Maybe he likes rolling lots of dice? I mean, it makes sense to roll separately, but I can just never bring myself to roll that much, since it always slows down combat so much.
Really? I don't see the sense in rolling that many times. What's the RAW rule?
Does it really matter? It averages out in the end anyways. (unless he's rolling then cherry picking the damage values and targets)
To me it does when his guys get blinded for 1 or 2 rounds, and all the PCs are blinded for 4-6 rounds (he rolled but won't tell us how many rounds we're out because "you don't know"). So when one guy took 1 damage because he made his save, and I took 9 damage when I was at the end of the radius, and his guys who were caught in the blast took minimal damage, I felt kind of cheated. Especially when three of us ended up going down, and one PC died, and his guys started to run away only because the fourth character kept upping his temp HP. If it hadn't been for the swordsage's temp HP, last night would have been a TPK. The final hp in the party was -5, -4, -9, -21 (crit arrow), 12 (6 temp). We were a 4th lvl party facing off against 15 genasi and two elementals (water, earth).
Identify doesn't work on artifacts.
Congratulations? Is he better than your other two?
Ah. I guess I've gotten so used to my one DM who allows it to go over fires to be read, and identify works on absolutely everything, that I've forgotten RAW. Gotta love when house rules do that to you.
The "new" DM is the second one. The one I ended up playing as a cleric.