Author Topic: Ask a Simple Question: Attack the Darkness!  (Read 132851 times)

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Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #40 on: February 07, 2010, 12:52:20 AM »
Q6
Is there any feat (except the UM ability) that changes the range of a spell from touch to close/medium/far?


A 6: Quasi-answer - War Weaver 5 (Enlarged Tapestry) does exactly this, raising the range one increment (touch to close, close to medium, medium to long, long stays long).

This just might work :D

Q12 Is there any other way to get immunity to daze other than favor of the martyr? Or, any way to be able to cast the spell other than reaching 4th level casting as a paladin?

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bearsarebrown

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #41 on: February 07, 2010, 12:56:07 AM »
Q12 Is there any other way to get immunity to daze other than favor of the martyr? Or, any way to be able to cast the spell other than reaching 4th level casting as a paladin?
Prestige Paladin from UA. Silvery Pyromancer or something like that works too I think. Oh, and Archivist.

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KellKheraptis

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #42 on: February 07, 2010, 12:59:31 AM »
Q6
Is there any feat (except the UM ability) that changes the range of a spell from touch to close/medium/far?


A 6: Quasi-answer - War Weaver 5 (Enlarged Tapestry) does exactly this, raising the range one increment (touch to close, close to medium, medium to long, long stays long).

This just might work :D

Q12 Is there any other way to get immunity to daze other than favor of the martyr? Or, any way to be able to cast the spell other than reaching 4th level casting as a paladin?



A 12: There is a headpiece item that grants it either 1 or 3/day in the War Weaver handbook here.  Also, a Spell to Power Erudite can snag it no problem, as can any wizard with a Tome of Ancient Lore.  a Recaster can snag it as well (or Wyrm Wizard), and Recaster+War Weaver, despite losing 2 CL, is one hell of a combo.
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Kuroimaken

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #43 on: February 07, 2010, 01:00:38 AM »
Q11 On an interesting tangent, doesn't the bolded description conflict with general item creation rules as we know them?
This passage is referring to using up the spell slot for the day. You still, however, spend the cost in the overall creation of the item.

I was referring to the fact that material components/XP for the base spell are supposed to have no impact on a created item.

Wouldn't this modify the value of, say, a Wish scroll or a tome of X attribute?
« Last Edit: February 07, 2010, 01:02:58 AM by Kuroimaken »
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Viletta Vadim

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #44 on: February 07, 2010, 01:01:13 AM »
Q10 Anyone have a probability distribution for a modified opposed d20 check, either in chart or formula form?  Like, what's the probability of winning initiative if your initiative is seven greater than the opponent's?

http://brilliantgameologists.com/boards/index.php?topic=6000.0 might help.
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That's actually the first place I checked.  I know it was in some thread somewhere, but I fear it has been eated.

PhaedrusXY

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #45 on: February 07, 2010, 01:06:43 AM »
Q11 On an interesting tangent, doesn't the bolded description conflict with general item creation rules as we know them?
This passage is referring to using up the spell slot for the day. You still, however, spend the cost in the overall creation of the item.

I was referring to the fact that material components/XP for the base spell are supposed to have no impact on a created item.

Wouldn't this modify the value of, say, a Wish scroll or a tome of X attribute?

The section I quoted was from magic weapon creation. It might be different.
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MyndBulletz

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #46 on: February 07, 2010, 04:39:45 AM »
Q 13: Would a Goliath Monk deal unarmed damage as a medium or large creature?
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Deathcharge01

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #47 on: February 07, 2010, 04:48:37 AM »
Q14: There's a spell that does about 8 con damage but grants the user a +5 misc bonus to caster level, can anyone help me with a name?
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JaronK

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #48 on: February 07, 2010, 05:01:13 AM »
Q 13: Would a Goliath Monk deal unarmed damage as a medium or large creature?

Medium, by RAW.  Nothing in Powerful Build states otherwise. 

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #49 on: February 07, 2010, 05:06:46 AM »
that's what I was afraid of. *sigh* back to the drawing board.
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TheEndIsNear

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #50 on: February 07, 2010, 10:42:24 AM »
Yea but can't you wear large gauntlets? they deal damage as a monk of their size IIRC if you have monk levels...

Hijax

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #51 on: February 07, 2010, 01:12:45 PM »
A10:

its simply 50/50, +5% per point you're over the enemy. in cases where 20 autowins, and 1 autofails, it gets a little more complicated. thats because a 20 always wins UNLESS the other guy rolls 20 too, and 1 always fails UNLESS the other guy rolls 1 too. but a close estimate is that autofail/win simply means that it caps at 95/5
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Agita

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #52 on: February 07, 2010, 01:22:17 PM »
A10:

its simply 50/50, +5% per point you're over the enemy. in cases where 20 autowins, and 1 autofails, it gets a little more complicated. thats because a 20 always wins UNLESS the other guy rolls 20 too, and 1 always fails UNLESS the other guy rolls 1 too. but a close estimate is that autofail/win simply means that it caps at 95/5
It's not always that easy, though, especially not with Init, as Initiative has the unique trait of bonuses still mattering when there's a tie. If both cobatants get a count of 20, then the one who has a +10 and rolled a 10 wins over the guy who rolled a nat 20 on his Init. Thus, the probabilities are further skewed in favor of the guy with higher Init.

I think I have an idea what VV means. I remember a thread on these forums (by Sunic, maybe?) that had calculations on the likelyhood of winning Init at a certain difference between mods.
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Hijax

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #53 on: February 07, 2010, 02:05:42 PM »
i wasn't aware of that rule, thank you.

yeah, tie breakers always screws up probability calc.
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jojolagger

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #54 on: February 07, 2010, 03:49:45 PM »
Q14: There's a spell that does about 8 con damage but grants the user a +5 misc bonus to caster level, can anyone help me with a name?
A 14
Suffer the flesh. one of the eberron books. for every 2 points of Con damage gain +1 CL(for one round) (there is some limit.)
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Agita

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #55 on: February 07, 2010, 03:55:45 PM »
Q14: There's a spell that does about 8 con damage but grants the user a +5 misc bonus to caster level, can anyone help me with a name?
A 14
Suffer the flesh. one of the eberron books. for every 2 points of Con damage gain +1 CL(for one round) (there is some limit.)
...Is it persistable? :smirk
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Hijax

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #56 on: February 07, 2010, 04:15:19 PM »
better yet, does it work with ability damage immunity?
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Phaenix

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #57 on: February 07, 2010, 04:22:42 PM »
Suffer the Flesh is in Magic of Eberron, p. 103. And I have good news. It is persistable, and it has no language like "this CL increase lasts until the damage is healed" or anything, so it's a go for immunity, or Naberius abuse.

Good find!

EDIT: The exact language is "for each 2 points of damage dealt..." so that definitely works for Naberius. If immunity prevents damage being dealt, then that might not work.
« Last Edit: February 07, 2010, 04:24:28 PM by Phaenix »

Hijax

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #58 on: February 07, 2010, 04:25:39 PM »
well, +5 cl isn't bad for a 2nd level spell
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Agita

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Re: Ask a Simple Question: Attack the Darkness!
« Reply #59 on: February 07, 2010, 04:31:31 PM »
Just looked it up, it's exatly as Phaenix describes. Looks like Anima Mages got a new toy, yes? :D
The 250 gp material component does hurt it a bit at lower levels, however.
Also, if you use stuff to break the CL cap, you get to pump it even higher. I smell an arcane Consumptive Field loop if we can somehow get past the expensive material component (which should be too hard, as it's just a ruby).
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