Author Topic: Contemplating A Samurai  (Read 15350 times)

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MyndBulletz

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Re: Contemplating A Samurai
« Reply #80 on: December 10, 2009, 01:58:14 AM »
Pretty much the response I expected. Oh and blacklite, for all intents and purposes, this 'samurai' would be more a 'ronin'...just sayin'
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bearsarebrown

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Re: Contemplating A Samurai
« Reply #81 on: December 10, 2009, 01:59:26 AM »
OA was updated in an issue of Dragon. If IF is included/which issue? I don't know....

blacklitelust

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Re: Contemplating A Samurai
« Reply #82 on: December 10, 2009, 02:04:08 AM »
Again, all that I expected. Unless the damage out put and Skill DC are drastically changed, I do not foresee me allowing the focus. A DC 50 in our group, when built for it, just isn't that uncommon... So, to always add 9d6 damage to an attack, well, I may as well allow Valorous weapons too...

I don't recall the part of Kamehameha where people launched redwoods at each other.

MyndBulletz

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Re: Contemplating A Samurai
« Reply #83 on: December 10, 2009, 02:07:31 AM »
Again, all that I expected. Unless the damage out put and Skill DC are drastically changed, I do not foresee me allowing the focus. A DC 50 in our group, when built for it, just isn't that uncommon... So, to always add 9d6 damage to an attack, well, I may as well allow Valorous weapons too...
:lmao  :rollseyes I figure it's not necessary. There are plenty of other things to do to improve this character.
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blacklitelust

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Re: Contemplating A Samurai
« Reply #84 on: December 10, 2009, 02:17:51 AM »
K, found the update. Iaijutsu focus: BANNED. Sorry. (no I'm not)
I don't recall the part of Kamehameha where people launched redwoods at each other.

MyndBulletz

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Re: Contemplating A Samurai
« Reply #85 on: December 10, 2009, 02:20:46 AM »
No worries. Can you PM/link me to the update so I can atleast read what I'm missing out on?
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blacklitelust

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Re: Contemplating A Samurai
« Reply #86 on: December 10, 2009, 02:23:32 AM »
The update was in an old dragon issue (318?) It updates the samurai a bit, but what I was concerned with was the focus, which stayed the same...
I don't recall the part of Kamehameha where people launched redwoods at each other.

MyndBulletz

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Re: Contemplating A Samurai
« Reply #87 on: December 10, 2009, 02:35:46 AM »
Ah, ok. As I said, I'm sure I (we) can come up with something that doesn't even need IF to be good.
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Bloody Initiate

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Re: Contemplating A Samurai
« Reply #88 on: December 10, 2009, 02:41:09 AM »
Again, all that I expected. Unless the damage out put and Skill DC are drastically changed, I do not foresee me allowing the focus. A DC 50 in our group, when built for it, just isn't that uncommon... So, to always add 9d6 damage to an attack, well, I may as well allow Valorous weapons too...



It would take at least til level 10 to hit it without flaw, so before then we gotta roll for it and really it's on par with spells...

Nah I'm kiddin'. It's a retarded skill and a stupider concept. "I hit hardestht when I draw my sthord cuz I sthtudied the ancient sthamurai art of the sthamurai sthord. But I don't hit no good after I draw my sthord"
I don't employ memes. Mass-produced ammunition, even from reputable manufacturers, tends to malfunction on occasion.

MyndBulletz

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Re: Contemplating A Samurai
« Reply #89 on: December 10, 2009, 02:51:26 AM »
Nah I'm kiddin'. It's a retarded skill and a stupider concept. "I hit hardestht when I draw my sthord cuz I sthtudied the ancient sthamurai art of the sthamurai sthord. But I don't hit no good after I draw my sthord"
:lmao I totally heard the kobold voice in my head when I read that!! Too funny!!!
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Bloody Initiate

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Re: Contemplating A Samurai
« Reply #90 on: December 10, 2009, 02:55:21 AM »
Nah I'm kiddin'. It's a retarded skill and a stupider concept. "I hit hardestht when I draw my sthord cuz I sthtudied the ancient sthamurai art of the sthamurai sthord. But I don't hit no good after I draw my sthord"
:lmao I totally heard the kobold voice in my head when I read that!! Too funny!!!

And yet I'm sure someone's done it. I can see it now: Whitespawn Dragonnwrought Kobold Factotum Warblade Wizard Swiftblade with Iaijutsu focus.

Too bad you weren't there when I did my kobold voice taunting Pride. I got turned into a kobold for the Halloween campaign two years ago and spoke in a high pitch voice to match it and make the insults I yelled more absurd
« Last Edit: December 10, 2009, 02:57:16 AM by Bloody Initiate »
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MyndBulletz

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Re: Contemplating A Samurai
« Reply #91 on: December 10, 2009, 03:01:39 AM »
Sweet. So....about the class progression for this character...which should I take after Human Paragon 3...Monk w/ Decisive Strike variant, or Lion Totem Barb? Or does it matter as far as CO goes?
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Bloody Initiate

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Re: Contemplating A Samurai
« Reply #92 on: December 10, 2009, 03:32:39 AM »
Sweet. So....about the class progression for this character...which should I take after Human Paragon 3...Monk w/ Decisive Strike variant, or Lion Totem Barb? Or does it matter as far as CO goes?

Upon later thought I'm not sure you can decisive strike at the end of a charge even if you have pounce. It says "full attack" not "full round action" so you may want to work with blacklite from here for now
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GawainBS

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Re: Contemplating A Samurai
« Reply #93 on: December 10, 2009, 08:39:16 AM »
The Dragon Compendium Short Haft feat isn't a Swift Action, it just lets you threaten "in reach" as well, albeit at a -2 to hit.

MyndBulletz

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Re: Contemplating A Samurai
« Reply #94 on: December 10, 2009, 03:13:49 PM »
Sweet. So....about the class progression for this character...which should I take after Human Paragon 3...Monk w/ Decisive Strike variant, or Lion Totem Barb? Or does it matter as far as CO goes?

Upon later thought I'm not sure you can decisive strike at the end of a charge even if you have pounce. It says "full attack" not "full round action" so you may want to work with blacklite from here for now

Heh, another issue with Decisive Strike is that it requires a 'special monk weapon'....and isn't a 'full attack' a full-round action (According to the PH it is...)? so making a full attack would fulfill that criteria...
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blacklitelust

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Re: Contemplating A Samurai
« Reply #95 on: December 10, 2009, 04:07:02 PM »
Sweet. So....about the class progression for this character...which should I take after Human Paragon 3...Monk w/ Decisive Strike variant, or Lion Totem Barb? Or does it matter as far as CO goes?

Upon later thought I'm not sure you can decisive strike at the end of a charge even if you have pounce. It says "full attack" not "full round action" so you may want to work with blacklite from here for now

Heh, another issue with Decisive Strike is that it requires a 'special monk weapon'....and isn't a 'full attack' a full-round action (According to the PH it is...)? so making a full attack would fulfill that criteria...
I'm not disagreeing, but I would like to make the point that just because all Teds are Neds, and all Zeds are also Neds, that does not mean that all Teds are Zeds...

I mean of course, that just because a Full Attack is a Full Round Action, does not mean that you can Decisive Strike, because Decisive Strike specifically states Full Round Action and you are only making a Full Attack. Now if it is said somewhere that FRAs and FAs are the SAME.... Then yes, you could.

If someone else could clarify, that would be wonderful.
I don't recall the part of Kamehameha where people launched redwoods at each other.

Bloody Initiate

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Re: Contemplating A Samurai
« Reply #96 on: December 10, 2009, 04:16:16 PM »
Sweet. So....about the class progression for this character...which should I take after Human Paragon 3...Monk w/ Decisive Strike variant, or Lion Totem Barb? Or does it matter as far as CO goes?

Upon later thought I'm not sure you can decisive strike at the end of a charge even if you have pounce. It says "full attack" not "full round action" so you may want to work with blacklite from here for now

Heh, another issue with Decisive Strike is that it requires a 'special monk weapon'....and isn't a 'full attack' a full-round action (According to the PH it is...)? so making a full attack would fulfill that criteria...
I'm not disagreeing, but I would like to make the point that just because all Teds are Neds, and all Zeds are also Neds, that does not mean that all Teds are Zeds...

I mean of course, that just because a Full Attack is a Full Round Action, does not mean that you can Decisive Strike, because Decisive Strike specifically states Full Round Action and you are only making a Full Attack. Now if it is said somewhere that FRAs and FAs are the SAME.... Then yes, you could.

If someone else could clarify, that would be wonderful.

I can clarify that Kurt Kobain was and is a dweeb!

The fact that Decisive Strike is done with unarmed strikes or special monk weapons doesn't matter btw, because the point is not to hit someone really hard with decisive strike. The point is to cause all of your attacks for the remainder of the round to do double damage. Think of it as executing a boost that requires you to hit someone at a -2 penalty with your full round action.

So, if Decisive Strike could be executed via Pounce at the end of the charge: You would take no penalty to attack (+2 for charging, -2 for Decisive Strike), hit someone once, and then by virtue of being in that spot threaten all squares within 10 feet of you. If someone provokes an AoO, then you take it and it's a double damage AoO.

However, even if you can't do it at the end of a charge, if you happen to take a monk level, you can still do it in the following round. Combine that with Combat Brute for a rather nasty hit, which as I said, makes all subsequent attacks for that round do double damage.

If the penalties to attack from power attacking and decisive strike are bothering you, make your charge attempt an overrun attempt instead and knock their ass on the floor. They'll have -4 AC for being prone and funny thing, they'll provoke an AoO for getting up!

Remember you're going for a Lockdown/Battlefield control build. Get the pretty damage numbers you can achieve with charges out of your head for now and make sure people can't get past you or move in ways you don't allow. With the Standstill feat and double damage AoOs you're looking at a very hard person to get past. That one monk level, or two if you choose (The first two levels of monk are some of the best two levels you can take of anything), is a bump to all your saves, a couple free feats, and a few nifty abilities.

...I'll get back to work now...
« Last Edit: December 10, 2009, 04:31:55 PM by Bloody Initiate »
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blacklitelust

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Re: Contemplating A Samurai
« Reply #97 on: December 10, 2009, 04:31:34 PM »
Damn right you will...

lol

Anyway, I considered a Jujutsu specialist yesterday, but I don't think you'd like it. It's specialization was in throwing and tripping, but dealing non-lethal whenever it has the option. Mostly an unarmed swordsage, but lots of fun (in limited practice and theory)
I don't recall the part of Kamehameha where people launched redwoods at each other.

Bloody Initiate

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Re: Contemplating A Samurai
« Reply #98 on: December 10, 2009, 04:34:24 PM »
Damn right you will...

lol

Anyway, I considered a Jujutsu specialist yesterday, but I don't think you'd like it. It's specialization was in throwing and tripping, but dealing non-lethal whenever it has the option. Mostly an unarmed swordsage, but lots of fun (in limited practice and theory)

Judo would be more non-lethal, Japanese Jujutsu has a patently lethal intent. You actually spend less time killing people than you do breaking their limbs, but I think that's still lethal damage. Jujutsu was designed for actual use on a battlefield, Judo was designed for police forces.
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Operation Shoestring

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Re: Contemplating A Samurai
« Reply #99 on: December 10, 2009, 04:40:16 PM »
Damn right you will...

lol

Anyway, I considered a Jujutsu specialist yesterday, but I don't think you'd like it. It's specialization was in throwing and tripping, but dealing non-lethal whenever it has the option. Mostly an unarmed swordsage, but lots of fun (in limited practice and theory)

Judo would be more non-lethal, Japanese Jujutsu has a patently lethal intent. You actually spend less time killing people than you do breaking their limbs, but I think that's still lethal damage. Jujutsu was designed for actual use on a battlefield, Judo was designed for police forces.

Aren't they based on the same principles though?  Do is practice combat, while Jutsu is a martial art in the "used in war sense"  Kendo is what you do with Boken and padding in practice, Kenjutsu is the same principles applied to real combat with real swords.

or something like that.