« Reply #19 on: January 16, 2010, 12:53:53 AM »
To be fair, what GM wants their BBEG to instantly die within one turn of one player using the same exact cheap tactic they used for the last 10 levels?
It's not like the DMG even suggests the BBEG would be even slightly prepared for them right?
Anyway, watch the elemental damage boosters. Anything with resistance 5 pretty much ignores them and your already high enough most creatures are immune to at least one type of energy. For the way the seems to DM runs things, I'd grab a Metalline/Transmuting and Holy just to deal with outstanding DR's you'll probably have to deal with.
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Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]