Author Topic: Tarrasque Extermination Force  (Read 83060 times)

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Alastar

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Re: Tarrasque Extermination Force
« Reply #300 on: October 06, 2009, 09:43:10 PM »
Also, I shall give the following buffs to my whole team, persisted:

Owl's Insight (+13 insight to wisdom)
Divine Agility (+10 enhancement to dexterity)

Is fires of Purity worth it?  Like, if i energy substitutionned it so that it was... i dunno... acid!

I have one group buff i can still give, persisted, Righteous Wrath?  What?

Also, renewal Pact and Zealot Pact shall be up most of the time, as well as Heroes Feast.

Alastar

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Re: Tarrasque Extermination Force
« Reply #301 on: October 06, 2009, 10:16:08 PM »
http://www.myth-weavers.com/sheetview.php?sheetid=158290

Here is Alaster the agoraphobic's sheet.

Hope the group likes what i've done so far.

Hope to see what my group looks like soon, basically, I'd hope for everyone to be able to do humongous amounts of damage, since through a crafty combination of Otto's irresistible dance and Dark Knowledge, I should be able to keep that fucker from doing anything.  At all.  Up to four times a day.  But the less rounds we spend on taking him down, the better it is, since i keep more ressources.

Risada

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Re: Tarrasque Extermination Force
« Reply #302 on: October 06, 2009, 11:17:20 PM »
is anyone on our team providing a moral bonus to attack and damage? I could cut Ri. Wrath of the faithful if someone is, we only loose the extra attack on full round in that case anyway.

Here is my list of buffs (in preffered order for sizing issues): [spell level]
Holy Transformation [7]
Infernal Transformation[7] (I'm LN so i can cast good and evil spells)
Ri. Might[5]

these can be cast either before or after the others in any order
Divine Power[4]
Resistance, Superior[6]
Ri. Wrath of the faithful[5]
Visage of the Deity[3]

haste from item up to 10 rounds a day, to get into the fray quicker.

So my trans-formative spells would be the ones i need on a staff my others i should have enough per day to do without items. Full listing of build and effects.(spread sheets are your friend for building these things)

Well.... since I'm aiming at a DFI bard, until I activate the dragonfire, my Inspire Courage grants a morale bonus to att/dmg...

Nanshork

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Re: Tarrasque Extermination Force
« Reply #303 on: October 06, 2009, 11:18:48 PM »
Hey Vinom, got an idea as to what you'll be playing?
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Midnight_v

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Re: Tarrasque Extermination Force
« Reply #304 on: October 07, 2009, 12:18:01 AM »
I intend to play a hexblade.
Intention: Drop Big T's save down from 8-14 (or more points)
Then Someone will have to cast Bovd: Imprision soul. Or something else that allows saves but no
spell resistance.
???
profit.
\\\"Disentegrate.\\\" \\\"Gust of wind.\\\" \\\"Now Can we PLEASE resume saving the world?\\\"

AfterCrescent

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Re: Tarrasque Extermination Force
« Reply #305 on: October 07, 2009, 12:31:17 AM »
Al, do me a favor and in the notes somewhere put starting stats, and level bumps when you're done. Also remember the cost of scribing scrolls in addition to just buying them. ;) Thanks

Midnight, just remember you need the body to trap it in the cube. :P BoVD is out, but you'll come up with something. :D
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PhaedrusXY

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Re: Tarrasque Extermination Force
« Reply #306 on: October 07, 2009, 12:42:50 AM »
I intend to play a hexblade.
Intention: Drop Big T's save down from 8-14 (or more points)
Then Someone will have to cast Bovd: Imprision soul. Or something else that allows saves but no
spell resistance.
???
profit.
I want to be on your team... I think "save or dies" are the way to go, too. I could drop his saves by 6 or 8 more with a Binder/Anima Mage... and guarantee the whole team goes first every time.

In my head it would go like this: 1) Use divination to figure out what flavor of SoD to use. 2) Go first. 3) Everyone spams SoDs until he fails. 4) Whoever is left stabs him once, and throws the cube.

Should be able to reliably drop him in one round most of the time, which is what matters for the contest.
« Last Edit: October 07, 2009, 12:44:34 AM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Alastar

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Re: Tarrasque Extermination Force
« Reply #307 on: October 07, 2009, 01:22:27 AM »
Heck I think I want BOTH of you, and an artificier to spam SOD 16 times in one action on him ! :)  While he can't fight back :)

Midnight_v

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Re: Tarrasque Extermination Force
« Reply #308 on: October 07, 2009, 10:54:07 AM »
Good. Resolved.
New team.
Midnight_v, PhaedrusXY, Alastar.

(which is the team I secretly wanted all along...   :D) Now if I can just recruite Bowen silverclaw for a giant kaiju... or Original Sin... what were you, bro? A ghost?
\\\"Disentegrate.\\\" \\\"Gust of wind.\\\" \\\"Now Can we PLEASE resume saving the world?\\\"

Alastar

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Re: Tarrasque Extermination Force
« Reply #309 on: October 07, 2009, 11:08:02 AM »
Bowen, wanna come?

BowenSilverclaw

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Re: Tarrasque Extermination Force
« Reply #310 on: October 07, 2009, 11:19:59 AM »
Hell yes :D
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Alastar

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Re: Tarrasque Extermination Force
« Reply #311 on: October 07, 2009, 11:21:57 AM »
Cool


We shall be named....  Alphat team for now, but it can be renamed later.  (with our thing going, maybe a good thing would be Emo Boys, we make the tarrasque feel bad about herself so much that she is affected by save or dies :)

Can we get our own thread ? :)

Midnight_v

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Re: Tarrasque Extermination Force
« Reply #312 on: October 07, 2009, 11:45:33 AM »
We should call ourselves...

"Plan B", there's a band named that I always thought that'd be cool for worlds that have already been pwned.

So your worlds heroes have all been eaten by tarrasque after a wild night of drinking? The light warriors or whatever failed in thier quest to kill XYZ monster? Well...?
We're your next best option.
Plan B
LOL! Alternatively... "the Stepdads..."-cause we beat you and you hate us for it.

Okay... seriously.
Alstar. . . the bovd is not allowed? I'd like to allow that spell on a case by case basis.

You're right though, I could think of something else... but I dont' have to case it anyway.
The goal for everyone would be to use find a similar spell...
Will save
Non-mind affecting.
No spell resistance.
Save or die.
Thats kind of the best option... Do that and overwhelm it with save or dies of a lesser type.

Another thing that could be used would be "Arrow of Bone" from the Spell compendium.
If we had a fighter archer with a splitting bow (you know that guy, he's the fighter that 1 shots balors)
He could really lay a whole lot of saves down against big T?

I mean if we make the thing make 20+ saves on our turn then its should roll a 1 eventually, course that could just be the gamblers fallacy in effect too...
« Last Edit: October 07, 2009, 11:52:03 AM by Midnight_v »
\\\"Disentegrate.\\\" \\\"Gust of wind.\\\" \\\"Now Can we PLEASE resume saving the world?\\\"

Alastar

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Re: Tarrasque Extermination Force
« Reply #313 on: October 07, 2009, 11:49:38 AM »
I LIKE plan B

Btw, my kobold archivist is named Alaster the Agoraphobic, because, according to wikipedia:

Agoraphobia is a condition where the sufferer becomes anxious in environments that are unfamiliar or where he or she perceives that they have little control. Triggers for this anxiety may include wide open spaces, crowds, or traveling (even short distances). This anxiety is often compounded by a fear of social embarrassment, as the agoraphobic fears the onset of a panic attack and appearing distraught in public.


So he is obsessed with controlling every little piece of environment and people where he goes.  And making others ridiculous so that he is not percieved as such.

Being a level 20 archivist, this is a pretty severe personality disorder :)

Midnight_v

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Re: Tarrasque Extermination Force
« Reply #314 on: October 07, 2009, 11:54:24 AM »
That was a D'OH! Moment.

Okay... seriously.
AFTERCRESCENT!. . . the bovd is not allowed? I'd like to allow that spell on a case by case basis.

You're right though, I could think of something else... but I dont' have to case it anyway.
The goal for everyone would be to use find a similar spell...
Will save
Non-mind affecting.
No spell resistance.
Save or die.
Thats kind of the best option... Do that and overwhelm it with save or dies of a lesser type.

Another thing that could be used would be "Arrow of Bone" from the Spell compendium.
If we had a fighter archer with a splitting bow (you know that guy, he's the fighter that 1 shots balors)
He could really lay a whole lot of saves down against big T?

I mean if we make the thing make 20+ saves on our turn then its should roll a 1 eventually, course that could just be the gamblers fallacy in effect too...


@ Alstar... you like "Plan B" I like "plan B" waiting for Bowen and PhaedrusXY...
« Last Edit: October 07, 2009, 12:10:03 PM by Midnight_v »
\\\"Disentegrate.\\\" \\\"Gust of wind.\\\" \\\"Now Can we PLEASE resume saving the world?\\\"

Alastar

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Re: Tarrasque Extermination Force
« Reply #315 on: October 07, 2009, 12:18:04 PM »
WE could use harsh rebuke from SRD on the non-immune to mind affecting ones.  They don't have access to classes or fiend folio feats, so unless they have a plant/construct/undead template they're affected by it.  The big T has an original +20 to will save, so with -16 that's +4.

I can personally lay down a smacking DC 31 harsh rebuke.  Meaning it would need a 27 to save, technically.

WE should have backup plans for these things though :)  Any other seriously killing failed saves thing out there?

I mean, ones that plants aren't immune to...

Midnight_v

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Re: Tarrasque Extermination Force
« Reply #316 on: October 07, 2009, 12:23:44 PM »
Hmm... my big concern has been "ghost Tarrasque" but yeah... now I have to look up harsh rebuke.

I keep thinking that arrow of bone army might be a better option actually.

Still though this will takes some large amount of spell checking...
\\\"Disentegrate.\\\" \\\"Gust of wind.\\\" \\\"Now Can we PLEASE resume saving the world?\\\"

Alastar

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Re: Tarrasque Extermination Force
« Reply #317 on: October 07, 2009, 12:28:11 PM »
Hey, my grammar's not THAT bad, come on!!!

PhaedrusXY

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Re: Tarrasque Extermination Force
« Reply #318 on: October 07, 2009, 12:32:42 PM »
WE could use harsh rebuke from SRD on the non-immune to mind affecting ones.  They don't have access to classes or fiend folio feats, so unless they have a plant/construct/undead template they're affected by it.  The big T has an original +20 to will save, so with -16 that's +4.

I can personally lay down a smacking DC 31 harsh rebuke.  Meaning it would need a 27 to save, technically.

WE should have backup plans for these things though :)  Any other seriously killing failed saves thing out there?

I mean, ones that plants aren't immune to...

There are a couple psionic Will save or die powers. I don't think SR is a big deal, unless they smack us with a pseudonatural tarrasque, or something....
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Alastar

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Re: Tarrasque Extermination Force
« Reply #319 on: October 07, 2009, 12:34:59 PM »
WE could use harsh rebuke from SRD on the non-immune to mind affecting ones.  They don't have access to classes or fiend folio feats, so unless they have a plant/construct/undead template they're affected by it.  The big T has an original +20 to will save, so with -16 that's +4.

I can personally lay down a smacking DC 31 harsh rebuke.  Meaning it would need a 27 to save, technically.

WE should have backup plans for these things though :)  Any other seriously killing failed saves thing out there?

I mean, ones that plants aren't immune to...

Yeah, I personally have a 22CL thing, and assay spell resistance gets that to +32, although if big T manages to score a 10 +HD spell resistance, that's 50.... how do we lower SR?  Again we would need that archer dude with a spellbreaking bow or something...

So... who in ''the team that may or may not be named Plan B'' wants to play the SoD arrow, Spellbreaking bow gatling archer? :D:D

There are a couple psionic Will save or die powers. I don't think SR is a big deal, unless they smack us with a pseudonatural tarrasque, or something....