Author Topic: Damage Reduction = Insect Immunity?  (Read 2262 times)

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Tetsubo

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Damage Reduction = Insect Immunity?
« on: September 10, 2009, 06:53:04 PM »
   Does having damage reduction make a character immune to mundane insects? Even DR 1/- would mean a common insect can't penetrate the characters skin. This would probably have little in game effect. But taken from a realistic angle this would revolutionize health care. It would make a person immune to dozens of deadly diseases and afflictions. Not to mention make a persons life a whole lot more pleasant. Imagine never getting bitten by a mosquito or black fly again.

Bozwevial

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Re: Damage Reduction = Insect Immunity?
« Reply #1 on: September 10, 2009, 09:44:57 PM »
Well, one flaw I can find with this argument is that DR can be treated in one of two ways (and this is an obscure reference, I know): Either as "weapon bounces off harmlessly" or "wounds heal immediately". In the latter case, a disease could still make its way into the bloodstream.

RobbyPants

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Re: Damage Reduction = Insect Immunity?
« Reply #2 on: September 10, 2009, 10:09:24 PM »
DR 1/- also equals house cat immunity.  Very prized by first level commoners!
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Re: Damage Reduction = Insect Immunity?
« Reply #3 on: September 11, 2009, 05:36:49 PM »
   Does having damage reduction make a character immune to mundane insects? Even DR 1/- would mean a common insect can't penetrate the characters skin. This would probably have little in game effect. But taken from a realistic angle this would revolutionize health care. It would make a person immune to dozens of deadly diseases and afflictions. Not to mention make a persons life a whole lot more pleasant. Imagine never getting bitten by a mosquito or black fly again.
As I sit here scratching a huge red bump on my leg, I drool at the possibility.
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Re: Damage Reduction = Insect Immunity?
« Reply #4 on: September 11, 2009, 05:42:47 PM »
   Does having damage reduction make a character immune to mundane insects? Even DR 1/- would mean a common insect can't penetrate the characters skin. This would probably have little in game effect. But taken from a realistic angle this would revolutionize health care. It would make a person immune to dozens of deadly diseases and afflictions. Not to mention make a persons life a whole lot more pleasant. Imagine never getting bitten by a mosquito or black fly again.
As I sit here scratching a huge red bump on my leg, I drool at the possibility.
Only one? I envy you, Phaedrus :P
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Re: Damage Reduction = Insect Immunity?
« Reply #5 on: September 11, 2009, 06:47:20 PM »
Well, one flaw I can find with this argument is that DR can be treated in one of two ways (and this is an obscure reference, I know): Either as "weapon bounces off harmlessly" or "wounds heal immediately". In the latter case, a disease could still make its way into the bloodstream.
Mechanically, if all damage from an attack is ignored, injury-based poisons and diseases don't apply, AFAIK, so the former is more likely.
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Re: Damage Reduction = Insect Immunity?
« Reply #6 on: September 12, 2009, 12:32:17 AM »
   Does having damage reduction make a character immune to mundane insects? Even DR 1/- would mean a common insect can't penetrate the characters skin. This would probably have little in game effect. But taken from a realistic angle this would revolutionize health care. It would make a person immune to dozens of deadly diseases and afflictions. Not to mention make a persons life a whole lot more pleasant. Imagine never getting bitten by a mosquito or black fly again.
As I sit here scratching a huge red bump on my leg, I drool at the possibility.
Amen to that.
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Re: Damage Reduction = Insect Immunity?
« Reply #7 on: September 13, 2009, 03:48:58 AM »
Yes, it applies - that's why a crown of vermin has DR 1/epic. :)
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bearsarebrown

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Re: Damage Reduction = Insect Immunity?
« Reply #8 on: September 16, 2009, 01:01:34 PM »
Well, one flaw I can find with this argument is that DR can be treated in one of two ways (and this is an obscure reference, I know): Either as "weapon bounces off harmlessly" or "wounds heal immediately". In the latter case, a disease could still make its way into the bloodstream.
Mechanically, if all damage from an attack is ignored, injury-based poisons and diseases don't apply, AFAIK, so the former is more likely.

Mechanically, you're right. But in the flavor text for DR it includes the latter.