Author Topic: Rising Above (A Summoner's Guide to the Upper Planes)  (Read 20179 times)

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Optimystic

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Re: Rising Above (A Summoner's Guide to the Upper Planes)
« Reply #20 on: March 26, 2010, 08:09:21 AM »
I too love Bralani (Wind Walls and Blurs for everybody!) but Leonals are also way up there. Who wouldn't love cone-shaped Holy Word roars at will? Like Dismissal on steroids!
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Endarire

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Re: Rising Above (A Summoner's Guide to the Upper Planes)
« Reply #21 on: May 25, 2010, 02:27:46 AM »
Any updates?
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

Gnorman

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Re: Rising Above (A Summoner's Guide to the Upper Planes)
« Reply #22 on: November 11, 2010, 08:05:39 AM »
Work has commenced.

Echoes

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Re: Rising Above (A Summoner's Guide to the Upper Planes)
« Reply #23 on: November 17, 2010, 05:12:34 PM »
Good to see this developing. As an FYI, I recommend checking the errata for the older MMs. For instance, astral devas and solars lost polymorph and gained change shape instead, and solars get power word stun 1/day instead of at will (it was listed under both). In fact, most creatures that had polymorph as an SLA lost it and (usually) gained alternate form or change shape in it's place.

Looking forward to seeing the completed work. I played a good variant malconvoker for a short campaign, so I'll see if I can find my notes for what summons worked well. I remember packs of mustevals being funny just for their magic missile spam, and packs of three-headed leskylors could drop some OK aoe-damage with their breath weapons.
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As a general rule, murdering people and taking their stuff is pretty much superior to breaking their stuff, murdering them, then not having any stuff to take.

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Gnorman

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Re: Rising Above (A Summoner's Guide to the Upper Planes)
« Reply #24 on: November 17, 2010, 06:16:18 PM »
Good to see this developing. As an FYI, I recommend checking the errata for the older MMs. For instance, astral devas and solars lost polymorph and gained change shape instead, and solars get power word stun 1/day instead of at will (it was listed under both). In fact, most creatures that had polymorph as an SLA lost it and (usually) gained alternate form or change shape in it's place.

Looking forward to seeing the completed work. I played a good variant malconvoker for a short campaign, so I'll see if I can find my notes for what summons worked well. I remember packs of mustevals being funny just for their magic missile spam, and packs of three-headed leskylors could drop some OK aoe-damage with their breath weapons.

Good catch. Will fix immediately.