How about this? Its a little simpler in that that it stays primarily to Ranger, but hey I like simple.
[spoiler]
WolverineMale Feral RazorClaws Shifter; 11th-Level Non-Spellcasting, Shifter Sub. Ranger/1st-Level Lion Totem, Whirling Frenzy Barbarian/2nd-Level Totemist Size/Type: Medium Monstrous Humanoid (Shape shifter)
Hit Dice: 14d10+3 (135 hp)
Initiative: +2
Speed: 50 ft. (6 squares),
Armor Class: 18 (+0 Armor, +2 Dex, +6 Natural Armor), touch 12, flat-footed 16
Base Attack/Grapple: +13/+16
Full Attack (Two-Weapon Fighting): 2 Sphinx Claws (Adamantine during shifting) +18/+16/+13/+11/+8/+6 melee (2d6+5 (+8 during shifting)/x2)
Full Attack (Against Humans): 2 Sphinx Claws (Adamantine during shifting) +24/+22/+19/+17/+14/+12 melee (2d6+8 (+11 during shifting)/x2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Pounce, Improved Grab, Rake, Rend
Special Qualities: Low-Light Vision, Darkvision (120ft.), Shifting (1/day; 7 rounds; +2 Str) Wild Empathy (+12), Favored Enemy (Humanoid: Humans +6, Aberrations +2, Construct +2), Distracting Attack, Woodland Stride, Swift Tracker, Enhanced Shifting, Boost (1/day; +4 to Con, Dex, or Wis for 11 minutes),
Resistances: Evasion, Fast Healing 5, Immune to Bull Rush
Soulmelds Bound (2 Essentia): Sphinx Claws (Hands, Totem Bind, 2 Essentia), Kruthik Claws (Shoulders), Shedu Crown (Crown)
Saves: Fort +15, Ref +12, Will +4
Abilities: Str 16, Dex 14, Con 16, Int 10, Wis 12, Cha 6
Skills: Balance +4, Climb +8, Hide +20, Jump +23, Knowledge (Arcana) +8, Listen +16, Move Silently +20, Tumble +16, Survival +15
FeatsAlignment: Chaotic Good
Languages: Common
L.A.: +1
Challenge Rating: 15[/spoiler]