Author Topic: [Oo! Let's Make a Game!] Episode 5: Sticky Situations!  (Read 1161 times)

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Robert Bohl

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[Oo! Let's Make a Game!] Episode 5: Sticky Situations!
« on: September 23, 2009, 11:11:34 AM »


01:54:51 long & 110.3 MB big

In this episode, Robert Bohl (designer of Misspent Youth) and Joshua A. C. Newman (designer of shock: social science fiction), discuss how to pre-bake-in a situation for the game they're developing. Many hearts were broken, unforgivable things were said, will they still be friends at the end of this arduously long show? Listen in to find out.

Joshua's homework (Rob didn't do his).

- We start of being enthusiastic about Idiocracy
- Rob skipped homework, Joshua didn't
- Discussing input from Vincent Baker, Simon C., and Doc Holaday
- Charles Stross's Accelerando
- Futurama
- Transhumanauts!
- John Cassaday and Warren Ellis's Planetary
- My friend Blake, who had an interesting idea for a game
- The movies Cube and Saw
- Montsegur 1244 and carry: a game about war
- Ganakagok
- 100 Bullets
- Exquisite corpse
- Wildly various spider genetalia
- Twenty Bucks
- Psi Run (or, at least, its forum)
- Dogs in the Vineyard
- Mouse Guard RPG
- Do not look Vincent Baker in the eye
- Our homework: Vomit forth creativity on this project
- Listener homework: Give us some scenarios

Rob's during-the-show notes

You can subscribe to the show by plugging the RSS feed URL into your preferred podcatcher. You can also use the one-click iTunes button thingie:



The intro music is "Gotta Whizz" by Boris the Sprinkler, from the album Mega Anal. The outgoing music is Overlap by Ani DiFranco from the album Out of Range