Ok... because I can't stop monkeying around... I was thinking of an alternate character that actually progresses casting, and isn't a deformed mutant. We'll call this my backup for now. What do you guys think of this?
desert dwarf
+2 con, -2 dex
mineral warrior
+2 Strength, +4 Con, -2 Int (minimum 1), -2 Wis, -2 Cha
total: +2str, -2dex, +6con, -2 int/wis/cha
str 16 (14+2) (6)
con 22 (14+6)(6)
dex 14 (14-2+2 item)(6)
int 10 (12-2) (4)
wis 14 (15-2+1lvl) (8)
cha 12 (14-2)(6)
Clr 4/Crus1/PrPal3/RKV4 Gets Thicket of Blades at 8th level (when he takes his first RKV level), and loses 3 levels of spellcasting, eventually getting 5th level spells. It also has all the paladin spells added to its list, a special mount, and can take Improved Crit (Falchion) at 9th. Final IL is 8. Ironically, due to starting out with a higher IL when it takes its first crusader level, it will have better maneuvers than Flumph...
Flaws: Vulnerable (-1AC)?, Shaky (-2 ranged)
Traits: Aggressive (+2 init, -1 AC)
Feats:
Stand Still (1), Martial Study (to qualify for Stone Power. Retrained to Mounted Combat at 5th.)(flaw1), Stone Power (flaw2)
Combat Reflexes (3)
Mounted Combat (retrained from Martial Study at 5th)
Battle Blessing (6)
Tortured Soul (bonus): Good version of Willing Deformity (see below)
Deformity: Tall (bonus) Increase reach, -1 AC.
Item: Gloves of Dexterity +2, Falchion (because Bless Weapon is
nice, and I'm sick of using guisarmes...), Corsair's Eyepatch (3xday Blindfight for 1 min or See Invisible for 1 rnd, 3,000 gp, MiC), Least Weapon Crystal of Revelation (reveals struck invisible creature for 1 round), Chronocharm of the Horizon Walker (500 gp, move as a swift action 1xday)
Wish List: Faithful Avenger?
Notable racial boons: +3 na, +4 dodge vs. dragons, +1 to hit reptiles, DR 8/adam, burrow
Earth and Animal Devotion (and Knowledge, if I use CCleric with the second one)
Alternative: Clr 3 (cloistered or not)/Crusader 1/Church Inquisitor 3/RKV5 Loses the paladin spells, but saves a feat (Mounted Combat). I don't remember what the 3rd level of Church Inquisitor grants, as I don't have my CDiv handy.
These will still be "lockdown" melee combatants, but will be able to buff more (themselves and the party), and fulfill the "cleric role" with restorations and the like. They'll need to acquire +4 wisdom items eventually to reach their full spellcasting capacity.
And yeah... I know I said I didn't want to play a caster... but it is hard to resist the temptation of power.