Now, since I've come to BG I've seen a lot of Factotum builds that mention abusing IF. They usually deal with the concept of wearing X swords and drawing them as a free action (with quick draw), using IF, dropping the weapon as a free action and then repeating. I thought this was really nifty especially since I'm about to run a 15th lvl game and one of my players plans on using IF a lot. I figured I should read up on it. Now, when I got to the chapter on Iajutsu Duals (not the skill description) I read something interesting. It said that you deal the extra IF damage upon a successful attack. It also said that when you win the IF your opponent is flatfooted (for the entire round IIRC) and you CANNOT enter into another Iajutsu Dual unless combat drops and both individuals re-sheathe their weapons.
Now, if you're only able to apply IF dmg on a successful atk, to me that means you have to use an attack action which you only have as many attacks as your BaB allows (not including haste, belts of battle, factotum abilities and the like).
Am I right or is there something I'm missing?
If I am, that really rains on a lot of peoples parades. Which, isn't my intention at all. It was just something I came across and wanted the board's opinion.
I mean, a 19th lvl Factotum would still be able to drop around 19d6 on someone using IF and the cunning brilliance ability to mimic Sneak Attack since the victim is flatfooted for the initial IF strike. But that's neither here nor there.
Your thoughts?