Author Topic: Optimizing a Core Wizard  (Read 3775 times)

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ninjarabbit

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Re: Optimizing a Core Wizard
« Reply #20 on: September 04, 2009, 11:15:16 PM »
90% of the time you're better off specializing than not specializing.

Specializing gives you more spell slots and more spell slots means more ammo to shoot (or whatever) your enemies and help yourself and your allies.

And honestly core enchantment and core necromancy stink for the most part so it's no big loss. Illusion gives you will-save spells and conjuration and transmutation give you debuffs so you aren't going to miss those 2 schools.

The_Mad_Linguist

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Re: Optimizing a Core Wizard
« Reply #21 on: September 05, 2009, 05:47:34 AM »
Illusory You will not bother with suggestion Script
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Endarire

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Re: Optimizing a Core Wizard
« Reply #22 on: September 06, 2009, 10:40:54 PM »
Conjuration is the only school that even in core targets all saves (Fort, Reflex, Will, no) and has many no-SR options.  See stinking cloud, web, grease, glitterdust, and summon monster for no SR options.
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"