These boards are now READ ONLY. We've started over! So don't try posting here. Go here: www.minmaxforum.com
0 Members and 1 Guest are viewing this topic.
Hey, I just found a 1-level dip for slightly tougher undead for Dread Necros.Wizard (Necromancer) 1.
Quote from: snakeman830 on January 29, 2010, 12:31:03 PMHey, I just found a 1-level dip for slightly tougher undead for Dread Necros.Wizard (Necromancer) 1. For some goofy reason, I thought that the Unearthed Arcana necromancer variant had the same ability name as the Dread Necromancer's 8th level class feature... I just double checked and the ability name is different.
Quote from: Saxony on October 08, 2010, 01:16:05 AMBy yes, she means no.That explains so much about my life.
By yes, she means no.
Quote from: BeholderSlayer on February 08, 2011, 09:32:20 PMhiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomethingWhy would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
I don't think it's worthwhile for the lost caster level and slower class ability progression. Corpse Crafter + Desecrate ought to be enough.JaronK
Quote from: JaronK on February 01, 2010, 08:20:37 PMI don't think it's worthwhile for the lost caster level and slower class ability progression. Corpse Crafter + Desecrate ought to be enough.JaronKThis is where I disagree. One caster level is easy enough to make up and Dread Necros don't even lose spells known (except for the one from Advanced Learning). I think that the ability to suddenly use countless magic items and the extra bit of hp is a worthwhile trade for one spell known and (kinda-)lichdom; both of which you'll get if you go epic (level 21 feat better be Craft Epic Wonderous Item).
Hmm, I would tend to agree with JaronK here. At least you need to make this a fairly late dip, i.e. level 9 or so.
A gygaxian dungeon is like the world's most messed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
Quote from: McPoyo on March 30, 2010, 05:13:33 PMThey don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.Though sometimes, the surgeon (DM) botches them pretty bad...Best metaphor I have seen in a long time. I give you much fu.
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.Though sometimes, the surgeon (DM) botches them pretty bad...
Three Errata for the Mage-kings under the sky,Seven for the Barbarian-lords in their halls of stone,Nine for Mortal Monks doomed to die,One for the Wizard on his dark throneIn the Land of Charop where the Shadows lie.
Here's a nifty little thing I found for wiz/sorc necromancers: the Blackwater Taint spell from Stormwrack (Wiz/Sorc 6) creates a Desecrate effect on the water it's cast on (so cast it in a pool). Handy as a free mid-level way to get desecrate for creating undead if you don't want to hire a cleric or buy an item with it.
I don't recall the part of Kamehameha where people launched redwoods at each other.
Any way to get Fell Energy tacked onto any of the undead creation spells in such a way as to boost their stats? Maybe via Fell Energy Desecrate? The spell boosts undead created, so I could see an argument for it...
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?Sounds like the makings of a gay porn film.
...thanks
Quote from: McPoyo on February 05, 2010, 12:24:39 PMAny way to get Fell Energy tacked onto any of the undead creation spells in such a way as to boost their stats? Maybe via Fell Energy Desecrate? The spell boosts undead created, so I could see an argument for it...You could probably manage something like this by starting out with one of the combos that they use for the crazy Locate City bomb. Add Flashfrost or whatever that feat is that adds cold damage to a spell, then the rest. This is assuming Fell Energy requires the spell to do damage.
The guide makes a big deal that dread necro and wizard don't get desecrate. There is an obscure internet item Ring of Desecration that fixes the issue for fairly cheep.
are there any ways besides rebuke to control undead created by the create undead line of spells?