Author Topic: The Maker's Crown [D&D 3.5 - Eberron]  (Read 46094 times)

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VennDygrem

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #100 on: December 09, 2009, 04:15:58 PM »
You guys have no idea how hard it is to keep track of all these requests :P

Honestly, it takes me two hours to make one post addressing everything.

@Bowen: Sorry, as above, it's hard to address everyone and sometimes these requests get lost in the flood. I don't remember seeing the plane you wanted to attune to for Shepard, but if you drop it, sure, you can take natural bond. A more badass beastie is somewhat easier to tolerate than a Druid shapeshifting into an outsider with Wish and breaking the game. :P

@Prime: You're honestly not likely to need to fly that fast. Really. Combat maps aren't going to be 3-miles long, you know, especially since this is PbP. You can always run part of the way on foot and fly over a gap if need be, you can mix your movement modes however you want. :)
Also, don't forget that the flight power is provided in an artifact which your characters don't full know about. I'm not saying the flight speed won't increase later on. In fact, I'm going to just go ahead and say that the artifact power provides flight at base land speed for now. Again, this may increase later on, but 7th level characters don't explicitly need a fly speed at all.
As for long-range travel, there are lots of options for that in Eberron, most notably the Elemental airships, lightning rail, etc.
If you'd rather your artifact did something else due to already getting flight from some other source, give me some ideas as to what might be of equal use to your character.

@TML: "At 4th level, pick any one 1st level wizard/sorcerer spell from the schools listed under spellcasting as an SLA usable 1/encounter. Landing a sneak attack allows you to give up 1d6, as per steal SLA, to use it once more, even from a creature without SLA's. You essentially draw raw magical potential from them, as any creature (except Karsites) could potentially use magic. These SLA's can be modified by effects such as mortalbane, as they originate from you.
Two levels after that, you gain another 1st level SLA. Two after that and you gain a 2nd level SLA, and so on, and at each level you gain a new level of SLA, you gain one additional use of the lower levels."

Essentially, instead of spells, you get SLA's; you can still steal spells, but the ability to trade using a stolen spell to power your own spellcasting shifts to being able to power your own SLAs with Steal SLA. Does that work for you?

Power Surge does not apply to SLA's, only supernatural powers. A Binder could use Power Surge on most of its powers, but not a Warlock.
So, for you, while it can not work on any SLA's you have naturally, it would work on Steal SLA, Steal Spell, etc, but it would not also work when you try to use the stolen powers. Pretty much the only benefit you get is being able to increase how long you can hold on to a stolen Spell/SLA.
Again, mortalbane would work on your own SLA's, but not ones you steal. Since SLA's don't really occupy spell slots, I'll also allow you to take Sudden metamagic feats to affect your SLA's, and they count as their non-sudden counterparts for prerequisites. Instead of 1/day they function 1/encounter or 3/day, your pick when you choose the feat. You can take these feats multiple times, adding 1 extra use each time. Not terribly exciting, but you probably won't need to take extra uses anyway.

As a planetouched, I'll allow you to take Human Heritage without having to give up energy resistances. This will allow you to manifest a dragonmark. Not all humanoids with dragonmarks are nobility, though they often command more respect and often find a place within House business, and not every direct descendant born within a House is born with a dragonmark. The Dragonmarked Houses are essentially mercantile guilds, though most of them have other specialties based on the effects of their mark.

@Risada: Sorry, no Unseelie fey. That goes for everyone. And I'd love to see someone playing more of a straight-up binder, but those builds look fine too.

@Chemus: Here's the Warlock as I envisioned it, for your reference:
[spoiler]
                                                                      Invocations
Lvl    BAB             Fort  Ref  Will    Special                                Known
***************************************************************
1      +0                +0    +0    +2     Eldritch Blast, invocations (least)      |  1
2      +1                +0    +0    +3     Detect Magic                                |  2
3      +2                +1    +1    +3     DR 1/cold iron                               |  3
4      +3                +1    +1    +4     Deceive Item                                |  4
5      +3                +1    +1    +4     Shadow Step, lesser                      |  4
6      +4                +2    +2    +5     invocations (lesser)                       |  5
7      +5                +2    +2    +5     DR 2/cold iron                               |  6
8      +6/+1           +2    +2    +6     Fiendish Resilience 1                       |  7
9      +6/+1           +3    +3    +6     Improved Eldritch Blast                    |  8
10     +7/+2           +3    +3    +7     Energy Resistance 5                       |  8
11     +8/+3           +3    +3    +7     DR 3/cold iron, invocations (greater)  |  9
12     +9/+4           +4    +4    +8     Imbue Item                                   | 10
13     +9/+4           +4    +4    +8     Fiendish Resilience 2                       | 11
14     +10/+5          +4    +4    +9     Shadow Step, greater                    | 12
15     +11/+6/+1     +5    +5    +9     DR 4/cold iron                               | 12
16     +12/+7/+2     +5   +5   +10     invocations (dark)                          | 13
17     +12/+7/+2     +5   +5   +10     Patron's Wrath                              | 14
18     +13/+8/+3     +6   +6   +11     Fiendish Resilience 5                       | 15
19     +14/+9/+4     +6   +6   +11     DR 5/cold iron                                | 16
20     +15/+10/+5    +6   +6   +12     Energy Resistance 10                     | 16

Eldritch Blast (Sp): Your Eldritch Blast is equivalent to the description given on page 7 of Complete Arcane, but deals a number of dice worth of damage equal to your class level. Thus, it deals 1d6 damage at level 1, 2d6 and level 2, 3d6 at level 3, and so on.

Shadow Step (Su): Magical wisps of shadow billow around you as you move, hiding you from danger. Whenever you move at least 10 feet in a round, you gain the benefits of Concealment, providing a 20% miss chance, for 1 round. Creatures with Darkvision reduce this miss chance to 10%.
At level 14, the miss chance from your concealment improves to 40%, and creatures with Darkvision have the same chance to hit as any other creature.

Patron's Wrath (Sp): At 17th level, you may call upon the patron who supplies your Warlock gifts to lend you unnatural power to vanquish your foes. As a full-round action, you unleash a wave of power, automatically dealing damage equal to your eldritch blast damage to all enemy creatures within 60 feet of you, with no chance to reduce the damage; however, once used, you are left fatigued until the end of the encounter. This ability functions 1/day.
[/spoiler]

@Flay: Sorry, no Invisible Spell, but other Cityscape material might be fine depending on what is being asked for. I'm not going to blanket-accept or ban any particular books, because even a shitty book usually has at least one really good entry.

Feel free to PM me your background ideas.

-------------
In fact, I'm hoping everyone has a good idea as to their character's background, personality, etc. And once your character sheet's ready to go, I'd like a short description of their tactics, commonly used abilities and tricks, etc. I'd like to be able to design encounters that are challenging, but allow everyone to use the tools at their disposal. If I just put you up against a roomful of kobolds, I know you're going to blow through them in 1 or 2 rounds and no one will particularly have any fun. Now, a roomful of kobold sorcerers and druids, maybe... :D

Sorry if I forgot anything, just feel free to remind me exactly what I'm missing. You know how the top of the post says it takes 2 hours to write these things? This time I'd say... 2.5 hours, give or take. You don't know how tempted I am to wipe this all out and start over with 4E.  :rollseyes

PhaedrusXY

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #101 on: December 09, 2009, 04:25:30 PM »
You guys have no idea how hard it is to keep track of all these requests :P
I do actually. :P


Sorry if I forgot anything, just feel free to remind me exactly what I'm missing. You know how the top of the post says it takes 2 hours to write these things? This time I'd say... 2.5 hours, give or take. You don't know how tempted I am to wipe this all out and start over with 4E.  :rollseyes
Aww don't do that. I already made a character. I'd have to use him as an NPC, then. :D
« Last Edit: December 09, 2009, 04:28:14 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

The_Mad_Linguist

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #102 on: December 09, 2009, 05:35:24 PM »
OK, how's this for general backstory stuff.

The nobles of House Orien originally discovered a city-state of mechantrixes during a teleportation mishap, when the creation of the lightining rail was in its early stages.  Realizing that a race with incredible engineering talent AND  electricity better-than-immunity was perfect for the projected, they created an alliance through a series of arranged marriages.  

Today, the madstone is encroaching upon the city state(I'm not sure of eberron location naming conventions, so let's call it Eath), but the inhabitants are too proud (and, for the less human ones, too uncomfortable outside of the faint manifest zone) to just integrate into House Orien.  They've sent out some representatives to try to find a new homeland - preferably ones with a family (so it's a high priority), and a dragonmark (since the dragonmarked houses can travel freely, and don't have to worry about petty factional conflicts.

Eremus B. D'Orien was one of those selected for the task.  The madstone is going to overrun his home country within a decade, so he'd better get to work.
« Last Edit: December 09, 2009, 05:38:38 PM by The_Mad_Linguist »
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Prime32

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #103 on: December 09, 2009, 05:37:24 PM »
@Prime: You're honestly not likely to need to fly that fast. Really. Combat maps aren't going to be 3-miles long, you know, especially since this is PbP. You can always run part of the way on foot and fly over a gap if need be, you can mix your movement modes however you want. :)
Also, don't forget that the flight power is provided in an artifact which your characters don't full know about. I'm not saying the flight speed won't increase later on. In fact, I'm going to just go ahead and say that the artifact power provides flight at base land speed for now. Again, this may increase later on, but 7th level characters don't explicitly need a fly speed at all.
As for long-range travel, there are lots of options for that in Eberron, most notably the Elemental airships, lightning rail, etc.
If you'd rather your artifact did something else due to already getting flight from some other source, give me some ideas as to what might be of equal use to your character.
I mainly wanted to be able to keep my enemies at arm's length with the Flyby Attack feat (which is much better than Shot on the Run and doesn't have all those annoying prereqs).

Can I make my mind blade an Item Familiar? Can someone get me details on Shiba Protector while I'm AFB?
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

VennDygrem

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #104 on: December 09, 2009, 07:33:27 PM »
@Prime: Your artifact is actually a gauntlet which infuses your mind blade with quasi-intelligence. This allows it to function as an item familiar, but you still need to "acquire" it the same way, with the item familiar feat. In essence, your artifact is the physical item familiar, which interacts with and enhances your mind blade ability. As an item familiar, with you at Level 6, it is not yet sapient. However, next level the item will 'awaken' and will carry with it an additional lesser power rolled randomly by myself. While wearing the gauntlet, whenever you manifest your mindblade you feel a continuous chill running down your spine, which is a pretty good indication that the item is "alive" and magical.

You can choose to take a template that grants flight, but Unseelie Fey is already out, and no LA 0 template can grant flight. Another option is investing feats into this and being lesser aasimar or tiefling (2 feats- celestial/fiendish bloodline feat and Outsider Wings feat, both from RoF), or Dragonblooded (3 feats- Dragontouched, Dragon Wings, and Improved Dragon Wings, from DrM and RotD respectively).
**Edit**
Since you're going with the typically less-than-optimal monk/soulknife combo, I'm gonna give on this. You can gain a class ability called "Wuxia Step" from the monk class that allows you to fly at a speed equal to your base land speed, with a bonus depending on your monk armor bonus (so that the Tashalatora feat will still advance the flight speed). You gain a bonus to your flight speed equal to 30 feet per point of AC bonus, so that from level 1-4 your speed is equal to base landspeed, level 5-9 is base speed +30, 10-14 is base + 60, and so on.

This is usable 1/encounter, lasts for 1 minute, and qualifies you for the Flyby Attack feat.
That should be more than fast enough for your needs.

@TML: The Icewood is in the nation of Karrnath, which lies within the continent of Khorvaire, which is itself part of the world of Eberron (the name of the whole planet, essentially). When your ancestors arrived on Eberron, they were a strange, mechanical race which agreed to help members of House Orien in binding air elementals into machines and in creating the conductor stones which the lightning rail coach glides over. Using the power of Dragonshards, these mechanical beings merged with humans of House Orien to create the first Mechanatrixes, allowing them to avoid dangerous mishaps when handling the electrical energies of the elementals and conductor stones. One side effect is that every once in a while, a mechanatrix manifests the dragonmark of House Orien, forever representing the agreement and bond between House Orien and the strange extraplanar beings.

Most likely you weren't born with the Mark of Passage, but it manifested at adolescence. This is probably when you decided to take on the surname d'Orien, hoping that it would lend you more respect and help secure your people a more permanent home when performing negotiations, as well as the freedom to travel that you mentioned.

@Phaedrus: Yes, I'm aware. But I'm sure you've got more experience DMing than I do. :)

Chemus

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #105 on: December 09, 2009, 08:09:20 PM »
Wow. 1d6 per level EB? How does that interact with the wild mage random caster level/practiced spellcaster?
I have the beginnings of a background shot off to you.
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VennDygrem

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #106 on: December 09, 2009, 08:18:34 PM »
Wow. 1d6 per level EB? How does that interact with the wild mage random caster level/practiced spellcaster?
I have the beginnings of a background shot off to you.

It's meant to be balanced more against what a blaster-focused wizard/sorcerer can accomplish, especially since they can get quickened spells and other types of effects off more easily. However, that was a preliminary workup. I've also considered having the amount of dice equal to your effective Warlock BAB, but that's kind of messy wording. The number of dice would be equal to the BAB of a warlock of that caster level, so increasing caster level via a PrC would still work, and such a character at level 15, for instance, would have an EB of 11d6, which isn't very overpowered. Another option is keeping EB damage at the same progression as the book but let the Warlock cast it as an attack action. This means a level 20 Warlock can use 3 9d6 EB's in a round, dealing up to 27d6 but not likely hitting each time. That also puts them somewhat more on par with the Dragonfire adept, which can use Fivefold Breath of Tiamat and get 5 breaths off.

I'd probably go with one of those two options instead of =CL. That way it would also interact better with Wild Mage.

VennDygrem

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #107 on: December 09, 2009, 11:05:18 PM »
Here's another thing probably not mentioned at the start.
This game is not going to be only combat, and I know we have a lot of heavily combat/encounter oriented characters. You may want to make sure to be skillful in some areas, as Knowledge and Social skills can be very useful, especially given the generally free-form nature of PbP. The beginning portion of the game will be structured somewhat like a 4E campaign due to the fact that I'm lifting a good portion of it from a published 4E adventure, though it won't be exactly like this. It's being adapted for our use, and for use in PbP. You will get XP for skill-based encounters, but these are somewhat unwieldy in PbP; I'm not directly making use of skill challenges, but I hope to incorporate things such as puzzles as well as NPCs you may need to coerce information out of with wit and charm rather than brute force.

Eberron is a world of intrigue and deceit, and not everything is as it seems. Some of the ideas I have for when we get through the first section should be fairly interesting, and will take you to many varied locales. With luck, I'll be able to run a fun game. If not, hey, there's always the next game. :P

Also remember, we've got 7 or 8 proposed characters, and I've only got room for 5-6. I will weigh the characters against each other at the end and figure out who's in, randomly if need be. I will be giving preference to interesting characters over just powerful characters, though. Along with your character backgrounds, I'd like to know about their personalities, including quirks and such. Alignment would be useful, but I'm sure I'll see that on your character sheets.

The_Mad_Linguist

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #108 on: December 10, 2009, 01:20:10 AM »
BTW: Yeah, that SLA thing works perfectly.  I'm assuming that out of combat I can use them once per minute, same as skill tricks?

I've narrowed down my choices to something from this list.  Anything that's situationally better in the campaign than normal?
Protection from chaos, Scholar's touch, Greater mage hand (mage hand, but 40 lbs instead of 5), Feather fall, golemstrike.

Oh, I guess I'll take repair light damage as well.  That makes it so I can fix lightning rail cars AND warforged, right?

Fixing ability scores now.
« Last Edit: December 10, 2009, 01:55:44 AM by The_Mad_Linguist »
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VennDygrem

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #109 on: December 10, 2009, 02:15:20 AM »
BTW: Yeah, that SLA thing works perfectly.  I'm assuming that out of combat I can use them once per minute, same as skill tricks?

I've narrowed down my choices to something from this list.  Anything that's situationally better in the campaign than normal?
Protection from chaos, Scholar's touch, Greater mage hand (mage hand, but 40 lbs instead of 5), Feather fall, golemstrike.

Oh, I guess I'll take repair light damage as well.  That makes it so I can fix lightning rail cars AND warforged, right?

Fixing ability scores now.

The Repair X Damage spells specify constructs and living constructs, but technically there's no "greater mending" spell so this could work on other objects. Really no reason it shouldn't be able to.

Good thinking with golemstrike, but it's still fairly situational. Warforged are definitely a part of the world, but usually only have partial fortification. It may be good to keep on hand as a wand or a couple scrolls, however. Featherfall is always useful, though rings are fairly inexpensive, and you'll have the artifact for flight if you find yourself in an emergency. Can't hurt, though. Silent Image is always a winner. Karmic Aura is also a fairly good defensive combat spell to have available. Repair Light Damage is definitely good if one of you is a Warforged though. Didn't someone say they were playing one?

Flay Crimsonwind

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #110 on: December 10, 2009, 02:24:55 AM »
How much gold do we get, by the by? Since we're talking about wands...

Also Venn, sent 2 pmsgs. One is much more concise.

VennDygrem

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #111 on: December 10, 2009, 03:23:46 AM »
Just replied.

Wealth is standard by level. At level 6, this is 13,000 gp. You can't spend more than half your wealth on a single item, but if you find there's some item you just have to have, putting your wealth slightly over the limit, let me know and I'll see if it's appropriate to bend the rules. I'm already bending them by providing bonus artifacts, however, though the value of these may not be entirely equal either.

By the way, if anyone wants their's to do anything special, PM me and make some requests, we can work on customizing it to fit your character's needs better.
I'd much rather do this than just say everyone gets the same thing, as it adds diversity. Nevermind that it hurts all the more if Karma suddenly takes it away...  :evillaugh

Chemus

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #112 on: December 10, 2009, 05:09:21 AM »
...This game is not going to be only combat...You may want to make sure to be skillful in some areas, as Knowledge and Social skills can be very useful...Eberron is a world of intrigue and deceit, and not everything is as it seems...

OK, then, I'm going to go with my first instinct; Changeling Warlock with a morphic (as tiny animals only) Pseudodragon Familar (Pseudodragon at 7th as normal of course). Don't worry much about the eldritch blast damage; I'll have it, much like a bow or some-such, but it's no longer a focus. I'm going for Face/Manipulative Bastard with a minor in BFC.

[spoiler]Warlock as you present it, hoping to trade fiendish resilience and energy resistance for 6+Int skills, and Bard Skill list. (NOT taking the invocations for energy resistance, making this an in-good-faith trade). May I take Social Intuition (RoE, P122)as a feat? And may I take the Urban Tracking feat(SRD)? May I still trade DR 1 for Morphic Familiar on Obtained Familiar as previously discussed, as well? Sort of a mesh of Changeling rogue, Urban ranger, Warlock and Cabinet Trickster.

To that end, I'm looking to make that detect thoughts invocation you mentioned for moar doppelgangerness. Like this:

Detect Thoughts
Least, 2nd
You can use detect thoughts as the spell.

PM'ing A more detailed BG.[/spoiler]
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The_Mad_Linguist

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #113 on: December 10, 2009, 05:14:31 AM »
My tactics depend a little bit on how quicken dragonmark interacts with stealing my own SLAs.  Being able to put tall (if only 5' wide) bridges up every round would be a neato gimmick, as would being able to telespam.  

Combat wise, I'm probably going to be the advance scout (great maneuverability from teleports, high HP, trapfinding), so I expect my first round to be *bamf*ing next to the enemy caster and trying to steal a spell.  After that, dark way or benign transposition to get the other characters into position, and help out with flanking, or use the spells I got from the enemy.  So long as you don't roll horribly for my HP (I can't get invisible castle to work ATM), my high con and usage of shocking grasp should make me a decent tank (better than a dread necromancer at this level, anyway).  I'm a little deficient in ranged attack abilities, so I should probably choose my first level SLA accordingly.

Is this an acceptable combination:
Least mark of passage: Dimension leap (Move 10' per character level), 1 charge per day
Quicken Dragonmark(least) - Least dragonmark activations are a swift action

Standard action: Steal SLA: Steal a quickened dimension leap from my dragonmark
Swift action: Dimension leap
Move action: move 40'.
It looks like I can do this every turn, which is warlock-level telespam (though I guess I don't get the major image).  

Or, possibly, steal my own quickened dimensional leap, get into position with my move action, then on my next turn swift action next to the enemy caster and try to rob them blind on a full attack...

At 6th level I think I'm either taking Dragonmark prodigy (for dark way or benign transposition - depending on party choice), or lesser dragonmark (for dimension door)


Does dark way (SPC 58) allow you to have curves or angles?  Like, can I have a dark way that goes like this:
Code: [Select]
   _
___/ \___
Provided it's anchored at both ends?  

If so, it's a decent battlefield control/ utility spell.  Lasts for 6 rounds per level, so I think I could probably make a decent spiral staircase with it.  'course,  I suppose benign transposition would be a better solution for most circumstances.  Still, I like the idea of being able to create a little 50' tall tower just for myself, even if it only lasts for half a minute.



Actually, given my character's love for lightning and teleportation, would it be possible to get Lightning Leap as a SLA from the "dragonmark adept" feat ?  I figure that it fits with the Mark of Passage just as well as swift fly or baleful transposition do, and at ninth level I'd totally be able to zip around the battlefield as lightning every round, which is cool on more levels than I can count*


*and both of them are really cool levels.
« Last Edit: December 10, 2009, 05:42:50 AM by The_Mad_Linguist »
Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.

Prime32

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #114 on: December 10, 2009, 07:02:54 AM »
@Prime: Your artifact is actually a gauntlet which infuses your mind blade with quasi-intelligence. This allows it to function as an item familiar, but you still need to "acquire" it the same way, with the item familiar feat. In essence, your artifact is the physical item familiar, which interacts with and enhances your mind blade ability. As an item familiar, with you at Level 6, it is not yet sapient. However, next level the item will 'awaken' and will carry with it an additional lesser power rolled randomly by myself. While wearing the gauntlet, whenever you manifest your mindblade you feel a continuous chill running down your spine, which is a pretty good indication that the item is "alive" and magical.

You can choose to take a template that grants flight, but Unseelie Fey is already out, and no LA 0 template can grant flight. Another option is investing feats into this and being lesser aasimar or tiefling (2 feats- celestial/fiendish bloodline feat and Outsider Wings feat, both from RoF), or Dragonblooded (3 feats- Dragontouched, Dragon Wings, and Improved Dragon Wings, from DrM and RotD respectively).
**Edit**
Since you're going with the typically less-than-optimal monk/soulknife combo, I'm gonna give on this. You can gain a class ability called "Wuxia Step" from the monk class that allows you to fly at a speed equal to your base land speed, with a bonus depending on your monk armor bonus (so that the Tashalatora feat will still advance the flight speed). You gain a bonus to your flight speed equal to 30 feet per point of AC bonus, so that from level 1-4 your speed is equal to base landspeed, level 5-9 is base speed +30, 10-14 is base + 60, and so on.

This is usable 1/encounter, lasts for 1 minute, and qualifies you for the Flyby Attack feat.
That should be more than fast enough for your needs.
Cool. :D I can say it's a weird psicrystal, or maybe it and my Leraje bind are treated as the same entity (which might also be the quori spirit). Does this mean that I can enchant my mind blade as if it were a weapon? Or have the gauntlet be made out of deep crystal so I can use my pp for something?

Does a soulbow add his Str modifier to damage with his mind arrows? That will affect where I put my ability scores (how many points do we get again?).



So then my current build is

LG Kalashtar Monk (decisive strike) 2/Soulknife (align mind blade) 2/Binder 1/Soulbow 1
Feats: Flowing BladeMonk, Item Familiar, Point Blank Shot, Precise ShotLeraje bind, Rapid ShotSoulbow, Stunning FistMonk, Stunning Master, Weapon Focus (mind blade)Soulknife, Zen Archery
Flaws: Shaky
Equipment: Bracers of armour, Healing belt, +1 Item familiar (w/ least weapon crystal of electrical assault), Periapt of Wisdom +2

Afterwards taking a level of Shiba Protector, maybe some Fist of the Forest and another level of binder (AFB, can't remember what lv2 gets me). Follow that up with soulbow levels. Maybe a cloistered cleric dip too.

Backstory: He's probably the son of a kalashtar and a normal human, who knows little of his heritage and is associated with the Silver Flame.
« Last Edit: December 10, 2009, 10:27:04 AM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Flay Crimsonwind

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #115 on: December 10, 2009, 07:27:38 AM »
Does a soulbow add his Str modifier to damage with his mind arrows? That will affect where I put my ability scores (how many points do we get again?).
No, he adds his wisdom, iirc, which I'm fairly sure I do cause I love that damn class. 32 pts was listed, but if you have crazy bonuses, like my vampire would have gotten, it might be fewer to compensate. I think you're fine.  :D

Prime32

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #116 on: December 10, 2009, 07:30:16 AM »
Does a soulbow add his Str modifier to damage with his mind arrows? That will affect where I put my ability scores (how many points do we get again?).
No, he adds his wisdom, iirc, which I'm fairly sure I do cause I love that damn class.
It says he adds his Wisdom, but it also says composite longbow.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Flay Crimsonwind

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #117 on: December 10, 2009, 07:35:55 AM »
Does a soulbow add his Str modifier to damage with his mind arrows? That will affect where I put my ability scores (how many points do we get again?).
No, he adds his wisdom, iirc, which I'm fairly sure I do cause I love that damn class.
It says he adds his Wisdom, but it also says composite longbow.
Twicksy wabbit.... good question.

Another good question is what the hell are a coffin's stats in DND!? You'd think Heroes of Horror or something would have awesome magic coffins of awesome, but no! Not even plain ones! And noone seems to agree on what a damn pine box should weigh empty; some say 30 lbs, some say 100. BAH!

Prime32

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #118 on: December 10, 2009, 07:37:55 AM »
Another good question is what the hell are a coffin's stats in DND!? You'd think Heroes of Horror or something would have awesome magic coffins of awesome, but no! Not even plain ones! And noone seems to agree on what a damn pine box should weigh empty; some say 30 lbs, some say 100. BAH!
You can be creative with what counts as a "coffin". One Dragon adventure had a vampire who slept inside a hollow statue which he could only enter in gaseous form.

I suggest using something with a shrink item spell cast on it or a portable hole. :p Or heck, you could take the Landlord feat and use a particularly small flying stronghold. (Add Sanctum Spell ftw :D)

Or you could carry around a shrunken (hollow) livewood tree and tell everyone you're part-dryad.
« Last Edit: December 10, 2009, 07:44:11 AM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Flay Crimsonwind

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Re: Interest for a new PbP campaign? [D&D 3.5 - Eberron]
« Reply #119 on: December 10, 2009, 07:53:40 AM »
That statue idea is awesomesauce, but I was just gonna stick a coffin in the cheapest bag of holding I could find (carries 250 lbs, might even try for a 1k version that only holds 100 lbs, coffins can't weigh more than that...)