Hmmm, I think you're correct in that assessment. Though the ability to get extra attacks early on ALONE makes for a pretty hearty helping of damage. At least early on, it's easier to get more damage output off extra attacks, rather than huge modifiers. Combat Alacrity looks like it would be NASTY on a Spring Attack build...
Later on, the Tome TWF feat is better for most builds, though. It's like Perfect TWF with no prereqs, and it actually gets
better from there.
So Combat Alacrity is a great mook feat, and might be decent for a two-handed spring attacker or something, but I think those kinds of builds usually pale compared to others in terms of damage output, especially at the higher levels.
So you think the feats are ok, compared to the other stuff in this game? I think they are myself, but I wanted to get some feedback from you guys.
I doubt you'll run into any guys with this exact setup again, anyway. I want to try out different things.
I also misspoke when I said the goblins have longspears. The
bards have longspears. The fighters have
glaives.
Ok, I'll be going out of town for a couple of days starting tommorrow, and probably won't be able to post. Sorry to leave you guys on a bit of a cliffhanger. If you're attacking someone, go ahead and roll your stuff. I'll probably be able to get back on here tonight, but after that all bets are off till I get back.