Hey, all.
I'm planning a character for a gestalt campaign and I was hoping to enlist the aid of some other gamers. Before going into the outline of what I want to do, I should explain a bit about the campaign. The standard prohibition that gestalt characters cannot take "combination" prestige classes (ex. mystic theurge) has been lifted, with the understanding that the DM will be able to do the same thing when making NPC's.
That said, I'm planning a multiple threat character with full progression on wizard (conjurer, for abrupt jaunt) and either psion (telepath) or erudite. I also plan to work in Ur-Priest, though if the benefit is high enough I may be willing to delay entering it for a level or two. So what I'm looking for is something to do that works with Ur-Priest/Wiz/Psi advancement.
I have 4 primary ideas (though I'm sure there are more that I haven't thought of) that I think will work well.
* all have the common progression:
Wiz/Psi
Wiz/Psi
Wiz/Psi
Cerebromancer/XXXXXX
Cerebromancer/XXXXXX
Cerebromancer/Ur-Priest
...
1) Throw in a savage bard level for the fort save and skill requirements, and enter sublime chord at 10th level and use cerebromancer/mystic theurge or psychic theurge/ultimate magus (improving Wiz casting at 1,4,7).
****I've pretty well ruled this out because I can't manage to support three high ability scores with a 34 point buy
2) Warblade at 4th, warlock at 5th, then psychic theurge/eldritch theurge until I max out Ur-priest spellcasting.
**** Gives some decent abilities(DR, constant fly/invisibility), but by the level I would get them I should be able to emulate those with items or spells. And if I ever need eldritch blast on a character with that much firepower, I'll have to have screwed up something awful.
3) Warblade at 4th, Binder at 5th, Ur Priest/Cerebromancer for 6th and 7th then Anima Mage/Psychic Theurge.
**** This gives me a big advantage in the Vestige Metamagic/Vestige Casting fronts (I'm thinking of persistent spell). This build does, however, only offer me some relatively weak abilities from the actual vestiges and it depends on either taking Human or Strongheart Halfling for race, or talking my DM into allowing flaws to enter at the lowest levels.
4) Warblade at 4th, Incarnate at 5th, Ur-priest/Cerebromancer for 6th and 7th, then 6 levels of sapphire heirophant/cerebromancer.
**** This faces basically the same issues as the Binder, but I think the soulmeld abilities are a bit better than most of the vestige abilities (though I won't be able to bind to many chakras, heck, only one unless I blow feats at 9 and 12). I'd still be short on feats unless I manage to talk the DM into allowing two flaws, or one flaw and play a race that gives a bonus feat. I would try to meet the prereq's for sapphire heirophant by taking the following feat progression
1) spell focus (evil)
1) Iron will
1) Shape soulmeld (threefold mask of the chimera) *** between Impulse Boots and this, I should be safe from sneak attacks
3) Arcane Disciple (law) *** for access to the law domain
6) Bonus Essentia
By no means am I limiting myself to these options, however. If anyone has better ideas, the only things I can't budge on are full progression for wizard spellcasting and psionic manifesting. I'd really like to keep Ur-priest, but I could be sold on something else. All critiques and advice welcome!
Thanks,
Amaranth