Kaelik, I'm going to say this one last time:
I am aware of that.
Magic Circle, when used as a trap for a creature, gives a will save. If it's off an item, that will save is vs a DC of 13 (it's the minimum). An Efreeti has a base will save of +9, so he gets away the vast majority of the time (and then possibly attacks you).
Oh look, instead of admitting your mistake, you decided to make further rules mistakes. That's funny.
Even if it did work, it still requires the DM to hand you a specific item to break the game with (anyone can do that with a Candle of Invocation without the whole "it breaks out and tries to eat me" issue, so why do you think a Dread Necromancer is better at this than a Commoner?).
No, it requires you to obtain a specific item. Which you can easily obtain.
Further, most people don't allow Planar Binding Wish Loops.
I agree. Most people choose to nerf the Dread Necromancers best trick before anyone even chooses the class.
So no, it doesn't work the way you think it does, and it doesn't apply to the vast majority of this game.
It does work the way I think it does, and I never claimed it applies to most games. In fact, I explicitly claimed the opposite.
A Sorcerer, meanwhile, has access to whatever the best spells available are in the campaign at any given level. Whatever the strongest spells allowed are, that's what he can have. That applies to all games. See the difference?
And the best spells are not better than the Dread Necros by an appreciable margin.
But seriously, explain how a Dread Necromancer using an Eternal Wand to get Efreetis is better than a Commoner using a Candle of Invocation to get Efreetis. Don't forget the former has to negotiate and has a huge risk of the Efreeti trying to kill him, while the latter just succeeds.
Well, for starters, the Dread Necro doesn't have to spend XP. Secondly, the Dread Necro can acquire the necessary item easily, and successfully, without being murdered first, because he is a strong character. But in general, he's not better than a Commoner using Candle of Invocation. But he is much better than a Commoner once game breaking cheese is negated.
That's not what infinite means. Getting a decent number of miscellaneous skeletons or zombies starting at level 8, all well below the CR of the game being played, is not the same as infinite armies (and really doesn't do much in practice, no more than a bunch of under leveled sword and board Fighters would). Hit squads of outsiders is still a Planar Binding thing (with all the same issues).
I know you can't understand how to use Planar Binding, but now you are telling me you don't understand how Command Undead works?
Okay, so that means you think before level 12 they're really not very strong regardless of banning because you've just said that Planar Binding represents every single Dread Necro overpowered trick. Then why argue they're so strong?
Because they have many strong tricks that aren't broken, and so aren't banned. Hence, a good class without breaking the game, even when their method of breaking the game is removed.
Sure. You think a Eternal Wand of Magic Circle will hold an Efreeti. That's a stupid rules mistake.
Oh, so can you explain to me which Efeerti ability allows them to never roll a 1-4 on their dice? Or do they in fact, get held by a Wand of Magic Circle? Oops. Not that Eternal Wand is the only way. By all means, you can pay someone a small amount of money for a casting, and use that to call a monster which has the spell at will, and use it for CL days for that purpose, which you rebind regularly. Or you can use one of the bloodlines that gives it to you on your class list, or you can be a Rainbow Servant. But whatever, various ways you can get Magic Circle is not terribly important to the conversation about how you made 6 rule mistakes in that little quote, and can't see any of them. So I'm going to go ahead and ignore you now, since you've clearly demonstrated that you don't actually know the rules, even though I spelled them out to Oslecamo already in this thread.
Explain how Level 6 T3-4 is instant imbalance.
I did, half your Tier 3 classes are tremendously incompetent in combat, and the other half are as good as Wizards or Clerics.
Again, I played a party that started out Beguiler, Dread Necromancer, Swordsage, Paladin of Tyranny. Later on the players shifted and it became Dread Necromancer, Factotum, Swordsage, Paladin of Tyranny, Sorcerer, Cleric. The PoT was behind the whole time. The DN, Factotum, Swordsage, and Beguiler were all clearly at the same level.
I'd tell you that the plural of anecdote isn't data, but you don't even have multiple anecdotes. You have one. I freely admit that your players may have differing skill levels, and may all be too stupid to play well, or that your MC manipulated things to make people feel equal. All of those are possible, now can you stop bringing up that one time you played a game and they were all equal? I played a game with a Wizard and a Fighter that were relatively equal.
And no, the Dread Necromancer did not break out teleport at level 6 or 8. Why on earth would you expect that? They don't have a 4th level teleport spell. Furthermore, the DN had trouble keeping up enough decent minions (too many Drow and Tieflings in that game... they make worthless skeletons because their power is all in their class levels).
Probably because Lesser Planar Binding is on their list.
Also, "I just kidnapped you, now give me something for nothing" is an unreasonable request. You aren't getting wishes off an efreet without paying fairly for them.
Why do you think that they have a opposed Charisma check function if Planar Binding something and then asking it to do anything at all is unreasonable?
Maybe allowing yourself to be Mindraped is unreasonable, and maybe dieing and becoming my undead slave is unreasonable, but I'm pretty sure "use your abilities, for nothing" is not unreasonable, since the seriously made rules for how you can get it to do something for you, for nothing.
If this was Planar Ally, you'd have a point, because that does in fact require payment for anything at all, but Planar Binding specifically has rules for getting something for nothing.