Author Topic: Tarrasque Extermination Force  (Read 83073 times)

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AfterCrescent

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Re: Tarrasque Extermination Force
« Reply #40 on: September 28, 2009, 02:17:26 PM »
If at any time bigger than 4 member parties look like the only way, you could always simply grant your Terrasques additional actions via some form of Action Points, or hell, even minion helper squads.
Mini-Tarrasques?!  :lol

bogsnes: That's my thought exactly. I never get to play that high, so I figured this should be fun. It's all about crazy-fun exploits. While still being challenging, of course. :P
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PhaedrusXY

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Re: Tarrasque Extermination Force
« Reply #41 on: September 28, 2009, 03:02:53 PM »
If at any time bigger than 4 member parties look like the only way, you could always simply grant your Terrasques additional actions via some form of Action Points, or hell, even minion helper squads.
Mini-Tarrasques?!  :lol
Eh, a tarrasque worshiping cult could be fun. Especially if they're a bunch of spellcasters that think the tarrasque is the personification of some forgotten god, or of dimensional anomalies or something equally weird.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

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Re: Tarrasque Extermination Force
« Reply #42 on: September 28, 2009, 03:03:27 PM »
I'm happy with any level.  I'll go ahead and figure out what I'm going to be once we get some groups together in case there is some obvious role that needs to be filled, there are too many ideas in my head right now.
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BowenSilverclaw

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Re: Tarrasque Extermination Force
« Reply #43 on: September 28, 2009, 03:10:18 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P

"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

skydragonknight

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Re: Tarrasque Extermination Force
« Reply #44 on: September 28, 2009, 03:21:27 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P

If you have over 40 HD, maybe. ;)

...
Pacing is very important for this game, so if any of you know you'll be gone for a week or more than a couple days in the middle of a fight, I'd encourage you to leave behind directions for your character.
It always seems like the barrels around here have something in them.

PhaedrusXY

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Re: Tarrasque Extermination Force
« Reply #45 on: September 28, 2009, 03:22:53 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P


You can (True) Mind Switch with one, with enough cheese. :D
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Vinom

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Re: Tarrasque Extermination Force
« Reply #46 on: September 28, 2009, 03:29:19 PM »
I hope there is going to be some sort of hyper dimentional tavern where we can trade tarrasque stories and get drunk...
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

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BowenSilverclaw

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Re: Tarrasque Extermination Force
« Reply #47 on: September 28, 2009, 03:31:02 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P


You can (True) Mind Switch with one, with enough cheese. :D
Mmh, take over the first Tarrasque, and use it to battle the others? :D
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

PhaedrusXY

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Re: Tarrasque Extermination Force
« Reply #48 on: September 28, 2009, 03:31:32 PM »
I hope there is going to be some sort of hyper dimentional tavern where we can trade tarrasque stories and get drunk...
yeah, I think that should be obligatory.  :D
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: Tarrasque Extermination Force
« Reply #49 on: September 28, 2009, 03:36:58 PM »
I hope there is going to be some sort of hyper dimentional tavern where we can trade tarrasque stories and get drunk...
yeah, I think that should be obligatory.  :D
Definitely :D
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Prime32

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Re: Tarrasque Extermination Force
« Reply #50 on: September 28, 2009, 03:42:48 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P


You can (True) Mind Switch with one, with enough cheese. :D
Mmh, take over the first Tarrasque, and use it to battle the others? :D
I'm sure in all the dimensions you visit someone will have done that already. :p
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Vinom

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Re: Tarrasque Extermination Force
« Reply #51 on: September 28, 2009, 03:45:42 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P
You can (True) Mind Switch with one, with enough cheese. :D
Mmh, take over the first Tarrasque, and use it to battle the others? :D
I'm sure in all the dimensions you visit someone will have done that already. :p
And He's a better manifester than you.
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

Prime32

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Re: Tarrasque Extermination Force
« Reply #52 on: September 28, 2009, 03:48:02 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P
You can (True) Mind Switch with one, with enough cheese. :D
Mmh, take over the first Tarrasque, and use it to battle the others? :D
I'm sure in all the dimensions you visit someone will have done that already. :p
And He's a better manifester than you.
1. Diplomacy check: make him like you.
2. Bluff check: "I'm going to buff you."
3. Manifest permanent fusion
4. ???
5. Profit!


More seriously, someone should play a wu jen gish... and grapple the tarrasque. ;) (maybe you could trade out the illithid's sorcerer casting for wu jen casting?)
« Last Edit: September 28, 2009, 03:49:50 PM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

BowenSilverclaw

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Re: Tarrasque Extermination Force
« Reply #53 on: September 28, 2009, 03:55:46 PM »
I was thinking, is there a way to Wild Shape or Polymorph into a Tarrasque?

A fullblown Kaiju-battle sounds awesome :P
You can (True) Mind Switch with one, with enough cheese. :D
Mmh, take over the first Tarrasque, and use it to battle the others? :D
I'm sure in all the dimensions you visit someone will have done that already. :p
And He's a better manifester than you.
1. Diplomacy check: make him like you.
2. Bluff check: "I'm going to buff you."
3. Manifest permanent fusion
4. ???
5. Profit!


More seriously, someone should play a wu jen gish... and grapple the tarrasque. ;) (maybe you could trade out the illithid's sorcerer casting for wu jen casting?)
Illithid Savant to become more and more like the Tarrasque? :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

AfterCrescent

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Re: Tarrasque Extermination Force
« Reply #54 on: September 28, 2009, 04:05:39 PM »
I hope there is going to be some sort of hyper dimentional tavern where we can trade tarrasque stories and get drunk...
yeah, I think that should be obligatory.  :D
Definitely :D
I agree.

Pacing is very important for this game, so if any of you know you'll be gone for a week or more than a couple days in the middle of a fight, I'd encourage you to leave behind directions for your character.
I agree with this more. :P
The cake is a lie.
Need to play table top? Get your game on at:
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The 3.5 Cleric Handbook
The 13th Guard - An alternate history campaign idea.
Clerics just wake up one morning and decide they need to kick ass, and it needs to be kicked NOW. ~veekie

AfterCrescent

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Re: Tarrasque Extermination Force
« Reply #55 on: September 28, 2009, 05:51:41 PM »
Teaser Update:
We're finishing up the rules this evening when I get off work and get home. But in the mean-time here are a couple rules we settled on.

Level: 190,000XP (Effectively 20th)

Point-buy: 36 points

Starting Wealth: 760,000gp

Books allowed: By default, no variant rules will be used. Variant Classes and ACF are fair game, though.
[spoiler]Player's Handbook
Player's Handbook II
Expanded Psionic Handbook
Dungeon Master's Guide
Dungeon Master's Guide II
Monster Manuals 1-5
Complete Adventurer
Complete Arcane
Complete Warrior
Complete Divine
Complete Psionic
Complete Mage
Complete Champion
Complete Scoundrel
Cityscape
Dungeonscape
Draconomicon
Drow of the Underdark
Magic Item Compendium
Rules Compendium
Spell Compendium
Dragon Magic
Expedition to Castle Ravenloft
Expedition to the Demonweb Pits
Expedition to the Ruins of Greyhawk
Expedition to Undermountain
Fiendish Codex 1 & 2 (No Pacts)
Tome of Battle
Tome of Magic
Magic of Incarnum
Frostburn
Sandstorm
Stormwrack
Heroes of Horror
Heroes of Battle
Libris Mortis
Lords of Madness
Planar Handbook
Races of Destiny
Races of the Dragon
Races of the Wild
Races of Stone
Any 3.5 Eberron-specific book (post 7/2003)
Any 3.5 Forgotten Realms-specific book (post 7/2003)[/spoiler]

UA, Gauntlet structure, Banned spells, etc will be forthcoming later. ;)
« Last Edit: September 28, 2009, 06:06:00 PM by AfterCrescent »
The cake is a lie.
Need to play table top? Get your game on at:
Brilliant Gameologists' PbP Forum. Do it, you know you want to.
The 3.5 Cleric Handbook
The 13th Guard - An alternate history campaign idea.
Clerics just wake up one morning and decide they need to kick ass, and it needs to be kicked NOW. ~veekie

BowenSilverclaw

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Re: Tarrasque Extermination Force
« Reply #56 on: September 28, 2009, 05:59:29 PM »
What, no XPH? :P
« Last Edit: September 28, 2009, 06:01:29 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

AfterCrescent

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Re: Tarrasque Extermination Force
« Reply #57 on: September 28, 2009, 06:06:49 PM »
I don't know what you're talking about. XPH is there. Always has been. :whistle
The cake is a lie.
Need to play table top? Get your game on at:
Brilliant Gameologists' PbP Forum. Do it, you know you want to.
The 3.5 Cleric Handbook
The 13th Guard - An alternate history campaign idea.
Clerics just wake up one morning and decide they need to kick ass, and it needs to be kicked NOW. ~veekie

PhaedrusXY

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Re: Tarrasque Extermination Force
« Reply #58 on: September 28, 2009, 06:42:15 PM »
No online material like the online vestiges and Mind's Eye stuff for psionics?
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

AfterCrescent

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Re: Tarrasque Extermination Force
« Reply #59 on: September 28, 2009, 06:52:40 PM »
I'll bring it up in the next batch of rules discussion. It hadn't crossed my mind before. We'll discuss it when we talk about homebrew stuff. :)
The cake is a lie.
Need to play table top? Get your game on at:
Brilliant Gameologists' PbP Forum. Do it, you know you want to.
The 3.5 Cleric Handbook
The 13th Guard - An alternate history campaign idea.
Clerics just wake up one morning and decide they need to kick ass, and it needs to be kicked NOW. ~veekie