01:05:25 long & 59.9 MB big
This
episode is the first in a new endeavor by Robert Bohl (designer of
Misspent Youth) and Joshua A. C. Newman (designer of
shock: social science fiction), wherein they create a new roleplaying game before your very ears! Over the course of the next howevermany weeks, for one hour each week, Joshua and Rob are going to design, develop, test, and publish a brand new roleplaying game from start to finish.
In this first episode, we talk about what the show's about, and decide what game we're going to design. Linkworthy stuff we mention:
- Joshua's earlier game, which makes you cry,
Under the Bed-
Kurt Vonnegut-
Primetime Adventures-
R.U.R. (Rossum's Universal Robots)- The Penny Arcade series
Automata- Luke Crane's
Burning Sands: Jihad- John Wick's
Houses of the Blooded- HBO's
Deadwood and
Rome TV series
- The
Mob Justice RPG
- Emily Care Boss of
Black and Green Games- George Carlin on "
servicing the account"
-
The Shockwave Rider-
Guns, Germs, and Steel-
Sons of Liberty-
Neill Blomkamp-
PALEO-FUTURE-
Dogs in the Vineyard-
COINTELPRO- The <a hrref="
http://en.wikipedia.org/wiki/Nuclear_pulse_propulsion]Project Orion[/url] engine
- Fritz Lang's
Metropolis-
Eclipse Phase- Charles Stross's
Accelerando and
Singularity Sky- Richard K. Morgan's
Altered Carbon- The Joss Whedon TV series
Dollhouse- The
Cyberpunk RPG- The question of whether squids have brains,
revealed- The game may take place over the course of the
technological singularity-
Bruce Sterling- An
episode of my other podcast where I talk to Ron Edwards about finding who the protagonist is in play
- Ron's game
Spione- The Blomkamp film
District 9- The
Big Three game design question
- Gardner Dozois edited
Supermen: Tales of the Posthuman Future-
GURPS Transhuman SpaceThe intro and closing music for this episode is "Gotta Whizz" by
Boris the Sprinkler, from the album Mega Anal.