Author Topic: Ask a Simple Question: The Revenge of the Grue  (Read 139339 times)

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bearsarebrown

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #460 on: January 15, 2010, 03:50:18 PM »
Q115: What ways are there, if any, to add spells to the Wizard spell list that don't involve giving up a casting level?

A115: Arcane Disciple explicitly adds the spells to the caster's spell list.

Anything else out there that isn't limited to Domain lists?

Drakehelm from Explorer's Handbook. Adds up to four spells to your list.

Agita

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #461 on: January 15, 2010, 03:51:30 PM »
Read up on the rebuilding, and that's really interesting. I'll have to remember that.
Check out our local Rebuilding Handbook, too. It should be in the handy links thread. :D
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McPoyo

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #462 on: January 15, 2010, 03:54:34 PM »
That's why you ignore the table, and go with the text (doubles reach).
And which doesn't work because Whips and Awl Pikes specifically don't double your reach.  They give someone with 5 ft reach 15 ft reach.  5*2 =/= 15, so they clearly don't work like other reach weapons.
No, a medium creature's reach with a whip is 15 ft. When they go large, it doubles to 30, just like most large creatures( with a couple exceptions) have 10 ft base reach. A huge creature would have 45, etc. Reach weapons don't double your reach, they give you an increased reach.
The SRD disagrees.
Quote from: SRD: Reach weapons
, meaning that a typical Small or Medium wielder of such a weapon can attack a creature 10 feet away, but not a creature in an adjacent square. A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.

Note: Small and Medium creatures wielding reach weapons threaten all squares 10 feet (2 squares) away, even diagonally. (This is an exception to the However, I think we're on the same page, just misunderstanding eachother.
My phb is a first printing, so that could be the case. I don't have the errata written into it.
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[/spoiler]

BowenSilverclaw

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #463 on: January 15, 2010, 03:55:28 PM »
Q115: What ways are there, if any, to add spells to the Wizard spell list that don't involve giving up a casting level?

A115: Arcane Disciple explicitly adds the spells to the caster's spell list.

Anything else out there that isn't limited to Domain lists?

Drakehelm from Explorer's Handbook. Adds up to four spells to your list.

Spells known actually, I don't think it works for Wizards...
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bearsarebrown

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #464 on: January 15, 2010, 04:01:00 PM »
Spells known actually, I don't think it works for Wizards...
Quote
Each attuned Siberys dragonshard attached to your
drake-helm gives you an extra arcane spell known; the spell
within the dragonshard is on your spell list just as if you had
chosen it normally.

Opps! It seems you're right. I think from a really strange RAW reading it might still work but yeah, it's meant for Known.

Other ideas, I believe Extra Spell would work, there are Halfing Substitution levels in a Dragon issue...

Are you looking for something specific or what?

BowenSilverclaw

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #465 on: January 15, 2010, 04:10:26 PM »
Spells known actually, I don't think it works for Wizards...
Quote
Each attuned Siberys dragonshard attached to your
drake-helm gives you an extra arcane spell known; the spell
within the dragonshard is on your spell list just as if you had
chosen it normally.

Opps! It seems you're right. I think from a really strange RAW reading it might still work but yeah, it's meant for Known.

Other ideas, I believe Extra Spell would work, there are Halfing Substitution levels in a Dragon issue...

Are you looking for something specific or what?

Mostly looking for the Sorcerer only spells, specifically Wings of Cover and maybe Wings of Flurry.

Already used Wyrm Wizard for Favor of the Martyr and I don't want to lose another level of spellcasting.
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Shadowhunter

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #466 on: January 15, 2010, 04:21:22 PM »
Q116: Does surging euophoria's bonus to damage apply to Ego Whip?
Because if it does, a Ego Whippin' Wilder seems mightly fine for E6 purposes.
2d4+4 CHA damage + daze for 6 PP.
[Spoiler]
Quote from: Runestar
the most effective optimization is the one you can actually get away with.  :smirk

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I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]
[/spoiler]

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BowenSilverclaw

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #467 on: January 15, 2010, 04:25:18 PM »
Q116: Does surging euophoria's bonus to damage apply to Ego Whip?
Because if it does, a Ego Whippin' Wilder seems mightly fine for E6 purposes.
2d4+4 CHA damage + daze for 6 PP.
Dunno, but IIRC Factotum's ability should apply...

Might be nice to consider as well?
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Shadowhunter

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #468 on: January 15, 2010, 04:27:47 PM »
Note, it's 2d4+2.
It's a +1 bonus for 2 turns, not a +2 bonus for 2 turns.
Still good though.
And on the subject, Knowledge Devotion deserves mention, though I'm not certain Wilders have the Knowledge skills to put it to good use.
[Spoiler]
Quote from: Runestar
the most effective optimization is the one you can actually get away with.  :smirk

Quote from: Vinom
(A group of nerds are called a murder because like crows we are anti-social, like shiny things, and often squack at each other over nothing for hours)

I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]
[/spoiler]

Binder? You're Welcome

Zceryll makes Binders go from tier 3 to tier 2.
Cagemarrow is a Genius

Before giving the advice that build X would be better of with Fist of the Forest, take a long, good look at Primal Living. Twice.

The_Mad_Linguist

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #469 on: January 15, 2010, 06:10:13 PM »
Q108 How can I teleport(traveling 1200ft) with no error and still act later in my turn? And hopefully be be able to quicken it?
Mark of passage + channeling rod of quicken or the quicken dragonmark feat.
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Littha

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #470 on: January 15, 2010, 06:13:35 PM »
Q: Is there any way of getting 9th level arcane and divine spells with Cleric 3/Wizard 2/Runesmith 1/Mystic Theurge 10/??? 4

Havok4

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #471 on: January 15, 2010, 08:42:24 PM »
I do not think there are any full dual casting divine/arcane classes which is what you would need to make that work. You could get dual 9s using ur-priest instead of cleric.

Littha

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #472 on: January 15, 2010, 08:44:57 PM »
unfortunately need Heavy armor prof to get into runesmith so its cleric or fighter/crusader and i know which id prefer

bearsarebrown

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #473 on: January 15, 2010, 08:56:59 PM »
Can you get Trackless Step on an ACF?

Negative Zero

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #474 on: January 15, 2010, 09:01:25 PM »
You could qualify for MT with only one Cleric level if you find a way to cast a level 2 spell (Heighten a Cantrip with Earth spell, Versatile Spellcaster might work with spontaneous Cure Light Wounds, etc.). Do the same with the Wizard side and you could go Wizard 1/Cleric 2/MT2/Runesmith 1/MT8/Legacy Champion 6. You'd lose three levels of casting on each side, and end up with 17th level casting on either side, netting you double 9s. Naturally, going Sorcerer instead of Wizard and being a kobold makes it even easier, but you can't be a Kobold Runesmith.

TheEndIsNear

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #475 on: January 15, 2010, 09:12:43 PM »
With retraining can't you be like

Wizard1/cleric1/dualprogression10/moredualprogresion8 ?

Agita

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #476 on: January 15, 2010, 09:16:27 PM »
With retraining can't you be like

Wizard1/cleric1/dualprogression10/moredualprogresion8 ?
No, you're thinking of Rebuilding. :P

Seriously, people need to get those two straight. Retraining has a clause that prevents it from being borked, rebuilding does not.

But yes, that would work with rebuilding. If you don't want to use rebuilding cheese, you could be a Bamboo Spirit Folk or otherwise get Trackless Step and go Arcane Hierophant in addition to MT.
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Negative Zero

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #477 on: January 15, 2010, 09:21:13 PM »
It asks for Trackless Step as a class feature. Bamboo Spirit Folk doesn't work.  :(

Littha

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #478 on: January 15, 2010, 09:22:39 PM »
Is it just me or is legacy champion just better than most PRCs? it looks completely insane though i suppose you do lose 2 levels of class features.

besides that runesmith is dwarf only.

TheEndIsNear

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Re: Ask a Simple Question: The Revenge of the Grue
« Reply #479 on: January 15, 2010, 09:41:33 PM »
QXX Whats the diff between retrainning and rebuilding.