Author Topic: Advice on a cleric  (Read 6942 times)

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The_Mad_Linguist

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Re: Advice on a cleric
« Reply #40 on: January 03, 2010, 08:31:54 PM »
Different enough variants can be multiclassed into.  Cloistered cleric changes a whole lot.
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bearsarebrown

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Re: Advice on a cleric
« Reply #41 on: January 03, 2010, 08:46:19 PM »
Yeah, so for maximal turning it would be something like
azurin cleric 1\ cloistered cleric 1 + rebuke vermin variant\  possibly normal cleric 1 + destroy undead variant, if that's allowed?\ dread necromancer 1\ something\sacred exorcist.

I think we're drifting off topic, though.

 Unfortunately it's not. When you take Cloistered Cleric, you're still taking the Cleric class, just a variant of it.

If you read the section of UA that talks about this, it isn't clear cut.

RobbyPants

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Re: Advice on a cleric
« Reply #42 on: January 03, 2010, 09:20:50 PM »
Damn, I just realized today that Knowledge Devotion has a prereq of 5 ranks, which means I won't be able to pick it up until 3rd level.  Now, that being said, if I have 5 ranks in one or more Knowledges, can I still apply it to a different Knowledge skill without 5 ranks?  It doesn't look like I can't.

I do have Leap Attack open to me because the DM is using some homebrew versions of feats I worked up a few months ago (a lot like what's in the rebalancing compendium), so I can take Athletic to get Jump as a class skill.  Although, as my feats have turned out, I'll have to wait until 9th level to take it, and that's not taking Holy Warrior.  This could get tough...
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bearsarebrown

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Re: Advice on a cleric
« Reply #43 on: January 03, 2010, 09:23:00 PM »
Damn, I just realized today that Knowledge Devotion has a prereq of 5 ranks, which means I won't be able to pick it up until 3rd level. 

It does?! Oh boy I've seen so many builds that take it at level 1...

Tonymitsu

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Re: Advice on a cleric
« Reply #44 on: January 03, 2010, 10:53:40 PM »
That's because clerics, as per pg 53 of Complete Divine, can choose to give up access to one of their domains (including the granted ability and granted spells) in exchange for the corresponding domain feat without meeting the prereqs for it.

The_Mad_Linguist

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Re: Advice on a cleric
« Reply #45 on: January 03, 2010, 11:07:32 PM »
Damn, I just realized today that Knowledge Devotion has a prereq of 5 ranks, which means I won't be able to pick it up until 3rd level.  Now, that being said, if I have 5 ranks in one or more Knowledges, can I still apply it to a different Knowledge skill without 5 ranks?  It doesn't look like I can't.
AFAIK, yes.

That said, just convert your knowledge domain into knowledge devotion, and pick up the educated feat
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Tonymitsu

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Re: Advice on a cleric
« Reply #46 on: January 03, 2010, 11:21:49 PM »
If you are talking about the benefit from the Knowledge Devotion feat, yes.  Per the feat description, you can roll a check for any knowledge skill you have at least one rank in for each creature you face in combat.

RobbyPants

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Re: Advice on a cleric
« Reply #47 on: January 03, 2010, 11:50:22 PM »
Now I have to look that up.  So, I can blow the domain and still pull it off at 1st level.  I lose access to many of the Knowledges, but keep Arcana, Religion, and The Planes, which are all heavy hitters.  Then, I can pick up one additional with Knowledge Devotion.  Really, it's not all that bad, because I can still cross class all of the other nice ones and get one rank, which is still a +1 to hit and damage, which isn't too bad.

This also frees me up a feat, which is a good thing!
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Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

Tonymitsu

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Re: Advice on a cleric
« Reply #48 on: January 04, 2010, 12:31:40 AM »
Take a look at the Collector of Stories skill trick from Complete Scoundrel as well.  See if your DM will allow you to apply that to your knowledge checks.
And as a cleric there is also the Lore of the Gods spell.

RobbyPants

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Re: Advice on a cleric
« Reply #49 on: January 04, 2010, 09:29:24 AM »
That's because clerics, as per pg 53 of Complete Divine, can choose to give up access to one of their domains (including the granted ability and granted spells) in exchange for the corresponding domain feat without meeting the prereqs for it.
I reread that section of Complete Champion, and I didn't see anything about not needing to meet the prereqs.  Is it somehow implied?
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

PhaedrusXY

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Re: Advice on a cleric
« Reply #50 on: January 04, 2010, 12:35:59 PM »
Take a look at the Collector of Stories skill trick from Complete Scoundrel as well.  See if your DM will allow you to apply that to your knowledge checks.
And as a cleric there is also the Lore of the Gods spell.
Do you mean Guidance of the Avatar?
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Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Agita

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Re: Advice on a cleric
« Reply #51 on: January 04, 2010, 01:11:38 PM »
Take a look at the Collector of Stories skill trick from Complete Scoundrel as well.  See if your DM will allow you to apply that to your knowledge checks.
And as a cleric there is also the Lore of the Gods spell.
Do you mean Guidance of the Avatar?
No, Lore of the Gods. From CC, gives +5 on Knowledge checks for 10 min/level, +10 if you worship a god of Knowledge, and it's not discharged when used. You can also use it to make an untrained check or retry a failed one, but that reduces the remaining duration to 1 minute/level
« Last Edit: January 04, 2010, 01:14:24 PM by Agita »
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PhaedrusXY

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Re: Advice on a cleric
« Reply #52 on: January 04, 2010, 01:14:54 PM »
Take a look at the Collector of Stories skill trick from Complete Scoundrel as well.  See if your DM will allow you to apply that to your knowledge checks.
And as a cleric there is also the Lore of the Gods spell.
Do you mean Guidance of the Avatar?
No, Lore of the Gods. From CC, gives +5 on Knowledge checks for 10 min/level, +10 if you worship a god of Knowledge, and it's not discharged when used. You can also use it to make an untrained check or retry a failed one, but that reduces the remaining duration to 1 minute/level
Wow... very nice.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

RobbyPants

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Re: Advice on a cleric
« Reply #53 on: January 04, 2010, 02:26:56 PM »
It does make it easier to simply swap the Knowledge domain for Knowledge Devotion.  Still, I read the section on page 53 of Complete Champion, and I couldn't find anything that said you don't need to meet the prereqs of the feat.  Is that implied by something else, or did I miss something?
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

The_Mad_Linguist

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Re: Advice on a cleric
« Reply #54 on: January 04, 2010, 02:31:31 PM »
It does make it easier to simply swap the Knowledge domain for Knowledge Devotion.  Still, I read the section on page 53 of Complete Champion, and I couldn't find anything that said you don't need to meet the prereqs of the feat.  Is that implied by something else, or did I miss something?
I'd assume it would be treated the same way as, say, getting weapon focus from the war domain.
Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.