As the night quietly died out and everyone took the flight coach or the teleportation circle to their own places to rest, you fall deep into your thoughts, this will be your first time away from the safe cocoon of the Keysackran country. Will you be up to the challenge, will you be able to face what the hars wilderness out there has in store for you.
And so it is with a heavy yet firm heart that you get up the following day, put on your uniform and go to the barracks to coordinate with your Lieutenant.
He resumes what he said yesterday, and asks for last minute questions, then, seeing there are none, he gives you your equipment.
First, each of you gets a set of polished gray stones.
These are communication stones, he says, you can communicate with each other simply by speaking into the stone, they have a range of about a mile before the subsonic waves die out.
Then, each of you gets a spoon, wooden and dull.
Your commander, which you will decide among yourselves since none of you have rank over the others, shall have this, it is a portable tent, he hands you a small silk square, the beds and heater are already inside, it is quite nice.
he says, as he hands you a small wooden rod inscribed with runes, this is a recalling rod, break it, and you will be instantly transported here. This is used if you have to abort, or if you have completed your mission, each of you needs to attune himself to it, a very simple manoeuvre, you just have to collect your magical energies, infuse them through your aura, and touch the rod. (spellcraft dc 10)
Now, are you ready to leave?