Author Topic: Re: Character sheets  (Read 11603 times)

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Kuroimaken

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Re: Character sheets
« on: November 17, 2009, 09:04:52 PM »
Reserved for Cade, lower-planes-descended Aasimar monk.

-----
Background/history soon as well as character sheet
So you're going to use the Tiefling stats? To open up the Fiend feats? I think that's exactly what I'd do with a Tome monk. :P If you wanted to use Aasimar stats, that's fine also. If you read the fluff for the Tome version, it says that they can be descended from "beautiful" creatures from the lower planes, also. The main difference between them and the tiefling is that the latter's ancestors were "ugly".  :lmao

There is also the thing about there being no upper plane equivalent to the Fiend feats, which is probably because they never got around to it before they quit cranking out sourcebooks. So if you guys want to change the fluff on things like that, that's more than ok. It's almost required to turn this into a complete ruleset.

Any particular reason they stopped?
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http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

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PhaedrusXY

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Re: Character sheets
« Reply #1 on: November 17, 2009, 09:32:32 PM »
Edit: Bah, dammit. I meant to split the questions off from the Characters thread, and rename this new thread to "Questions", but I screwed up changing the name and now I can't fix it. So post questions here, please.

There is also the thing about there being no upper plane equivalent to the Fiend feats, which is probably because they never got around to it before they quit cranking out sourcebooks. So if you guys want to change the fluff on things like that, that's more than ok. It's almost required to turn this into a complete ruleset.

Any particular reason they stopped?
I'm not sure. One is a lawyer or law student, and the other is a med student or doctor, IIRC. So maybe they just got busy...
« Last Edit: November 19, 2009, 12:32:32 AM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

PhaedrusXY

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Re: Character sheets
« Reply #2 on: November 18, 2009, 01:25:06 AM »
(Belatedly Reserved)

Also a question. I'm thinking that as fun as playing a Choker could be, it sounds like a little stupid fighter might not be the best fit for the campaign. What I have in mind as alternative would require a fair amount of customization but could be extremely cool, a time demon. The build would use a (Fiend Folio) Filth Imp, reflavoring his Diabolical Stench to an AoE frozen in time effect, and then taking Conduit of the Lower Planes 3/ Sphere Warlock 1. All three sphere instances would go towards expert access to a custom Time Sphere. Ideally, the 1st level would be a Temporal Sense that would detect rifts in time and the use of time-based abilities. 3rd level would be Augury. 5th level would be Alter Fortune. And 7th level would be Wrack reflavored to be a single target frozen in time effect.

As for personality and history, I was thinking that his natural diabolical nature would have mellowed (and his powers weakened) by centuries spent among halflings, eating heartily and smoking their 'leaf'. Instead, he's just selfish and lazy. Only the destruction of the halfling hamlet, and their fields! in the apocalypse has motivated him to get off his duff.

Sound workable?

Hmm... I was looking forward to seeing your choker rolling 40s down the highway out of his Escalade, though. :P

How about if we combine the two, kind of? The choker's quickness ability is kind of a time effect. How about a fiendish choker, where the fiendish blood has acted to augment the normally modest temporal abilities of the choker into something more powerful? I have no problem with unique fiends, or even with someone playing one. :D

As written, fiends don't become warlocks, though.
Quote
Warlocks can be any non-Outsider.

Since chokers only have 3 racial hit dice, and are CR 2, I think I'd start you with 4 class levels. So you could be a 4th level Conduit. (Saying you're a fiendish choker would really just be fluff, and we'd use the normal choker's stats, and maybe give you fire resist 5 or something, and let you take fiendish feats and classes.) You'd have one bonus Fiend or Monstrous feat, and next level you'd get your Sphere at will.

And yeah, we can come up with a Time sphere, no problem. I think we should choose powers from the Time domain and a few good psionic powers that mess with time, like Time Hop and Mass Time Hop.

Sound good?

Edit: How about this for a Sphere?

Time Sphere
Special: Three times per day, you can activate any power from this Sphere as a swift or immediate action, regardless of its normal casting time. Also, you can terminate any effect you create from your Sphere prematurely as a Free action.

Deja Vu (not mind affecting)
Haste
Slow
Time Hop
Anticipatory Strike
Temporal Acceleration
(Greater Teleport? Reflavored as just traveling really fast? Or Greater Dispel Magic? Something else? Hold Monster that's not Mind Affecting?)
Time Hop, Mass
Time Regression


He could have a Hat of Disguise as an item, or take the Harmless Appearance fiendish feat (which would fit with the Imp theme) to blend in with the halflings. Or maybe they just got used to him. :P
« Last Edit: November 19, 2009, 12:05:19 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

VennDygrem

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Re: Character sheets
« Reply #3 on: November 19, 2009, 12:57:24 AM »
Edit: Bah, dammit. I meant to split the questions off from the Characters thread, and rename this new thread to "Questions", but I screwed up changing the name and now I can't fix it. So post questions here, please.

There is also the thing about there being no upper plane equivalent to the Fiend feats, which is probably because they never got around to it before they quit cranking out sourcebooks. So if you guys want to change the fluff on things like that, that's more than ok. It's almost required to turn this into a complete ruleset.

Any particular reason they stopped?
I'm not sure. One is a lawyer or law student, and the other is a med student or doctor, IIRC. So maybe they just got busy...

They seem to be advancing with other projects. If you go to their stomping grounds, you'll see several new and revised classes, like this Totemist for something called the Tome of Virtue (which seems to include other incarnum classes, thus leading me to believe it's a revising of the whole Incarnum system).
------------------

The first ability of the Two Weapon Fighting feat says "You suffer no penalty for doing things with your off-hand. When you make an attack or full-attack action, you may make a number of attacks with your off-hand weapon equal to the number of attacks you are afforded with your primary weapon."
At 7th level I get two attacks, at +7/+2 BAB. Does this mean that as a single standard action I can make two +7 attacks, one for each arm essentially, and four attacks as a full-round action (+7/+2//+7/+2)? How does this mesh with the Whirlwind feat? Would the latter cancel out TWF's extra attack since it seems to imply special actions, or would each attack get a second companion attack from the off-hand limb? I know this is all the same ages-old semantics issue, but TWF mentions making an "attack or full attack action." Pardon me if I'm simply being dense. Again, I haven't had much sleep lately due to finals. :)

--edit--
Also, do extra attacks from TWF count against Fatal Strike, making the bonus damage 1/2 str, or since it's still technically the same natural weapon (slam), does it maintain the same 1.5 str mod? Just want to be clear before I commit too much. :)
« Last Edit: November 19, 2009, 02:38:47 AM by VennDygrem »

HeadofVecna

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Re: Character sheets
« Reply #4 on: November 19, 2009, 05:50:38 AM »
Hmm... I was looking forward to seeing your choker rolling 40s down the highway out of his Escalade, though. :P
RabidPirateMan is a mad genius with the funny  :D

How about if we combine the two, kind of? The choker's quickness ability is kind of a time effect. How about a fiendish choker, where the fiendish blood has acted to augment the normally modest temporal abilities of the choker into something more powerful? I have no problem with unique fiends, or even with someone playing one. :D
Very cool. I still worry that with the Choker's -4 to Int, his only role will be in combat. But he should be fun to play nevertheless.

As written, fiends don't become warlocks, though.
Quote
Warlocks can be any non-Outsider.
Doh! that completely failed to register when I was looking at the class.

Since chokers only have 3 racial hit dice, and are CR 2, I think I'd start you with 4 class levels. So you could be a 4th level Conduit. (Saying you're a fiendish choker would really just be fluff, and we'd use the normal choker's stats, and maybe give you fire resist 5 or something, and let you take fiendish feats and classes.) You'd have one bonus Fiend or Monstrous feat, and next level you'd get your Sphere at will.
Good deal.

Edit: How about this for a Time Sphere?

Deja Vu (not mind affecting)
Haste
Time Hop
Slow
Sequester (we can ditch this one if you don't like it)
Anticipatory Strike
Temporal Acceleration
Time Hop, Mass
Time Regression
Would it be OK to switch the order of Time Hop and Slow? Also, I'd like to take you up on the offer to take something else instead of Sequester? Although given the poor longevity of most PbP games, it probably won't come up. For the special ability I was thinking something along the lines of an Extend Spell-like and/or the ability to shorten Time Hop's duration to end of turn. It would be really neat to be able to save people's bacon by hopping them forward in time without completely taking them out of the fight.

He could have a Hat of Disguise as an item, or take the Harmless Appearance fiendish feat (which would fit with the Imp theme) to blend in with the halflings. Or maybe they just got used to him. :P
A Hat sounds like a wise investment. But then again, I'd hate to miss out on someone comeing up and saying "What a hideous child you have...wait...What is that horrible thing!?!"

VennDygrem

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Re: Character sheets
« Reply #5 on: November 19, 2009, 10:18:50 AM »
So to be clear, we're not going with the exact rules of equipping a PC used in the MIC, we're getting 8 "level-appropriate" items. Does this mean we get eight level-7 items? Or does it mean we follow the MIC rules only to 8 items, getting 2 level 7 items, then also two each for level 6, 5, and 4?

PhaedrusXY

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Re: Character sheets
« Reply #6 on: November 19, 2009, 11:28:07 AM »

They seem to be advancing with other projects. If you go to their stomping grounds, you'll see several new and revised classes, like this Totemist for something called the Tome of Virtue (which seems to include other incarnum classes, thus leading me to believe it's a revising of the whole Incarnum system).
Hmm... I don't hang around over there a lot. I just lurk a little. I got the impression that K had been gone for a while, and recently came back. There are other people trying to continue "their work", though.

Quote
The first ability of the Two Weapon Fighting feat says "You suffer no penalty for doing things with your off-hand. When you make an attack or full-attack action, you may make a number of attacks with your off-hand weapon equal to the number of attacks you are afforded with your primary weapon."
At 7th level I get two attacks, at +7/+2 BAB. Does this mean that as a single standard action I can make two +7 attacks, one for each arm essentially, and four attacks as a full-round action (+7/+2//+7/+2)? How does this mesh with the Whirlwind feat? Would the latter cancel out TWF's extra attack since it seems to imply special actions, or would each attack get a second companion attack from the off-hand limb? I know this is all the same ages-old semantics issue, but TWF mentions making an "attack or full attack action." Pardon me if I'm simply being dense. Again, I haven't had much sleep lately due to finals. :)
Actually, that sounds right. I had thought of making another feat to allow you two attacks as a standard action if you use TWF, but it looks like they already included that. It also makes several of my homebrew feats obsolete. I was thinking of rolling all of those into one, but I guess I'll just delete them. :P

Quote
Also, do extra attacks from TWF count against Fatal Strike, making the bonus damage 1/2 str, or since it's still technically the same natural weapon (slam), does it maintain the same 1.5 str mod? Just want to be clear before I commit too much. :)
If you'll name one of your styles "Naked Monkey Touch", it will be for 1.5 Str mod on all while TWFing.  ;)

So to be clear, we're not going with the exact rules of equipping a PC used in the MIC, we're getting 8 "level-appropriate" items. Does this mean we get eight level-7 items? Or does it mean we follow the MIC rules only to 8 items, getting 2 level 7 items, then also two each for level 6, 5, and 4?
Right. You get eight items, each of which can be 7th level or lower.

Very cool. I still worry that with the Choker's -4 to Int, his only role will be in combat. But he should be fun to play nevertheless.
Meh, stick a 12 in it, and it will come out as an 8. That's a bit smarter than Forest Gump, or about like your average half-orc, so it should be playable. It should lend itself to playing him like a lazy gangsta'.  :D

Quote
Would it be OK to switch the order of Time Hop and Slow? Also, I'd like to take you up on the offer to take something else instead of Sequester? Although given the poor longevity of most PbP games, it probably won't come up. For the special ability I was thinking something along the lines of an Extend Spell-like and/or the ability to shorten Time Hop's duration to end of turn. It would be really neat to be able to save people's bacon by hopping them forward in time without completely taking them out of the fight.
Both of those are fine. Have something in mind to replace Sequester with? How about for the special ability, we say that:
 "Three times per day, you can activate any power from your Sphere as an immediate action, regardless of its normal casting time. Also, you can cause any effect from your Sphere to end prematurely as a Free action."


Quote
A Hat sounds like a wise investment. But then again, I'd hate to miss out on someone comeing up and saying "What a hideous child you have...wait...What is that horrible thing!?!"
Then you can be like "Don't make me have to Choke a bitch!"
« Last Edit: November 19, 2009, 12:13:51 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

InnaBinder

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Re: Character sheets
« Reply #7 on: November 19, 2009, 11:45:36 AM »
Very cool. I still worry that with the Choker's -4 to Int, his only role will be in combat. But he should be fun to play nevertheless.
Meh, stick a 12 in it, and it will come out as an 8. That's a bit smarter than Forest Gump, or about like your average half-orc, so it should be playable. It should lend itself to playing him like a lazy gangsta'.  :D
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PhaedrusXY

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Re: Character sheets
« Reply #8 on: November 19, 2009, 11:56:38 AM »
Very cool. I still worry that with the Choker's -4 to Int, his only role will be in combat. But he should be fun to play nevertheless.
Meh, stick a 12 in it, and it will come out as an 8. That's a bit smarter than Forest Gump, or about like your average half-orc, so it should be playable. It should lend itself to playing him like a lazy gangsta'.  :D
Sounds like Mr. Tulip: now, with tentacles!

Nice. :D I am going to have to read some of his stuff one of these days. :P Although the wiki is wrong. They were discussing what a Quarter Pounder is called in France, not a Big Mac. You know... those crazy European people and their Metric system. (Talk about missing the entire point of the conversation.)
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Kuroimaken

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Re: Character sheets
« Reply #9 on: November 19, 2009, 03:05:26 PM »
Very cool. I still worry that with the Choker's -4 to Int, his only role will be in combat. But he should be fun to play nevertheless.
Meh, stick a 12 in it, and it will come out as an 8. That's a bit smarter than Forest Gump, or about like your average half-orc, so it should be playable. It should lend itself to playing him like a lazy gangsta'.  :D
Sounds like Mr. Tulip: now, with tentacles!

Nice. :D I am going to have to read some of his stuff one of these days. :P Although the wiki is wrong. They were discussing what a Quarter Pounder is called in France, not a Big Mac. You know... those crazy European rest of the world people and their Metric system. (Talk about missing the entire point of the conversation.)
Fix'd.
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For proof, look here:

http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

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PhaedrusXY

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Re: Character sheets
« Reply #10 on: November 19, 2009, 03:24:50 PM »
Quote
Nice. :D I am going to have to read some of his stuff one of these days. :P Although the wiki is wrong. They were discussing what a Quarter Pounder is called in France, not a Big Mac. You know... those crazy European rest of the world people and their Metric system. (Talk about missing the entire point of the conversation.)
Fix'd.
Yeah, I know. I work in the sciences. I am more familiar personally with the metric system than the "English" one, and wish the rest of "Amurica" would adopt it. But I don't have much hope of that happening any time soon...
« Last Edit: November 19, 2009, 03:53:38 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Kuroimaken

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Re: Character sheets
« Reply #11 on: November 19, 2009, 03:47:11 PM »
Nice. :D I am going to have to read some of his stuff one of these days. :P Although the wiki is wrong. They were discussing what a Quarter Pounder is called in France, not a Big Mac. You know... those crazy European rest of the world people and their Metric system. (Talk about missing the entire point of the conversation.)
Fix'd.
Yeah, I know. I work in the sciences. I am more familiar personally with the metric system than the "English" one, and wish the rest of "Amurica" would adopt it. But I don't have much hope of that happening any time soon...
[/quote]

Don't worry, I just love getting in on that joke.  :P
Gendou Ikari is basically Gregory House in Kaminashades. This is FACT.

For proof, look here:

http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

I HAVE BROKEN THE 69 INTERNETS BARRIER!


PhaedrusXY

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Re: Character sheets
« Reply #12 on: November 19, 2009, 04:03:46 PM »
Ok, I guess fractional BAB and save progressions aren't OGL. I wrote up how I think they work in the rules thread. Use that, unless someone has the book and wants to look it up and correct/confirm what I have there.

Some turd wrote up the "rationale" behind why partial saves and BAB aren't the standard in D&D back in 2006 (to reward single classed characters...), and also happened to describe how to do them. The way I remembered it is correct. Here is the article: http://www.wizards.com/default.asp?x=dnd/sg/20060303a
« Last Edit: November 19, 2009, 04:08:57 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Kuroimaken

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Re: Character sheets
« Reply #13 on: November 19, 2009, 04:37:09 PM »
I can't be arsed to remember how the fractional saves work, but I DO remember that fractional BAB basically goes like this:

Bad BAB classes add 0.5, medium BAB classes add 0.75, good BAB classes add 1. So a Wiz5/Rog3/Fighter1 would look more or less like this:

Wiz 5 * 0.5 + Rog 3 * 0.75 + Fighter 1 * 1= 5.25

You don't round it either way, just keep it in mind for the next level up.
Gendou Ikari is basically Gregory House in Kaminashades. This is FACT.

For proof, look here:

http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

I HAVE BROKEN THE 69 INTERNETS BARRIER!


Agita

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Re: Character sheets
« Reply #14 on: November 19, 2009, 04:41:53 PM »
"Encouraging single-class characters" is bullshit. Let people play what they want to play. Here's the sidebar from UA, fuck OGL:

Quote
Fractional Base Save and Base Attack Bonuses
Class LevelBase Save Bonus (Good)Base Save Bonus (Poor)Base Attack Bonus (Good)Base Attack Bonus (Average)Base Attack Bonus (Poor)
1st +2-1/2+1/3+1+3/4+1/2
2nd +3+2/3+2+1-1/2+1
3rd+3-1/2+1+3 +2-1/4+1-1/2
4th+4+1-1/3+4+3+2
5th +4-1/2+1-2/3+5+3-3/4+2-1/2
6th+5+2+6+4-1/2+3
7th+5-1/2+2-1/3+7+5-1/4+3-1/2
8th+6+2-2/3+8+6+4
9th+6-1/2+3+9+6-3/4+4-1/2
10th+7+3-1/3+10+7-1/2+5
11th+7-1/2+3-2/3+11+8-1/4+5-1/2
12th+8+4+12+9+6
13th+8-1/2+4-1/3+13+9-3/4+6-1/2
14th+9+4-2/3+14+10-1/2+7
15th+9-1/2+5+15+11-1/4+7-1/2
16th+10+5-1/3+16+12+8
17th+10-1/2+5-2/3+17+12-3/4+8-1/2
18th+11+6+18+13-1/2+9
19th+11-1/2+6-1/3+19+14-1/4+9-1/2
20th+12+6-2/3+20+15+10
Note that going by the table as written, the additional +2 (or +1, using tome rules) base save for each first level in a class is kept.
Also, wizards needs to stop writing fractions as 2-1/2. It's just confusing. Heck, a really anal RAW freak (of the kind that argues that Vigilante gets 30 spells per day) could argue that the save bonus in that case is actually 1.5. They should man up and use decimals instead. :P And the metric system, while they're at it.
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PhaedrusXY

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Re: Character sheets
« Reply #15 on: November 19, 2009, 04:55:37 PM »
Note that going by the table as written, the additional +2 (or +1, using tome rules) base save for each first level in a class is kept.
Yeah... we're not doing that. This is supposed to fix the problems that come with multiclassing, not make them worse. Just use the system I outlined. It's the same except for the +2 at first level. You're only getting that once. This works out so that you'll always have at worst a BAB or save equal to a "bad" progression for a single-classed character, and at best a BAB or save equal to a "good" progression for a single-classed character. That should keep us all on relatively the same random number generator.

Also, wizards needs to stop writing fractions as 2-1/2. It's just confusing. Heck, a really anal RAW freak (of the kind that argues that Vigilante gets 30 spells per day) could argue that the save bonus in that case is actually 1.5. They should man up and use decimals instead. :P And the metric system, while they're at it.
It's a Royale with Cheese, goddammit!  :lol
« Last Edit: November 19, 2009, 05:03:23 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Bozwevial

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Re: Character sheets
« Reply #16 on: November 19, 2009, 06:52:10 PM »
It's a Royale with Cheese, goddammit!  :lol

Maybe when Marlowe snaps he should speak like Samuel L Jackson.

Kuroimaken

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Re: Character sheets
« Reply #17 on: November 19, 2009, 08:02:37 PM »
It's a Royale with Cheese, goddammit!  :lol

Maybe when Marlowe snaps he should speak like Samuel L Jackson.

You wanna piece a this, motherfucker?  :P
Gendou Ikari is basically Gregory House in Kaminashades. This is FACT.

For proof, look here:

http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

I HAVE BROKEN THE 69 INTERNETS BARRIER!


Bozwevial

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Re: Character sheets
« Reply #18 on: November 19, 2009, 08:13:29 PM »
It's a Royale with Cheese, goddammit!  :lol

Maybe when Marlowe snaps he should speak like Samuel L Jackson.

You wanna piece a this, motherfucker?  :P

What does Pun-Pun look like?

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Re: Character sheets
« Reply #19 on: November 19, 2009, 09:24:25 PM »
What does Pun-Pun look like?
He can look like whatever he wants, so... I'm guessing Johnathan Frakes.
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The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]