Everyone listened to me this time. To my knowledge, here are most all the separate base classes we are missing. I lack quite a few from dragon mags (I know some of those other alignment paladins are actually not broken). Get cracking people!:
[spoiler]ardent
bardic sage
battle sorcerer
cloistered cleric (obviously still tier 1)
divine bard
divine mind (Somebody said tier 4 but I don't see it on the now reposted OP)
domain wizard (obviously still tier 1)
dragon shaman (first page had no consensus on 4...)
dragonfire adept (Hmm probably 4 also)
druidic avenger (obviously still tier 1)
eidolon
eidoloncer
incarnate
lurk (Definately tier 5. I wish they could actually do something)
mystic (Tier 2, one of my favorites despite the fact that it is a favored soul minus the umph)
noble (Tier 5=weak sauce bard without the spells)
paladin of freedom
paladin of slaughter
paladin of tyranny
psionic artificer (still can break WBL so probably still Tier 1, but I'm not too keen on artificer abuse. I might be missing something)
savage bard
shadowcaster
shugenja
sohei
soulborn
spirit shaman (tier 2 because it tries to do too much and doesn't quite succeed)
thug
totem barbarian [UA kind]
totemist (4?)
urban adept (still tier 4)
urban ranger[/spoiler]
However, fair is fair - if the DM is willing to add spells, then I'd put the Wu Jen at (low) tier 1.
Yes it should be split depending on this.
Otherwise both spirit shaman and Wu Jen should be tier2 (high-ish)
I also think a generic Expert and Warrior should be both Tier 4, they get to choose from an OK list of class features, and can choose their good save(s) and class skills. Any particular build should be able to do one thing well or a few things adequately.
After checking the Generics, I'd say caster=2, expert=4, warrior=4
btw what is the "Rokugan Ninja"?