alright, this is a new game by a DM who, although not an optimiser per say, still has a firm grasp of the rules. We decided to put in some low optimisation standards, like no full casters, and the theme is military based.
So, I decided to do a time-ninja, just like the ensigerum from
www.errantstory.com.
Here's the build:
Starting level is 6
Ninja 1/Battle Sorcerer 4/Unseen Seer 2/Swiftblade 10/Unseen Seer **OR** arcane trickster 2/Ninja +1 (for 16 bab)
Feats:
lvl1 Craven (Normal), Power Attack (Human), Desert wind dodge (Flaw), Mobility (Flaw)
Lvl3: Ascetic Mage (retooled for ninja)
Level 6: Practiced Spellcaster
Level 7: Silent spell (bonus)
Level 8: spring attack (bonus)
From here on out, i don't want to plan too much, don't know what to take, have SOME ideas...
- Force needle
- Arcane Strike
Race so far is human for the feat.
Need some good level 1 divination spells for a sorcerer though....
Hesitating on the whole ninja ascetic mage thing too, although I DO like the feat... maybe abrupt jaunting with a conjurer and the first level being factotum would be better in the end... but i'm kinda tired of playing wizards and Int types, i would prefer the charisma type.
Anyhow, ideas of spells, feats, or other ways to do it, please tell me !