Author Topic: Arsenic & Old Lace - the Poison Handbook  (Read 216682 times)

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DetectiveJabsco

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #40 on: October 21, 2009, 10:42:01 AM »
im really happy i has a good idea that got into a handbook, my fu is strong now, i will commence the fapping

PhaedrusXY

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #41 on: October 21, 2009, 04:18:45 PM »
im really happy i has a good idea that got into a handbook, my fu is strong now, i will commence the fapping
TMI...  :notlistening
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

JaronK

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #42 on: October 21, 2009, 10:25:56 PM »
Something to mention in case it hasn't been mentioned yet... the Factotum's Cunning Insight applies to poison damage (since it applies to all damage rolls).  What's nastier than Black Lotus poison that does 3d6 con damage?  Black Lotus Poison that does 3d6+Int con damage.  Yowch.

JaronK

DetectiveJabsco

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #43 on: October 22, 2009, 09:08:07 AM »
im really happy i has a good idea that got into a handbook, my fu is strong now, i will commence the fapping
TMI...  :notlistening

you sir spend far to little time on /b

Negative Zero

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #44 on: October 22, 2009, 10:02:58 AM »
im really happy i has a good idea that got into a handbook, my fu is strong now, i will commence the fapping
TMI...  :notlistening

you sir spend far to little time on /b

I'm not certain that it's possible to spend too little time on /b/.

telehax

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #45 on: October 22, 2009, 06:49:42 PM »
Is it me or is there nothing preventing you from applying multiple poisons to a single weapon?

Sounds like you could apply 20x Drow Poison or something to the party fighter's weapon, "hope" for a natural 1, and get an instasleep for relatively cheap at higher levels.

Akalsaris

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #46 on: October 23, 2009, 12:39:44 AM »
Telehax, I've never seen it written that you can apply multiple sources of poison to a weapon - the exception would be the alchemical capsule retainer, which was designed to hold crappy alchemical items instead of poisons, and was most likely an oversight.  So it's a DM's call in my opinion, but I don't think it's RAI that multiple poisons on the same weapon will stack. 

Even if your DM rules against it, you can still probably double up if you have a poisonous bite attack and a poison-giving spell affecting your bite, or a poisoned spell-storing weapon along with a poisoned touch spell or something. 

Ed-Zero, I'll start working on adding in most of the stuff you mentioned, lots of great finds there!  Those epic poisons are ridiculously terrible...I love the example:

For example, an assassin crafting lyzeum begins by spending 110,000 gp in raw materials. On his first Craft (poisonmaking) skill check, he rolls a 71. Multiplying this result by the DC of 59 results in a total of 4,189, which means that he has created 41,890 gp worth of poison -- roughly 1/8 of a dose. Assuming similar success, the task will be complete in another seven weeks or so.

Oh goodie, only 7 more weeks before I can finish making my DC 25 injury poison that deals 1d6 Dex damage!  And I only spent an epic feat and 390,000g to make it too! 

I'll upgrade both the Black Dog and the Factotum a level as well.  I had been under the mistaken impression that the Black Dog's poison-related powers only affected the poisons that he made with the Create Poison ability.  I'm not sure about Cunning Insight working with poison damage as opposed to weapon damage, but it's probably do-able.  It might also work the same way as point blank shot and ability damage, where the it doesn't add to damage since ability damage isn't "true" damage.

altpersona

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #47 on: October 23, 2009, 03:05:46 AM »
starting with reasons why not.

a. questionable duration of existence / effectiveness
b. really? you need the money that bad?
c. screw planetars, do your own old school thing.

Pit fiend.

i know its listed, but not much beyond the basic dc and effect of the poison is given.

if you have 18 hd, and if your a codzilla of any reasonable variety... and i know you are...

pull out the ever fun bag of tricks called shapechange (unless you are an outsider, then you use Alter self (also already mentioned abit))

now your a pit fiend. find a nice quiet spot, grab a beaker, some udder butter, the Nov 09 playboy and milk your self silly. (you'll go to hell for that you know)

i do know that i have ever seen a rule to say how long after you unfiend, that the stuff is gonna stay valid. DM call.. bring beer to enhance your odds.

but hey... your sitting their in your homemade genesis plane, waiting for it grow... your all alone.. no ones looking g'head. you know your goona..


* by codzilla i intend any full caster w/ shapechange and or alterself as applicable. peas
« Last Edit: October 23, 2009, 03:12:05 AM by altpersona »
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Operation Shoestring

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #48 on: October 24, 2009, 02:46:49 AM »
Why do i not see the "poison spell" metamagic?

(if your DM lets you use the CArc version of bladeweave, throw on this and a persist and go to town.)

telehax

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #49 on: October 24, 2009, 02:57:54 AM »
Why do i not see the "poison spell" metamagic?

(if your DM lets you use the CArc version of bladeweave, throw on this and a persist and go to town.)

Quote
Ways to make poisons last longer

    *


      Poison Spell: this feat from Drow of the Underdark lets a poison apply to your touch spells - and Chill Touch lasts for up to 5 attacks, therefore spreading the dosage out over several rounds. 

    * Toxic Enhancement: This +1 weapon enhancement from DoTU makes a poison last for 2 successful hits instead of one.  Just what the doctor ordered!


I've no idea, why didn't you?

Operation Shoestring

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #50 on: October 24, 2009, 07:04:37 AM »
Must have failed my spot check.

Ed-Zero

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #51 on: October 24, 2009, 09:25:03 PM »
So i've been searching all over the place for poison books for d20. Actually found one that had the same name as a d20 book and turned out to be how to make poisons in real life!

The books I've found are Plot & Poison: A Guidebook to Drow (Green Ronin) & The Assassins Handbook (Also from Green Ronin). Found another called Poisoncraft:The Dark Art but the one I can't seem to find is Pale Designs: A Poisoner's Handbook. If anyone has that, can they PM me the link to it?

Anyways, All of these books have some pretty nice stuff for poisons in it.

Akalsaris

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #52 on: October 28, 2009, 08:13:53 PM »
Heh, which one was the RL book? 

I've read through Plot and Poison, and didn't find a whole lot of interest there, sadly.  I'll have to check out the other books though.  I saw Pale Designs on sale for 12.50, but I'm probably not going to pay more than 5 bucks for a 3rd party sourcebook of dubious quality.

bayar

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #53 on: October 28, 2009, 11:42:51 PM »
Would it constitute a poison if I placed lead shavings in someone's muffins ?

PhaedrusXY

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #54 on: October 28, 2009, 11:43:55 PM »
Would it constitute a poison if I placed lead shavings in someone's muffins ?
Is this a question about D&D or real life?
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

saintx

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #55 on: November 02, 2009, 04:50:37 AM »
hate to be the guy who didnt thoroughly read the thread before i comment, but i have 2 poison related builds that i have liked for a while.

human
cleric 1
human paragon 2
master of shrouds 10

milk the shadows that you can summon for shadow essence. deals permanent str damage.

also.

human
ranger 11
stormlord 9
takes a lot of feats to qualify. i also spent a lot of feats on twf and throwing. uses javelins.
get a big snake animal companion to milk. apply to all javelins which also count at +3 lightening burst thundering weapons. for 2gp each.

just ideas that i had tossed around some time ago. jumped back on the boards and saw the thread. good work to all involved.

Surreal

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #56 on: November 02, 2009, 08:48:21 AM »
How about a note for druids or master of many forms to utilize the poison of the forms they take. This opens up a rather huge list however. I'll just mention one of my favourites: Elder Viper Tree - Expedition to the Demonweb Pits (p.212). DC 23 (Con based), primary is 1d4 Str AND paralysis 2d6 rounds, secondary is 2d8+2 Str.
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Akalsaris

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #57 on: November 02, 2009, 10:13:05 PM »
saintx, I love the master of shrouds build - I've actually played a master of shrouds who used poisons as well!  It never occurred to me that the shadows might actually provide components for my poisons though :)

I'll add your two builds, as well as a note on the druid for using his poisons from wildshape. 

saintx

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #58 on: November 04, 2009, 09:12:07 PM »
also, i think ability focus (monster manual) would increase the DC of a poison attack if you had one... or if you animal companion had one...

Negative Zero

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Re: Arsenic & Old Lace - the Poison Handbook
« Reply #59 on: November 04, 2009, 09:50:36 PM »
IIRC, Savage Species also has a feat that gives +2 to the poison DC (Virulent Poison, maybe?), which ought to stack. Another feat that has that as a prerequisite doubles the secondary damage, too. Not that that ever really comes up.