Author Topic: SG-10: Character Sheets  (Read 1942 times)

0 Members and 1 Guest are viewing this topic.

ksbsnowowl

  • Moderator
  • Grape ape
  • *
  • Posts: 1645
  • Wishing I was a raging Norseman
SG-10: Character Sheets
« on: November 30, 2009, 10:22:53 PM »
Put your character sheets here.

Second Lieutenant Sean Rogers
Male Human Fast Hero 1 (3 bonus HD)
Init +3, Flat-footed AC 16, Listen +1, Spot +1

[spoiler]Second Lieutenant Sean Rogers
Male Human Fast Hero 1 (3 bonus HD)

Medium Humanoid
Hit Dice: 4 HD (28 VP, 14 WP)
Massive Damage Thresh: 14
Initiative: +3
Speed: 25 ft. (30 ft.)
Defense: 19,  Touch: 16,  Flat-footed: 16
Base Attack/Grapple: +0/+2
Attack: HK-MP5 +4[+5] (2d6[+1]) [50 ft.] or
Beretta92F +3[+4] (2d6[+1]) [40 ft.] or
Knife +2 melee[+3/+4 ranged] (1d4+2[+3] 19-20/x2)
Full Attack: -
Space/Reach: 5 ft / 5 ft
Special Attacks:
Special Qualities: Evasion
Saves: Fort +2, Ref +4, Will +1
Abilities: Str: 14, Dex: 16, Con: 14, Int: 10, Wis: 12, Cha 8
Skills: Balance: +3 (2 ranks, -2 ACP), Hide: +5 (4 ranks, -2 ACP), Knowledge (Tactics): +3 (3 ranks), Move Silently: +6 (4 ranks, -2 ACP), Pilot: +4 (1 rank), Profession (Military): +2 (1 rank), Survival: +2 (1 rank), Tumble: +5 (4 ranks, -2 ACP)
Feats: Simple Weapon Proficiency, Light Armor Proficiency, Personal Firearms Proficiency, Point Blank Shot [Occupation: Military (Kn: Tact; +1 Move Silent)]
Talents: Evasion
Action Points: 5
Reputation: +0
Wealth Bonus: 5 [2d4+2]
Environment: Any
Organization: Solitary or SG-unit
Challenge Rating: 1
Allegiances: USAF and SGC
Languages Spoken: English
Level Adjustment: +0
 
Current Ammo Loads: HK-MP5: 30 rounds
Beretta92F: 15 rounds

Possessions:  Undercover vest, HK-MP5 (3 magazines [90 rounds]) with standard scope, illuminator, and laser sight, Beretta92F (2 magazines [30 rounds]), Fatigues, Fatigue Jacket, Mesh Vest, Waist Holster, Uniform

[/spoiler]

Weapons

[spoiler]

HK-MP5




Beretta 92F[/spoiler]
« Last Edit: December 13, 2009, 11:17:01 AM by ksbsnowowl »
The greatest trick the devil ever pulled was convincing the world he didn't exist.

KSB Snow Owl's Archer Build thread

archangel.arcanis

  • Organ Grinder
  • *****
  • Posts: 2938
    • Email
Re: SG-10: Character Sheets
« Reply #1 on: November 30, 2009, 10:35:25 PM »
Richard Anderson

Sweet first one in!  :D
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

BowenSilverclaw

  • Organ Grinder
  • *****
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: SG-10: Character Sheets
« Reply #2 on: December 01, 2009, 04:31:27 AM »
« Last Edit: December 07, 2009, 02:16:26 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

j0lt

  • Hong Kong
  • ****
  • Posts: 1317
  • Browncoat
Re: SG-10: Character Sheets
« Reply #3 on: December 07, 2009, 12:39:59 PM »
Garrett Morton
Male Human Dedicated Hero 1 (3 bonus HD)
Init +3, Flat-footed AC 14, Listen +6, Spot +9

[spoiler]

Hit Dice: 4 HD (26 VP, 14 WP)
Massive Damage Threshold: 14
Initiative: +3
Speed: 30 ft.
Defense: 17,  Touch: 14,  Flat-footed: 14
Base Attack/Grapple: +0/+0
Attack: HK G3-SG1 +3/+4 with scope (2d10) 150 ft./225 ft. with scope or
Beretta M9 +3 (2d6) 60 ft. or
Fragmentation Grenade +3 (4d6) 15 ft. or
Combat Knife +0 melee (1d6 19-20/x2)
Saves: Fort +2, Ref +3, Will +3
Abilities: Str: 10, Dex: 16, Con: 14, Int: 12, Wis: 14, Cha 8
Skills: Hide: +5 (4 ranks,-2 ACP), Knowledge (Tactics): +3 (2 ranks), Listen +6 (4 ranks), Move Silently: +5 (4 ranks,-2 ACP), Spot +6 (4 ranks), Survival: +9 (4 ranks)
Feats: Simple Weapons Proficiency, Personal Firearms Proficiency, Far Shot, Light Armor Proficiency [Occupation: Military (Hide, Move Silently)]
Talents: Skill Emphasis (Survival)
Action Points: 5
Reputation: +1
Wealth Bonus: 6 [2d4+2]
Allegiances: SGC, NORAD, JTF2
Languages Spoken: English, French
Level Adjustment: +0
 
Current Ammo Loads: HK G3-SG1: 20 rounds
Beretta M9: 15 rounds

Possessions:  Undercover vest, HK G3-SG1 with standard scope (2 spare magazines [40 rounds]), Beretta M9 with illuminator (2 spare magazines [30 rounds]), Fatigues, Fatigue Jacket, Mesh Vest, Hip Holster, Uniform
[/spoiler]

Weapons:
[spoiler]
HK G3-SG1


Beretta M9 Mil-Spec
[/spoiler]
« Last Edit: January 18, 2010, 06:01:41 AM by j0lt »
PbP Games
The Artifact (prologue) as Dr. Henry Loder, Mayan archaeologist


Rayth Molba

  • Ring-Tailed Lemur
  • **
  • Posts: 80
Re: SG-10: Character Sheets
« Reply #4 on: January 16, 2010, 07:08:27 PM »

Vinom

  • Hong Kong
  • ****
  • Posts: 1414
  • Rejoice, Bad things are about to happen!
    • Email
Re: SG-10: Character Sheets
« Reply #5 on: January 19, 2010, 02:20:49 AM »
Doctor John C. Dervish
Still need to nail down equipment and those odd bonus HDs
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.