Author Topic: *Fixed* Mods please delete  (Read 3514 times)

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winter_soldier

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*Fixed* Mods please delete
« on: November 09, 2009, 07:09:24 PM »
All set here.
« Last Edit: November 24, 2009, 04:42:02 AM by winter_soldier »

PhaedrusXY

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #1 on: November 09, 2009, 07:30:33 PM »
Ok, could you explain a bit more explicitly? Who is complaining about whom, exactly? And they're complaining that the fighter is "overpowered"? I'd think the wizard and RSoP would be much more effective...

And what is "Melt Metal"? Do you mean "Heat Metal", or is there some spell that I don't know about? And if you're not the DM, why would you be an idiot for not checking the spell description?
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

winter_soldier

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All set
« Reply #2 on: November 09, 2009, 07:53:44 PM »
All set here.
« Last Edit: November 24, 2009, 04:42:26 AM by winter_soldier »

winter_soldier

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All set
« Reply #3 on: November 09, 2009, 07:58:54 PM »
All set here.
« Last Edit: November 24, 2009, 04:42:50 AM by winter_soldier »

winter_soldier

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #4 on: November 10, 2009, 12:45:50 AM »
Disregard, ironed this out.

BowenSilverclaw

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #5 on: November 10, 2009, 08:21:40 PM »
Just remember that a Goliath is a Monstrous Humanoid, so not a valid target for Enlarge Person ;)
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winter_soldier

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #6 on: November 10, 2009, 08:41:50 PM »
all set
« Last Edit: November 24, 2009, 04:43:10 AM by winter_soldier »

Alastar

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #7 on: November 10, 2009, 08:47:34 PM »
Doesn't change much, they don't gain that much from being large anyways, since powerful build is effectively counting as large, so bein glarge does not make you count as huge.

PhaedrusXY

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #8 on: November 10, 2009, 08:47:47 PM »
Just remember that a Goliath is a Monstrous Humanoid, so not a valid target for Enlarge Person ;)

What!!!!! Even as a playable race???
What does that have to do with it? There are playable abberations, outsiders, etc...

Quote
Whoa. I'm not too sure if I can pass this knowledge on.......
Why not? You were looking for a way to "nerf" the fighter. You found it. :P (Unless he's using Expansion, the psionic equivalent of Enlarge Person).
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

winter_soldier

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #9 on: November 10, 2009, 08:51:02 PM »
Huh. I didn't think of it that way....

Agita

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #10 on: November 10, 2009, 08:54:24 PM »
EDIT: The SRD says the spell affects "humaniod creatures". Where does it say that Goliaths are Monstrous, and not affected?
In the type line.
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winter_soldier

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #11 on: November 10, 2009, 08:56:16 PM »
I warned the player......I'm not going to start a shitstorm by warning the DM. It can be an advantage though, right? You can't use Hold Person on them, it would have to be Hold Monster?

Alastar

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #12 on: November 10, 2009, 08:57:07 PM »
yeah, it's actually more an advantage than anything else.

And in Dnd, Humanoid is a type, not something you are.  Or else some aberations, most outsiders, constructs, undead and a slew of other creatures are ALL humanoid...

winter_soldier

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #13 on: November 11, 2009, 02:30:34 AM »
EDIT: The SRD says the spell affects "humaniod creatures". Where does it say that Goliaths are Monstrous, and not affected?
In the type line.

It says that the Goliath is a Monstrous Humanoid in the ROS text yeah.......I can't find where it specifically says that spells like Enlarge Person don't affect Monstrous Humanoids. It's not in the MH text in the back of the Monster Manual

veekie

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #14 on: November 11, 2009, 02:33:06 AM »
It goes by creature type, and Monstrous Humanoid is a distinct creature type from humanoid, not just a humanoid that's monstrous.
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PhaedrusXY

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #15 on: November 11, 2009, 02:38:56 AM »
EDIT: The SRD says the spell affects "humaniod creatures". Where does it say that Goliaths are Monstrous, and not affected?
In the type line.

It says that the Goliath is a Monstrous Humanoid in the ROS text yeah.......I can't find where it specifically says that spells like Enlarge Person don't affect Monstrous Humanoids. It's not in the MH text in the back of the Monster Manual
This is like Basic Rules 101 here...

http://www.d20srd.org/srd/typesSubtypes.htm#monstrousHumanoidType

http://www.d20srd.org/srd/spells/enlargePerson.htm
Target:     One humanoid creature
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

winter_soldier

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Re: Help! Balance/CR issues in 3.5 Age of Worms
« Reply #16 on: November 11, 2009, 02:51:53 AM »
all set
« Last Edit: November 24, 2009, 04:43:35 AM by winter_soldier »

wotmaniac

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Re: *Fixed* Mods please delete
« Reply #17 on: August 24, 2011, 05:21:50 AM »
just to be sure:


[spoiler]
If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

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More Savage Progressions[/spoiler]
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altpersona

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Re: *Fixed* Mods please delete
« Reply #18 on: August 24, 2011, 06:24:41 AM »
Excellent, hazaa
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Re: *Fixed* Mods please delete
« Reply #19 on: August 24, 2011, 12:03:45 PM »
Arise Chicken! Arise!  :evillaugh
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