Author Topic: The Safehouse (OOC)  (Read 92847 times)

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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #680 on: October 16, 2009, 07:37:20 AM »
Just call it wishful thinking :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #681 on: October 16, 2009, 02:03:45 PM »
Are we waiting for the flashbacks to resolve before we get the main thread going again? No rush if we are, as time to develop your character is important in my opinion, but I was just curious.

I'll probably be unavailable all weekend as today is me and my fiancee's anniversary and Sunday is my B-day.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #682 on: October 16, 2009, 02:17:31 PM »
I am only waiting on a response to my post in the main thread. As for the flashback one I should have a post to that tonight.
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jacemachine

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Re: The Safehouse (OOC)
« Reply #683 on: October 16, 2009, 02:24:33 PM »
No worries-- I have a second long shift today, then back to a piddly 4-hr on Saturday. Sunday I am off with a barbecue commitment.

Check back around dinnertime on Saturday, and I'll be lurking and posting by then.
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #684 on: October 16, 2009, 02:52:55 PM »
I'll get some IC stuff up tonight or tomorrow afternoon.

And congratulations, Archangel :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #685 on: October 16, 2009, 08:39:19 PM »
Thanks Bowen.


So if our OOC thread hits 50 pages do we have to lock it and start another?  :o
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

jacemachine

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Re: The Safehouse (OOC)
« Reply #686 on: October 18, 2009, 12:08:18 PM »
on the length of the OOC and other "game area threads"-- I talked to After Crescent about this a couple of months ago when the first thread of my Artifact campaign had reached 50 pages, and he told me that the BG's and associated helpers do not concern themselves with those sorts of issues here. It's up to individual GM's who have the Mod Controls for their games.

So we can do what we would like, in that regard. Opinions? Thoughts?



Also:

Hey! It's my day off! With the exception of a BBQ that I have agreed to go to this afternoon, I should be found online more often than not. This of course means that I will try to do as I said that I would; and update threads.

I've got a bit of reading to do to catch back up, then I have to figure out what details you lot have uncovered...

(Those of you in Artifact... same deal. I'll need to figure out what you were able to salvage from the sinking riverboat after that Nazi Bazooka Barrage!)
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jacemachine

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Re: The Safehouse (OOC)
« Reply #687 on: October 19, 2009, 01:10:20 AM »
ugh... more excuses from Jace.

More like an apology:

Read this and you'll understand where my immediate motivation went.
http://blogs.myspace.com/index.cfm?fuseaction=blog.view&friendId=33082702&blogId=514782662
Current PbP Games
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[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

jacemachine

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Re: The Safehouse (OOC)
« Reply #688 on: October 19, 2009, 03:24:48 AM »
I was only able to get in one post between my two games tonight, and by honor of first come first serve the Artifact went first. I have since made the blog with the insane shit my mother spewed at me AT RANDOM a Friends Only blog, but if you really want more details on it read my post over at the Artifacts OOC board AKA "The Lounge"
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #689 on: October 19, 2009, 01:52:35 PM »
Sorry to hear about problems on the home front Jace. Hope things start to improve for you soon.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #690 on: October 21, 2009, 03:07:44 PM »
"Can you use more than 1 AP per round? If so, I'll use one on Initiative as well. If the limit is 1, I'll keep the one for the attack roll :) (my 'copy' of the book is missing the section on Action Points :banghead)"

What the heck, mine is missing as well. Where's the quality control from these places these days  :lmao
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

Nanshork

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Re: The Safehouse (OOC)
« Reply #691 on: October 21, 2009, 03:19:55 PM »
"Can you use more than 1 AP per round? If so, I'll use one on Initiative as well. If the limit is 1, I'll keep the one for the attack roll :) (my 'copy' of the book is missing the section on Action Points :banghead)"

What the heck, mine is missing as well. Where's the quality control from these places these days  :lmao

Mine is too!  Apparently we all "acquired" the same copy.   :p
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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #692 on: October 21, 2009, 04:03:30 PM »
I believe the politically correct term would be an involuntary donation to the gaming needs of the community.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #693 on: October 21, 2009, 05:04:48 PM »
:lol
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

jacemachine

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Re: The Safehouse (OOC)
« Reply #694 on: October 21, 2009, 05:55:43 PM »
Just 1 AP can be used in a round.  :)
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

j0lt

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Re: The Safehouse (OOC)
« Reply #695 on: October 23, 2009, 03:26:33 AM »
Thankfully I can read and write French (though Cross can't) :p
(with clarification from jacemachine)

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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #696 on: October 23, 2009, 08:30:12 AM »
Time to see if we can get that orientation video running? Might give us a better idea of the layout of the island.
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #697 on: October 23, 2009, 02:35:12 PM »
   
"I will limit this and all actions until I'm enabled."

Google translate apparently work better Nan.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Nanshork

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Re: The Safehouse (OOC)
« Reply #698 on: October 23, 2009, 02:40:42 PM »
Thanks!
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jacemachine

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Re: The Safehouse (OOC)
« Reply #699 on: October 23, 2009, 02:54:05 PM »
Jace, babel fish hates your sentences.  It says "I will limit this and all the actions jusqu' so that I would be activated."   :p

Tis true, but I think that you may be able to get the idea. A female voice come on and says I will limit this and all actions until I am activated. It states.
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer