Author Topic: Chronomancy??  (Read 3446 times)

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archangel.arcanis

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Chronomancy??
« on: February 02, 2010, 11:12:15 AM »
I'm thinking about playing a chronomancer again and wanted to know what the best way to pull it off is. The original time I played one was out of a 3rd party paperback book, that combined with the way my group plays and some homebrew stuff would make pun pun cry for mercy. I would like to have something that is strong enough to be effective but not dominate the entire game, unless i really wanted to.

Off the top of my head things that could fall under chronomancy would be a hand full of time related psi. powers and spells, most of which i don't know where they would be. I also could see most forms of teleportation being forms of chronomancy, time and space are linked after all. So where should i be looking for powers/spells/abilities and what class(s)?
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KellKheraptis

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Re: Chronomancy??
« Reply #1 on: February 02, 2010, 11:17:40 AM »
I'm thinking about playing a chronomancer again and wanted to know what the best way to pull it off is. The original time I played one was out of a 3rd party paperback book, that combined with the way my group plays and some homebrew stuff would make pun pun cry for mercy. I would like to have something that is strong enough to be effective but not dominate the entire game, unless i really wanted to.

Off the top of my head things that could fall under chronomancy would be a hand full of time related psi. powers and spells, most of which i don't know where they would be. I also could see most forms of teleportation being forms of chronomancy, time and space are linked after all. So where should i be looking for powers/spells/abilities and what class(s)?

I would say take a look around for Monty and the Terminator, which are psionic based.  I have that particular paperback as well, and after playing Deux one time too many, it was promptly banned (as in..."I don't like this future...rewind!").
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Agita

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Re: Chronomancy??
« Reply #2 on: February 02, 2010, 11:18:47 AM »
Lots of options here. Action abuse with psionic powers springs to mind - Metamorphosis into a Choker, Schism, Synchronicity, Linked Power... Wizards, obviously, can also do a good deal of fucking with timee, but I can't think of as many related spells off the top of my head. Haste comes to mind, and, of course, the Swiftblade prestige class, which eventually gets 3.0 Haste as a class feature. Action abuse via the Factotum's Cunning Surge could also be reflavored as chronomancy.
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KellKheraptis

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Re: Chronomancy??
« Reply #3 on: February 02, 2010, 11:35:36 AM »
Lots of options here. Action abuse with psionic powers springs to mind - Metamorphosis into a Choker, Schism, Synchronicity, Linked Power... Wizards, obviously, can also do a good deal of fucking with timee, but I can't think of as many related spells off the top of my head. Haste comes to mind, and, of course, the Swiftblade prestige class, which eventually gets 3.0 Haste as a class feature. Action abuse via the Factotum's Cunning Surge could also be reflavored as chronomancy.

Really, going off of this, see if you can get a psionic swiftblade, and either remake some mantles with the Ardent ACF or only take 9 levels of Swiftblade on an erudite.  That gets you access to every major offender other than Factotum's Cunning Surge, and you have Synchronicity and friends for that.  Not to mention you'll be the tank from hell if you properly abuse Item Familiar/Psicrystal/Legacy Item (graft) for multiple extra actions and focii.  It's actually the basis of my Erudite thread (that and full transparency to give the Erudite access to the two most bad ass mitigation PrC's there are, and break their already flimsy UP/Lvl/Day restriction).

EDIT : Also, a personal note - if it seems I'm babying the term/category of Chronomancy, it's because not only is it my all time favorite type of magic in any game, it is also the name of my band-in-progress :D  Progressive Thrash ftw!  /endtangent
« Last Edit: February 02, 2010, 11:38:25 AM by KellKheraptis »
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telehax

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Re: Chronomancy??
« Reply #4 on: February 02, 2010, 12:11:48 PM »
Convince your DM to let you play Chronorebel in Hyperconscious, cause, seriously, TIME TRAVEL.

Nunkuruji

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Re: Chronomancy??
« Reply #5 on: February 02, 2010, 02:05:23 PM »
Convince your DM to let you play Chronorebel in Hyperconscious, cause, seriously, TIME TRAVEL.

Until the very universe murders you

KellKheraptis

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Re: Chronomancy??
« Reply #6 on: February 02, 2010, 05:40:31 PM »
Convince your DM to let you play Chronorebel in Hyperconscious, cause, seriously, TIME TRAVEL.

Until the very universe murders you

Yeah, using the perpetual extend method of Monty and the Terminator is a LOT safer.  Not to mention you can do the same thing (roughly) with a psionic version of Portal Through Time, also a LOT safer.  Just be sure to bring a helmet to the session, and possibly a suit of +5 Fullplate.
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archangel.arcanis

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Re: Chronomancy??
« Reply #7 on: February 02, 2010, 05:53:51 PM »
I found a build for terminator but not one for Monty. Where are all of the spells/powers you mentioned. I've found some of them in the SRD, but would you please let me know where the others are. Also i don't have Hyperconcious, never could find it when i had money to get it and it will need to be in dead tree format for my DM to even consider it  :banghead .
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Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

KellKheraptis

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Re: Chronomancy??
« Reply #8 on: February 02, 2010, 06:10:44 PM »
I found a build for terminator but not one for Monty. Where are all of the spells/powers you mentioned. I've found some of them in the SRD, but would you please let me know where the others are. Also i don't have Hyperconcious, never could find it when i had money to get it and it will need to be in dead tree format for my DM to even consider it  :banghead .

Portal Through Time is sadly an online supplement from the Wizard's site, but still official.  When I get back from the bus stop picking up my kid I'll see if I can compile a list of action/time abuses for you, since I need to do it for my iconic/erudite as well.
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Nunkuruji

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Re: Chronomancy??
« Reply #9 on: February 02, 2010, 06:16:31 PM »
Hyperconcious is written by Bruce Cordell, so if your DM is ok with psionics in the first place, it's a slap in the face to not allow the book, imo.

KellKheraptis

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Re: Chronomancy??
« Reply #10 on: February 02, 2010, 06:29:04 PM »
Hyperconcious is written by Bruce Cordell, so if your DM is ok with psionics in the first place, it's a slap in the face to not allow the book, imo.

This.  Also, a quick list off the top of my head :
Linked Power
Quicken Power
Delay Power

Synchronicity
Temporal Regression
Temporal Reiteration
Temporal Acceleration
Time Hop
Mass Time Hop
Schism

Bear in mind also that your other "focus holders" can abuse some of these as well, as can you if they are part of you (i.e. fusion, grafted item familiar, etc).
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archangel.arcanis

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Re: Chronomancy??
« Reply #11 on: February 02, 2010, 06:31:40 PM »
Portal Through Time is sadly an online supplement from the Wizard's site, but still official.  When I get back from the bus stop picking up my kid I'll see if I can compile a list of action/time abuses for you, since I need to do it for my iconic/erudite as well.
Thanks for the effort, at least i provided you an excuse to start on something you needed to do.

Hyperconcious is written by Bruce Cordell, so if your DM is ok with psionics in the first place, it's a slap in the face to not allow the book, imo.
The DM is resistant on Psi because it isn't the same as what is in the PHB, they hate to learn anything so it is a battle to get any different kind of rule system and its supplements added. Like i said i just need to find the book and have money at the same time.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

PhaedrusXY

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Re: Chronomancy??
« Reply #12 on: February 02, 2010, 06:32:52 PM »
Convince your DM to let you play Chronorebel in Hyperconscious, cause, seriously, TIME TRAVEL.
Damn... I need to get that book now... I'm running a Time-Travel game... and it sounds like it might be helpful.

One of the PCs in my game is a choker with fiendish ancestry who is taking a 3rd party class that grants him spell-like abilities as he gains levels. They're arranged in blocks kind of like the half-fiend and half-celestial template. The "Time Sphere" that I made up for him is as follows:


Time Sphere
[spoiler]Time
Special: Three times per day, you can activate any power from this Sphere as a swift or immediate action, regardless of its normal casting time. Also, you can terminate any effect you create from your Sphere prematurely as a Free action. Abilities based on psionic powers are fully augmented up to the maximum effect possible for your manifester level (your character level), as normal for psi-like abilities.

Character level/Power
1st Deja Vu (not mind affecting), Quintessence (Track uses separately)
3rd Haste
5th Slow
7th Time Hop
9th Anticipatory Strike (CPsi, similar to Greater Celerity)
11th Temporal Acceleration
13th Mass Time Hop
15th Temporal Stasis
17th Time Regression (CPsi, allows you to rewind time for a round)
19th Mass Hold Monster (not Mind Affecting)
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

awaken DM golem

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Re: Chronomancy??
« Reply #13 on: February 02, 2010, 08:02:49 PM »
AD&D had an official book:
http://www.amazon.com/Chronomancer-AD-D-Fantasy-Roleplaying/dp/0786903252
2e but adapting is a possibility.

Psychoportation and (teleport) spells in general could be construed as changing your location in Time, instead of Space.
How the justifications translate into a given game, is semi-dm-fiat, but maybe it isn't.
How do you know you weren't in that location is a previous life you don't remember, or some future time>

SorO_Lost

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Re: Chronomancy??
« Reply #14 on: February 02, 2010, 09:39:27 PM »
Dragonlance's Legend of the Twins.

Srsly, the book is epic. Once you get over the crap about kobolds being true dragons and play a real one and glance in that book's spells you'll see some cheesy gish material. Thanks all the people that did Artificer research to point out the potential XP loss isn't even that bad too.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

KellKheraptis

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Re: Chronomancy??
« Reply #15 on: February 03, 2010, 12:03:36 AM »
Dragonlance's Legend of the Twins.

Srsly, the book is epic. Once you get over the crap about kobolds being true dragons and play a real one and glance in that book's spells you'll see some cheesy gish material. Thanks all the people that did Artificer research to point out the potential XP loss isn't even that bad too.

I'll have to look into that, and also, to the OP, you might think about applying all of the above to the Chrono-Legionaire build.  He's all about bending space-time to make even the mighty Hecatonares his bitch.  I'm still working on an erudite adaptation, and searching for that ever elusive 20/20 ML without missing 16 BAB >.>
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archangel.arcanis

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Re: Chronomancy??
« Reply #16 on: February 03, 2010, 01:22:11 AM »
Dragonlance's Legend of the Twins.

Srsly, the book is epic. Once you get over the crap about kobolds being true dragons and play a real one and glance in that book's spells you'll see some cheesy gish material. Thanks all the people that did Artificer research to point out the potential XP loss isn't even that bad too.

Pretty sure i have that. Actually i think i got it dirt cheap and autographed by MW herself, when they were trying to clear them out before they weren't allowed to sell them any more.

edit: yup i have it and it has some nice spells that really have the feel i want for it.

So the question is do i go Wizard or Nomad or both with Cerebmancer?
« Last Edit: February 03, 2010, 11:22:25 AM by archangel.arcanis »
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren