Author Topic: Interest in a Gish Handbook?  (Read 14654 times)

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SorO_Lost

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Re: Interest in a Gish Handbook?
« Reply #60 on: December 25, 2009, 01:29:02 AM »
Hmm.. Defining a gish? Sounds tricky but not really. A gish is just a spellcaster that slides him self towards melee/range on the spellcasting to combat scale.

To me a gish slides from pure arcane caster into the divine area. Divine casters get
A. Armor, boosts AC by quite a bit, especially at low levels.
B. More HP, it lets them take more damage, combine with the higher AC for increased survivability.
C. Supports better BAB allowing for multiple attacks, exception towards ToB style builds who use strikes. They are not as reliant on spells to get everything done for them.
D. Must have things such as the above as inherent bonuses rather than being directly gained from spells or magical gear. IEno polymorph cop outs, even the Cleric whom has Divine Power still sports all the above.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]