So, Ghost Walkers. What do you know about them? I know very little. I know that they were brought about in 3.0, but never got an official 3.5 update, but some people came together to make one that was more than adequate. Is it also a creature template that you can buy? Like for instance you become an Outsider type? I'm trying to figure out what the hell my DM's doing. See there's no such thing as resurrection in his campaigns. Well, short of using a wish ala using the seven dragon balls. Or so we all joke about behind his back. Anyways, if you die, you don't get to roll up a new character. No. You come back as a Ghost Walker. If you're not a magic user, it's not all that bad. Just not likely what you'd want to take as something off the top of your head.
Anyways, we came across our second Ghost Walker of the campaign (I'm told by the others that this is regular occurance with our DM... aka it is FACT that everyone who we kill WILL come back for revenge as a Ghost Walker). I've got a force bow now so I'm not worried about it's ability to go incorporeal (which only happens when they take off their ring because they're no longer native to this plane). However, I did find out I can not critical them. Now, this sucks for me because my DEX is way higher than my STR (22 vs 12), and I use the bonus feat that allows me to swap them for dealing damage so long as they can be critted. How can I get around this? I want to be able to do a lot of damage against these guys. Especially since we'll be dealing with these guys on a regular basis from this point on. Any ideas?