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Summon the Mephit, bribe it, and convince it to make a simulacrum of you when it's unsummoned.
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke
Quote from: Negative Zero on December 15, 2009, 06:34:49 PMSummon the Mephit, bribe it, and convince it to make a simulacrum of you when it's unsummoned.If only someone suggested that two posts before you.
Quote from: Vinom on December 15, 2009, 10:08:49 PMQuote from: Negative Zero on December 15, 2009, 06:34:49 PMSummon the Mephit, bribe it, and convince it to make a simulacrum of you when it's unsummoned.If only someone suggested that two posts before you.Um, since when is "Traveling across the planes to find someone" the same thing as "Use a spell-like ability to create an ice clone of someone"?
A spell-like ability takes the same amount of time to complete as the spell that it mimics (usually 1 standard action) unless otherwise stated. Spell-like abilities cannot be used to counterspell, nor can they be counterspelled. In all other ways, a spell-like ability functions just like a spell: SimulacrumIllusion (Shadow)Level: Sor/Wiz 7Components: V, S, M, XPCasting Time: 12 hoursok but: a 3rd level cleric could divine metamagic persistant sumon mirror mephit...and at higher levels you can persistant it anyway and save a bunch of xp and gold!
PsiReform one of it's feats into Supernatural Transformation.
Quote from: Sinfire Titan on December 16, 2009, 02:41:56 PMPsiReform one of it's feats into Supernatural Transformation.Beautiful
A spell-like ability takes the same amount of time to complete as the spell that it mimics
Use Special AbilityUsing a special ability is usually a standard action
Note on Gating wieldding summons. The spell description of the "summon mirror mefit" spell states that the mefit summoned cannot simmon or otherwise conjure another creature but alas the "simulacrum" is an illusion so don't feel bad about it
PsyRef takes too long too. You have to get a Psi-Like Psychic Reformation or use a Bend Reality sort of ability to emulate it as a standard action.
Quote from: Negative Zero on December 16, 2009, 05:20:02 PMPsyRef takes too long too. You have to get a Psi-Like Psychic Reformation or use a Bend Reality sort of ability to emulate it as a standard action.Note the method Sinfire mentioned for using PsyRef. Linked Power means it goes off the round after the power he linked it to, with no XP cost I might add
Quote from: KellKheraptis on December 17, 2009, 04:42:15 AMQuote from: Negative Zero on December 16, 2009, 05:20:02 PMPsyRef takes too long too. You have to get a Psi-Like Psychic Reformation or use a Bend Reality sort of ability to emulate it as a standard action.Note the method Sinfire mentioned for using PsyRef. Linked Power means it goes off the round after the power he linked it to, with no XP cost I might add so 1/3600th the casting time?
Using a spell-like ability is a standard action unless noted otherwise, and doing so while threatened provokes AoOs.
Quote from: KellKheraptis on December 17, 2009, 04:42:15 AMQuote from: Negative Zero on December 16, 2009, 05:20:02 PMPsyRef takes too long too. You have to get a Psi-Like Psychic Reformation or use a Bend Reality sort of ability to emulate it as a standard action.Note the method Sinfire mentioned for using PsyRef. Linked Power means it goes off the round after the power he linked it to, with no XP cost I might add Can you please explain why it wouldn't cost Xp? The linked power description states that it doesn't alter the spell in anyway, other then the method of its manifesting, so i reduces the casting time, but how does it reduce Xp or Gp costs?
http://www.d20srd.org/srd/specialAbilities.htm#spellLikeAbilitiesQuoteA spell-like ability takes the same amount of time to complete as the spell that it mimics (usually 1 standard action) unless otherwise stated. Spell-like abilities cannot be used to counterspell, nor can they be counterspelled. In all other ways, a spell-like ability functions just like a spell:yet: http://www.d20srd.org/srd/combat/actionsincombat.htmQuoteUse Special AbilityUsing a special ability is usually a standard action, but whether it is a standard action, a full-round action, or not an action at all is defined by the ability.Spell-Like AbilitiesUsing a spell-like ability works like casting a spell in that it requires concentration and provokes attacks of opportunity. Spell-like abilities can be disrupted. If your concentration is broken, the attempt to use the ability fails, but the attempt counts as if you had used the ability. The casting time of a spell-like ability is 1 standard action, unless the ability description notes otherwise.Using a Spell-Like Ability on the Defensiveits usually a standard action because most spells are standard actions
A spell-like ability takes the same amount of time to complete as the spell that it mimics (usually 1 standard action) unless otherwise stated. Spell-like abilities cannot be used to counterspell, nor can they be counterspelled. In all other ways, a spell-like ability functions just like a spell:
Use Special AbilityUsing a special ability is usually a standard action, but whether it is a standard action, a full-round action, or not an action at all is defined by the ability.Spell-Like AbilitiesUsing a spell-like ability works like casting a spell in that it requires concentration and provokes attacks of opportunity. Spell-like abilities can be disrupted. If your concentration is broken, the attempt to use the ability fails, but the attempt counts as if you had used the ability. The casting time of a spell-like ability is 1 standard action, unless the ability description notes otherwise.Using a Spell-Like Ability on the Defensive