Personally, I love the WLD. My only regret is that my only gaming group in a 200 mile radius a bullheaded deoptimisers that refuse to play it.
And the only thing in that book that makes me rage is the fact that they say you should disallow acces to Web because they did the same thing. Then, the first spellbook you find contains Web. W T F ?
Wait, so that wasn't my DM changing the spellbook to add the one of the supposedly banned spells, it was so much worse. They actually just hand the very first NPC a banned spell! That is hilarious.
You are right. I let everyone know that before. But isn't 2 instead of 4? And who said you will have lots of free time?
You make free time. And I was numbering per spell level. I usually refer to Wizard spells known that way.
Really? If the fighter has good tactics and AC he might never get hit most encounters, while being consistently useful. However the wizard will feel either paranoid or useless in this case. Actually I was thinking just under an hour (its each hour not including exploration time).
Okay 1) You seriously think you can have 25+ encounters a day without a dead fighter? Really? Is that a joke? Do you not realize that at that rate even with half XP gain you would still end up leveling about once every day and a half. So much for two years. You'd be level 20 in less than 40 days.
2) No matter how good your hypothetical Fighter tactics, you will get raped even trying that.
Let me list the enemies we fought at level 1: Dark Mantle, Swarm, Two DarkMantles, Swarm, Swarm, Ogre, DarkMantle, Room full of Kobolds (including Wizard) and a Howler. (Leveled, game died soon after)
Now for the AB of those monsters, assuming MM standard:
+5
Automatic 1d6 damage
+8
+10
Reflex save for half on 2d6.
Yeah, my guess is your leet fighter of high AC just dies from repeated swarms that always get to go first and have some kinda DR, because I'm pretty sure all of that was fiendish, and had DR 5 magic at least.
So yeah, no, your fighter dies without spells. Your fighter dies of being a fighter as soon as he runs into the Ogre you fight at level 1, if not long before to Darkmantles and swarms.
3) How many of those random encounters have the special ability "open or break barred Stone door that is also secret." Because we seriously found a room with two secret stone doors that we pushed closed and rested in the perfectly safe room. Additionally, I'm pretty sure your players will just laugh at you if you even try 25 encounters a day.
Um where are you going to get this hour in? I suppose you could split up from the party and hope to avoid the hourly random encounter but that sounds risky
You get it behind closed doors. That don't have random people barging in every five minutes.
About the artificers, do they need casting for their crafting? Also they are spontaneous so they only need 15 minutes and will still cast. But I still am interested in more details about how awesome they are in WLD. Its clear in the OP I was weakest on the Artificers, having never played one.
Artificers turn that 15gp ring and that +2 sword that isn't as good as the +3 sword you have now into anything in any book you have access to. You can seriously just equip your party in Belts of Battle and full WBL of good stuff with an artificer. They also have 3/4ths BAB, Trapfinding, good skills, and they do get their infusion casting, which is good, but not Wizard or Cleric or Druid good.
Where are those rules again? I always forget
They are in the Druid and Knowledge skill sections of the PHB. And a dictionary if your DM tries really hard to be an ass. Like you apparently do.
2. well-acquainted; thoroughly conversant: to be familiar with a subject.
Yes you have warning. And what is that warning? An interruption
No, it's really not. The Wizard does not get interrupted by "thumb." And if he has no spells, why the fuck would he even bother to get up. Either the Druid (cause you want a good fighter not an actual fighter) takes it at the door and he doesn't get involved, or he is dead. So either the Fighter dies, or the Wizard gets spells. Assuming this magical creature can even get open a Stone door.