In order of preference and subject to what the group needs (I do tend to play nice with others, usually being 'da cleric' or whatever else is needed)
1) Cleric going into Sovereign Speaker - I really want to have a lot of domains. A lot. I think it will be fun.
2) A goblin (yes goblin) mad alchemist leaning towards master thrower. I am going to be chucking alchemist flasks, thunderstones, tanglefoot bags, smoke sticks, holly berry bombs etc. like it's my job.
3) Half-Orc Fighter 20 (inc ridicule!) - Trust me, the build is pretty solid for a wall of meat that hits pretty hard and can handle a variety of situations including non-combat.
4) Multi-classed monk tank. I know what I said and I said what I meant. Definitely have a decent build for it, monk comes in later though.
So that's a lot of options for the group although I personally want to play #1 most and assume the group is going to need the healer role covered. I know healing is suboptimal etc. DMM persist mass lesser vigor should cover that fine and the rest of the character won't be persist cheese because I don't roll like that.