Author Topic: Trader's Dale: To Adventure!  (Read 16735 times)

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Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #80 on: September 23, 2009, 02:56:28 AM »
[spoiler]

Hatred for Goblins? I don't understand what that is supposed to be doing.

Avoid flying into a rage or something? I'm not looking at your character sheet too closely...
[spoiler]
It crossed my mind that it was a joke...[/spoiler]

@Kaelik:
[spoiler]Congrats for being the first person to attempt another check. Unfortunately, you failed the listen and spot.[/spoiler][/spoiler]
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

VennDygrem

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Re: Trader's Dale: To Adventure!
« Reply #81 on: September 23, 2009, 03:28:18 AM »
[spoiler]I'll try my hand at a spot/listen roll as well:
Spot: 1d20+2=18
Listen: 1d20+0=1


....... Wow. Mevri is stone-deaf!  :o[/spoiler]

Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #82 on: September 23, 2009, 03:38:40 AM »
[spoiler]

You fail both checks also. And I won't give out hints this time either.
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BowenSilverclaw

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Re: Trader's Dale: To Adventure!
« Reply #83 on: September 23, 2009, 09:18:05 AM »
[spoiler]Listen: 12
Spot: 14

Ow well, couldn't hurt to try :P
[/spoiler]
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Takanaki

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Re: Trader's Dale: To Adventure!
« Reply #84 on: September 23, 2009, 11:49:22 AM »
[spoiler]Survival check to find something to hunt, as I am unaware of any present danger1d20+3=22[/spoiler]

Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #85 on: September 23, 2009, 08:00:42 PM »
Unfortunately, despite your efforts, the goblins see you. In a harsh tongue, the goblin on your side yells something.

Goblin:
[spoiler]
Intruders! Get the trap set![/spoiler]

Then, all three goblins duck under the wall of the watchtower. Your Turn!

Initiative:
[spoiler]
Kaelik/Kel: 20
Bowen/Meepo: 18 (+3 mod)
Flay/Dasrael: 18 (+1 mod)
Venn/Mevri: 10
Taka/Maxx: 7

Kaelik, you are up.[/spoiler]

Do you have any trapfinding?
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Kaelik

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Re: Trader's Dale: To Adventure!
« Reply #86 on: September 23, 2009, 10:22:46 PM »
No, Trap Finding. Only Fireball.

Fireball the top of the tower, locate explosion point directly above it, to deprive those asshole goblins of cover.

Assholes.

3d6=6 Have I ever mentioned I hate dice? Also... DC 17 for half.

Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #87 on: September 24, 2009, 12:51:51 AM »
[spoiler]
I'm not using invisible castle. Just so everyone knows. I don't really care about myself cheating.

Goblins Reflex Save:
18+1=19 (Success)
3+1=4 (Fail)

I'll have a map up soon. I hope.[/spoiler]

A tiny red bead shoots from Kelderads finger, flying into the goblin tower. As the tower lights up in flame, and a sizzle reaches your ears.  The area smells like burning meat.

Meepo is up.
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Vinom

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Re: Trader's Dale: To Adventure!
« Reply #88 on: September 26, 2009, 03:41:34 AM »
Domina yawns, then gets up from the back of the waggon... "Have we really not reached to town yet?" He ask blinking his eyes as he awoke from his nap... the startled look on the trader's face and the utter lack of bickering told Domina all he needed to know, which was namely that the entire group left him sleeping in the back of the waggon with out so much as a Poke and a 'Move it'. He grumbles as he hops out of the waggon, and begins walking toward the castle... hopefully they party was still there, and hadn't set off into the middle on no where without their healer.
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

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Remember, Mobs are at least as stupid as their dumbest member.

Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #89 on: September 27, 2009, 10:59:55 PM »
[spoiler]

Little late. You'll catch up after this combat. Probably running really fast.

Does someone want to post this map? It's bad, but its done. Woo, Excel![/spoiler]
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Vinom

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Re: Trader's Dale: To Adventure!
« Reply #90 on: September 28, 2009, 01:23:39 AM »
[spoiler]
Little late. You'll catch up after this combat. Probably running really fast.

Does someone want to post this map? It's bad, but its done. Woo, Excel![/spoiler]
[spoiler]Sorry, between classes starting up, and this going into a new thread I lost it... I assume that the guardsman at the keep points me the right way.[/spoiler]
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

VennDygrem

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Re: Trader's Dale: To Adventure!
« Reply #91 on: September 28, 2009, 10:52:45 PM »
Ye Olde Combat Map

« Last Edit: September 28, 2009, 11:26:14 PM by VennDygrem »

Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #92 on: September 28, 2009, 11:10:49 PM »
Ignore Venn, use the legend here.

W is the watchtower, it is currently on fire. The Black is a hole. Presumably all kinds of devious traps await you there.

ME is Mevri. Current Position is B5.
MA is Maxx. Current Position is C4.
M is Meepo. Current Position is B4.
K is Kelderad. Current Position is D3.
D is Dasrael. Current Position is D4.

The grid squares are 5' squares, and go in a pattern. On the top, from A to T. On the side, from 1 to 15.

Bowen/Meepo, you are up.
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

BowenSilverclaw

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Re: Trader's Dale: To Adventure!
« Reply #93 on: September 29, 2009, 03:20:48 PM »
Meepo calmly maintains his position.

[spoiler]Ready action, if an enemy comes within range I'll cast a spell.[/spoiler]
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #94 on: September 29, 2009, 09:00:59 PM »
You got it.

Dasrael, You has go.
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Flay Crimsonwind

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Re: Trader's Dale: To Adventure!
« Reply #95 on: September 30, 2009, 04:34:27 AM »
Dasrael gets ready to be a wall, whipping out his weapon with longest reach.

Mama didn't raise no fool.

[spoiler]Moves to the front of the group (D6) as a Move Action.
Draws his Guisarme as a Free Action.
Goes into Iron Guard's Glare stance as a Swift Action.
Any Attack of Opportunity provoked by a foe who comes within range is a Trip Attack. (Melee touch attack, will drop guisarme to avoid counter-trip)
To-Hit: 24
Trip Str Check: 20
Damage: 5


Sorry about the movie quote...[/spoiler]

VennDygrem

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Re: Trader's Dale: To Adventure!
« Reply #96 on: September 30, 2009, 09:00:52 AM »
Mevri stands ready to attack should the goblins advance on their position.

[spoiler]Dammit, I knew I missed something. I've really got to think things out better before I go around making a character who's only good at melee-range.  :banghead

Ready Action to attack with Draining Touch if a Goblin approaches within 3 squares.[/spoiler]

Takanaki

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Re: Trader's Dale: To Adventure!
« Reply #97 on: September 30, 2009, 11:28:34 AM »
Without a moment's hesitation Maxx runs towards the watchtower whilst drawing his gigantic hammer, he moves to flank the tower [O8] and holds his ground there being careful not to expose himself to any dangers aiming upwards from down below... yet.


Generic_PC

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Re: Trader's Dale: To Adventure!
« Reply #98 on: September 30, 2009, 08:27:04 PM »
After fire engulfs the tower, and Dasrael and the other two set themselves, Maxx charges the tower with abandon.

I need a reflex save from Maxx, DC 19. If you fail, I need a Reflex save from... Dasrael and Mevri.

Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Kaelik

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Re: Trader's Dale: To Adventure!
« Reply #99 on: September 30, 2009, 08:38:53 PM »
So? I'm safe?