Author Topic: Character creation  (Read 48912 times)

0 Members and 1 Guest are viewing this topic.

BowenSilverclaw

  • Moderator
  • Organ Grinder
  • *
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Character creation
« Reply #160 on: February 06, 2010, 06:42:47 PM »
Proto-Creature from Bestiary of Krynn is a +0 LA template that has some pretty interesting changes. Notably, +4 Strength, +2 Con and Rage as a Barbarian of their HD. You lose your race's Su abilities and SLAs, but regardless, that's a pretty great template for a bruiser.

So I just checked out BoK... Yes, it really is all that. It gives out even more Int and Cha penalties, though (-2 and -4, respectively). Seems like a great buy for Flumph, perhaps not so much for Harika, as she actually cares about her mental stats.

Yeah this template is insane...

You lose all (Su) and (SpA) but retain everything (Ex). Which includes DR.
Would you lose the Rage when you became Dragonborn? It is an inherited template.
I'd probably dump dragonborn if I took that. Rage and Madness as racial abilities? And physical instability from being not held together well? Sounds like flumph. Too many magical experiments in your family tree will do that to you. ;)
Yeah, just looked it up, Proto-Creature is allowed.

Note that the Rage is based on Racial HD though, so you don't get that :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Character creation
« Reply #161 on: February 06, 2010, 07:45:05 PM »
Hmm... decisions, decisions...

Edit: Ok, if I go with it, I'll drop dragonborn. His str will go up by 2 and cha down by 2. He'll lose his breath weapon, but regain a few minor things from mongrelfolk. Overall, I like it, because I want him to look really messed up, like Sloth in Goonies, and this fits that a lot better. So I think I'll go with it.
« Last Edit: February 06, 2010, 08:59:13 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

  • Man in Gorilla Suit
  • *****
  • Posts: 2146
  • BOO!
    • Email
Re: Character creation
« Reply #162 on: February 06, 2010, 09:10:43 PM »
Any spell requests besides Rope Trick?
My babies - A thread of random builds I've come up with over the years.
Notes to self

Agita

  • Organ Grinder
  • *****
  • Posts: 5465
  • SFT is mai waifu.
Re: Character creation
« Reply #163 on: February 06, 2010, 09:16:28 PM »
I can has Haste? :D
Other than that, look at some buffs and surprise us meatshields. ;)
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

Agita's Awesome Poster Compilation
Lycanthromancer's Awesome Poster Compilation

bearsarebrown

  • Organ Grinder
  • *****
  • Posts: 2616
Re: Character creation
« Reply #164 on: February 06, 2010, 09:22:52 PM »
Any spell requests besides Rope Trick?

Snake's Swiftness, Mass will get insane when summons start being thrown around.

Agita

  • Organ Grinder
  • *****
  • Posts: 5465
  • SFT is mai waifu.
Re: Character creation
« Reply #165 on: February 06, 2010, 09:38:57 PM »
Hmm... drat, if the LA's free I'll actually have to think about using XP for bonding rituals at character creation, since those would cause me to still start a level lower. :P
I'd catch up after one encounter, though, and actually get a net XP gain from it (albeit one that is unlikely to matter).
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

Agita's Awesome Poster Compilation
Lycanthromancer's Awesome Poster Compilation

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Character creation
« Reply #166 on: February 06, 2010, 09:41:50 PM »
Hmm... drat, if the LA's free I'll actually have to think about using XP for bonding rituals at character creation, since those would cause me to still start a level lower. :P
I'd catch up after one encounter, though, and actually get a net XP gain from it (albeit one that is unlikely to matter).
Hmm... yeah, good point...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

VennDygrem

  • Member
  • Grape ape
  • *
  • Posts: 1689
    • Email
Re: Character creation
« Reply #167 on: February 06, 2010, 10:08:15 PM »
Hmm, anything that gets me invisible/undetectable is good. Or anything that improves my damage output, or improves my ability to deal my ranged sneak attacks. :D

VennDygrem

  • Member
  • Grape ape
  • *
  • Posts: 1689
    • Email
Re: Character creation
« Reply #168 on: February 07, 2010, 06:15:16 AM »
Hmm, looks like my character's mostly done, but I keep going over on equipment.
That extra item sure would come in handy. :P

Guess I'll just have to extend my Wishlist instead. ;)
-------------------
Say, this may be a longshot, but I couldn't retraint one or both of the exotic ranged weapons proficiencies from Targetteer for something else, could I? I'm planning on focusing on daggers, so the only exotic weapon I might even use is Drow Longknife since weapon focus (dagger) applies to it, and even then I'd likely only have one of those due to the costs involved.

I can understand if not, because it's technically a proficiency replacing martial melee proficiencies and those are almost never retrainable, but I figured I'd ask since getting specifically 2 exotic weapon proficiencies is a bit different.

Can't blame someone for trying, at least. :)
« Last Edit: February 07, 2010, 07:24:22 AM by VennDygrem »

BowenSilverclaw

  • Moderator
  • Organ Grinder
  • *
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Character creation
« Reply #169 on: February 07, 2010, 07:59:19 AM »
Just checked that issue of Dragon, and unfortunately they're not listed as feats, just as part of the class proficiencies, so I'm afraid that's a no go :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

VennDygrem

  • Member
  • Grape ape
  • *
  • Posts: 1689
    • Email
Re: Character creation
« Reply #170 on: February 07, 2010, 08:32:42 AM »
Can't blame someone for trying, at least. :)

:D

--------------------
Close to being done. Just finishing specifics on equipment (Man, why'd I have to agree to give up that extra magic item? Even a small portion of the value would help ease the burden :P), but otherwise I've started transferring data to MythWeavers and then I'll post up the character sheet to the thread.
------------------

Are there any ACF's to swap out Trapfinding? I don't really have the skill points to devote to optimizing it and I'd be just as well off without it, I think. Whereas a real rogue has several levels of the class and more skillpoints than they know what to do with, I don't get to multiple by 4 and max many skills out this way.
« Last Edit: February 07, 2010, 08:56:16 AM by VennDygrem »

BowenSilverclaw

  • Moderator
  • Organ Grinder
  • *
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Character creation
« Reply #171 on: February 07, 2010, 09:19:34 AM »
Yeah, Trapfinding won't really be all that useful until later on in the campaign (be adviced though that even though there are only a few traps in this module, and pretty much only in the last part, they are NASTY...)

Not sure about swapping options though, seeing as you already have racial Poison Use IIRC...
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

VennDygrem

  • Member
  • Grape ape
  • *
  • Posts: 1689
    • Email
Re: Character creation
« Reply #172 on: February 07, 2010, 09:24:17 AM »
Hmm, in that case I guess I'll need to keep it. Problem is, if I don't have the skill points for it, then I need to invest heavily in other means. It's a big ol' game of Give-and-Take. :/

BowenSilverclaw

  • Moderator
  • Organ Grinder
  • *
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Character creation
« Reply #173 on: February 07, 2010, 09:45:05 AM »
Eh, by the time it becomes important, you'll at least have Masterwork Tools and +5 Competence Items, so that should help somewhat...
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

BowenSilverclaw

  • Moderator
  • Organ Grinder
  • *
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Character creation
« Reply #174 on: February 07, 2010, 12:18:50 PM »
Hmm... drat, if the LA's free I'll actually have to think about using XP for bonding rituals at character creation, since those would cause me to still start a level lower. :P
I'd catch up after one encounter, though, and actually get a net XP gain from it (albeit one that is unlikely to matter).
On the plus side, you can blow all your action points in the first encounter :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Agita

  • Organ Grinder
  • *****
  • Posts: 5465
  • SFT is mai waifu.
Re: Character creation
« Reply #175 on: February 07, 2010, 12:21:02 PM »
Hmm... drat, if the LA's free I'll actually have to think about using XP for bonding rituals at character creation, since those would cause me to still start a level lower. :P
I'd catch up after one encounter, though, and actually get a net XP gain from it (albeit one that is unlikely to matter).
On the plus side, you can blow all your action points in the first encounter :P
True.

Maybe I should take Action Surge. :P
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

Agita's Awesome Poster Compilation
Lycanthromancer's Awesome Poster Compilation

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Character creation
« Reply #176 on: February 07, 2010, 01:59:03 PM »
Any spell requests besides Rope Trick?
Enlarge Person might come in handy, since Flumph is actually a humanoid now... That would give him 30' reach with his glaive, or 15' even without it. I was thinking of picking up a tower shield and club just to use in case I need AC (or cover) more than reach. I think he actually has enough encumbrance left over to carry it around...


Hmm... drat, if the LA's free I'll actually have to think about using XP for bonding rituals at character creation, since those would cause me to still start a level lower. :P
I'd catch up after one encounter, though, and actually get a net XP gain from it (albeit one that is unlikely to matter).
On the plus side, you can blow all your action points in the first encounter :P
True.

Maybe I should take Action Surge. :P
And retrain it after the first encounter? :P

I just realized that I am no longer forced to take Crusader as my first level, since I changed my feats around. However, I'm not sure that 8 more skill points is worth the loss of 4 hit points for this character... If I had the Trickery Domain for Hide as a class skill, maybe, since he gets a +4 racial bonus to Hide. But I don't think I'm willing to give up either Earth or Animal Devotion for that...

And even if he had Hide as a skill... if I really want to hide, I can simply burrow under the freakin' ground in most places to do it.  :lol

I am very tempted to get Travel Devotion so I can use "mole tactics", but then I won't be doing my stated party role. I might get one of those Chronocharms of the Horizon Walker later so I can do that once per day if needed. :D
« Last Edit: February 07, 2010, 02:55:59 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

bearsarebrown

  • Organ Grinder
  • *****
  • Posts: 2616
Re: Character creation
« Reply #177 on: February 07, 2010, 03:07:26 PM »
30ft reach is obscene. Have you considered an Awl Pike? It's a pole arm from Dragon Magazine that gives 15ft reach, so 20ft for you. This would give you 40ft when you're large I think.

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Character creation
« Reply #178 on: February 07, 2010, 03:09:49 PM »
30ft reach is obscene. Have you considered an Awl Pike? It's a pole arm from Dragon Magazine that gives 15ft reach, so 20ft for you. This would give you 40ft when you're large I think.
Isn't that exotic? I'm also not really sure how that weird thing interacts with increases in size/reach. I've seen discussions on it, and it isn't clear. The same goes for the whip, of course.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Agita

  • Organ Grinder
  • *****
  • Posts: 5465
  • SFT is mai waifu.
Re: Character creation
« Reply #179 on: February 07, 2010, 03:12:54 PM »
I think there's a weapon in some obscure book that has 30 ft. reach at Medium. The fluff says it's used by riders of flying mounts, and also that it's usually made of some mithral-like material because it would be too damn heavy otherwise.
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

Agita's Awesome Poster Compilation
Lycanthromancer's Awesome Poster Compilation