teleportation' delay the shadowdancer's shadow jump ability because its teleportaion based?(dimension door)

A112:
yes, because D-door has the [teleport] descriptor. for the same reason, a telflammar shadowlord can use shadow jump to trigger shadow pounce.

Then No Littha, I don't have to worry about either Shawdancer, because his Shadow Hop get delayed 3 rounds :fo, rofl....and same for the Hellbreaker if she hops on a spell :fo, although she can also use plane hop, but getting next to me using that is impossible due to its 5 to 500 mile margin of error :fo  So I'm fairly safe :D :D :D
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snakeman830

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #457 on: February 19, 2010, 12:49:15 AM »
Q113: How much would a houserule giving characters a dodge bonus to AC equal to 1/2 BAB change the game?  How much would it change if I only gave it to martial classes (i.e., classes with no spellcasting)?
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

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By yes, she means no.
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Negative Zero

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #458 on: February 19, 2010, 12:55:49 AM »
Q113: How much would a houserule giving characters a dodge bonus to AC equal to 1/2 BAB change the game?  How much would it change if I only gave it to martial classes (i.e., classes with no spellcasting)?

It wouldn't change much, but it would make ranged touch attacks a lot more difficult, especially against high-HD monsters. Still, it would help out the non-casters, who seriously need the help, so I don't see any real problem with it.

Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #459 on: February 19, 2010, 12:58:17 AM »
Q113: How much would a houserule giving characters a dodge bonus to AC equal to 1/2 BAB change the game?  How much would it change if I only gave it to martial classes (i.e., classes with no spellcasting)?

It would surely make it harder for casters to land ranged touch attacks because of their poor BAB, and will give fighters a much better chance against them from about level 6 to about 14 or so, as for monks, they especially become alot more troublesome for casters to handle.
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