Author Topic: Need Help Making the Ultimate Quiver  (Read 8841 times)

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kevin_video

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Need Help Making the Ultimate Quiver
« on: May 22, 2009, 08:22:49 PM »
So I'm looking around at all the quivers that I could buy for my ranger, and there's just too many that are good. I've talked to the DM, and he'll allow me to have a quiver that's got all of the abilities I'm looking for so long as I guy the most expensive one, and then multiple it by 1.5 for each quiver I want to add to it. That sounds nice, but that's going to get hella expensive, and totally not worth it by the end of it.

The main ones I want to combine, are:

Quiver of Anariel: Quivers of Anariel appear to be typical arrow containers capable of holding a score of arrows. However, the quivers automatically replenish themselves with standard or magical arrows, such that they are always full. Some quivers also create arrows made of special materials, such as adamantine, cold iron, or alchemical silver. Once an arrow is taken from the quiver, it must be used within 1 round or it vanishes.
Moderate conjuration; CL 7th; Craft Wondrous Item, magic weapon, minor creation; Market Price 28,000 gp (standard arrows), 29,000 gp (masterwork arrows), 32,000 gp (+1 arrows), 44,000 gp (+2 arrows), 64,000 gp (+3 arrows), 92,000 gp (+4 arrows), 128,000 gp (+5 arrows); Add an additional +6,000 gp for adamantine arrows, +4,005 gp for cold iron arrows, or +200 gp for alchemical silver arrows; Weight 1 lb.

Quiver of Wanted Arrows: The quiver of wanted arrows is a perfect piece of hard leather, carefully ornate with leaves of gold and silver, as well as runes of elven power. An arrow placed inside it immediately disappears into nonexistence. Right arrows for each occasion can be pulled out of the quiver, spending charges accordingly. By speaking the command word and spending one charge, as a free action, the user can take an adamantine, cold iron, or silver arrow out of the quiver. With two charges, the user can call upon an arrow that is therefore treated as an aligned weapon of the chosen type. Each arrow can have more than one property, but the user must pay for each one separately. For example, a good aligned, chaotic aligned adamantine arrow would spend five charges of the quiver. A newly created quiver has 50 charges. When all the charges are expended, the quiver becomes a nonmagical item. Moderate evocation and transmutation; CL 9th; Craft Wondrous Item, secret chest; Market Price 5,000 gp; Cost 2500 gp + 200 XP.

Quiver of true strike: This deep gray quiver is made of fine calfskin, decorated with intricate silver embroidery, and can be fastened shut with a silver buckle and strap. It can cast true strike once per day as an arrow is drawn from it and the command phrase is spoken aloud. Faint divination; CL: 3rd; Craft Wondrous Item, true strike; Market Price: 360 gp.

Quiver of Plenty: Crafted by Nestaril the Undying, one of the most venerated elven wizards of the previous age, these rare quivers are prized by those who own them. Although elves of ancient and noble lineage occasionally inherit a quiver of plenty from their forefathers, most of these items were destroyed long ago. Still, some remain, but until recently no sage could duplicate these valuable magical items. Quivers of plenty are frequently made from leather of rich browns and verdant greens. At a foot long and about half as wide, the face of a quiver of plenty is a work of art, covered in resplendent reliefs representing images of the natural world, such as monkey-filled glades, packs of animals, or ancient deities of nature. Aside from its rich coloration and wonderful design, the quiver is otherwise like any other: A simple leather strap allows its owner to attach it to his back or waist A quiver of plenty provides its owner with a limitless supply of various types of masterwork arrows. Whenever the owner reaches into the quiver of plenty his mental desire causes it to instantly create an arrow of the desired type that remains in existence long enough to fire. The quiver of plenty can create an infinite number of wooden arrows, steel-tipped arrows, alchemical silver-tipped arrows, and cold iron arrows. It can also create five adamantine-tipped arrows each day. If the quiver's owner drops, hands off, or otherwise lets go of a created arrow in a way that isn't firing it from a bow, the arrow disappears. All arrows created by a quiver of plenty dissipate into nothingness immediately after they strike a solid object (whether the intended target or not). Strong conjuration; CL 9th; Craft Wondrous Item, major creation; Market Price 18,000 gp; Weight 1 lb.

Elemental Quiver: Tied to one of the four traditional elements, four varieties of this quiver may be crafted. The quiver may hold up to 10 arrows; arrows which are drawn from the quiver and then fired from any bow transform into a bolt of elemental energy which deals the bows' normal die of damage as the elemental type. Any additional enhancements from the bow apply as normal. It takes a standard action to refill the quiver with 10 new arrows and have them take on the elemental subtype.
Fire Element (Fire)-Fashioned of red leather with golden words of power inscribed in Ignan.
Water Element (Cold)-Fashioned of dark blue leather with light blue words of power inscribed in Aquan.
Air Element (Sonic)-Fashioned of white leather with black words of power inscribed in Auran.
Earth Element (Acid)-Fashioned of dark green leather with white words of power inscribed in Terran.
Moderate Evocation; CL 5th; Craft Wondrous Item, Craft Magic Arms & Armor, Acid Arrow, Scorching Ray, Shatter, or Ray of Frost; Market Price 5,000gp; Weight 2 lbs

Is there any way to make the ultimate quiver without it costing 700k?
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Bozwevial

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Re: Need Help Making the Ultimate Quiver
« Reply #1 on: May 22, 2009, 09:40:41 PM »
Okay, so what we're looking at here is:

1) Infinite arrows
2) The ability to overcome DR (alignment, materials, and otherwise)
3) A True Strike ability
4) Energy damage

The second property is easily accomplished with a Transmuting weapon, which is a +2 property you can slap on your bow. (The Metalline property, also +2, lets you change the composition to a variety of metals, but the Transmuting weapon is generally much more efficient.) Energy damage...well, that's also easily accomplished with a bow property. If you don't think you'll run into creatures immune to force damage, you can solve two problems at once by using the Force property instead (automatically overcomes DR, and can hit incorporeal creatures), which means you don't have to worry about elemental resistances. This is also a +2 property.

True Strike, well...You can buy a magic item that does much the same thing easily. True Strike Gauntlets (MIC 144), for instance.

For number one, just buy the cheapest quiver that provides infinite arrows. You don't really need the enhancement bonus of the Quiver of Anariel if you have a decent enhancement bonus on your bow.

So:

18,000 gp for a Quiver of Plenty
+3 enhancement bonus (+2 for Transmuting/Metalline, +1 for an elemental property) or +2 (Force)
The cost of X item of True Strike (if my calculations are right, 1(spell level)*1(CL)*2000/5 (5 divided by one charge/day)=400 gp. This seems odd, but I may be off here. You should have enough money to add in the property of the Quiver of True Strike as your DM ruled anyway.

Not exactly the perfect quiver, really--more along the lines of a bow and quiver combination--but it's a hell of a lot less expensive than a 700k quiver and does virtually the same thing.

kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #2 on: May 23, 2009, 06:27:56 AM »
I've already got Minor Alteration +1 on my +1 weapon aptitude longbow of wintermoon which allows me to go from Aquatic Longbow to Elvencrafted Longbow to Auto Crossbow, and it counts as a silver weapon in melee. I never get involved in melee because my Strength sucks so bad. At 9 HD, I'm taking True Believer so I get the +1d6 frost +2d6 drow bane abilities that it has. I don't know about Force persay, but I do know that the dm was suggesting a +1 ability that'd give me +1d4 force/sonic damage to my attack. Namely with a feat, but I don't really have a whole lot of room to play with for feats.

I can't wear gauntlets because I've already got a +1 buckler, gloves of Dex +2, and bracers of lesser archery equipped. Those slots are full, and I'm not allowed to add anything else to them. The Quiver of Anariel was just something I wanted to consider, but truthfully I could very well skip that out completely, and just go with the last four.
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kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #3 on: May 23, 2009, 06:40:56 AM »
Is there any way to make the ultimate quiver without it costing like 70k? Basically how it would work, in his mind, is something like this (without the Anariel):
18,000 + 5000 [1.5] + 5000 [x1.5] + 360 [x1.5] = 33,540
Does this seem right to everyone?
With the +5 arrows, and no metals added, that'd be 128,000 [x1.5] + 33,540 = 225,540 gold. And then it would cost me X number of gold to replace the charges after I've used up all 50. He told me what it was, but I forget.
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woodenbandman

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Re: Need Help Making the Ultimate Quiver
« Reply #4 on: May 23, 2009, 12:32:00 PM »
There's a way to change a 50 charges item into a permanent item. I think it costs, like, 2.5 times as much.

kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #5 on: May 24, 2009, 04:12:20 AM »
There's a way to change a 50 charges item into a permanent item. I think it costs, like, 2.5 times as much.
I'll keep that in mind. Right now the DM's said no to a quiver that I was hoping to get my hands on.
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mxninja

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Re: Need Help Making the Ultimate Quiver
« Reply #6 on: May 27, 2009, 02:21:11 PM »
Why not just get a Light Crossbow or Heavy Crossbow with Quick Loading....   MIC pg. 41...

QUICK LOADING
Price: +1 bonus
Property: Crossbow
Caster Level: 9th
Aura: Moderate; (DC 19) conjuration
Activation: Free (manipulation) or move (manipulation); see text

Volleys of soaring bolts are engraved upon this loaded crossbow.

kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #7 on: May 27, 2009, 02:26:22 PM »
I'll have to say no to this because it doesn't give me any benefits. I'd still need to empower the bolts with something. The quiver would change the properties of the arrows to silver, cold iron, adamantine, and align them. I already have a heavy crossbow that my bow turns into with five shots before it has to be reloaded.

And the DM said absolutely not, to the 2.5 rule for charge weapons.
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PhaedrusXY

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Re: Need Help Making the Ultimate Quiver
« Reply #8 on: May 27, 2009, 02:30:54 PM »
because I'd rather just use an Efficient Quiver, and save the "pluses" on my bow for more useful things.  :P
Why not just get a Light Crossbow or Heavy Crossbow with Quick Loading....   MIC pg. 41.....




To the OP: I don't think it is worth the effort that you're putting into this. Just get some arrows of the various types (cold iron, silver, etc), and Oils of Bless Weapon and Curse/Corrupt Weapon. Adamantine is a bitch, but the Scarab of Golembane will probably work for most of what you need it for, and it is fairly cheap.

Get some kind of dimensional holding space to store your horde of arrows in, and keep a few of the ones you think you'll need in your Efficient Quiver.
« Last Edit: May 27, 2009, 02:33:22 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #9 on: May 27, 2009, 02:58:00 PM »
The DM said the same thing. That I was putting too much into this, and ended up making me buy like 400 arrows of each metal, except adamantine (of which I could only afford 20). I'm still getting the quiver of wanted arrows, and putting true strike once per day on it. The problem is the lack of money (the DM doesn't give out much), so I'm trying to be as efficient with my money as I possibly can.
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PhaedrusXY

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Re: Need Help Making the Ultimate Quiver
« Reply #10 on: May 27, 2009, 06:26:12 PM »
The arrows are cheap (except adamantium, which is why I mentioned the Scarab), and the oils are only 50 gold each, and work on 50 arrows at a time for 10 minutes. The efficient quiver is only 1800 gp. This is the setup I use on my level 12 archer in a PbP that's just getting started on here (minus the scarab, for the moment).
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #11 on: May 27, 2009, 06:31:08 PM »
He's making it expensive. I think I'm going to have to write him and tell him I want half of what he's making me buy. Especially since my character's getting a loan from the NPC (which must be paid back), and I'm trying to save up the 32k needed to get Transmuting on my +1 minor alternation weapon aptitude longbow of wintermoon. I don't think I need 400 of each arrow. Maybe 200, and 20 adamantine. If I absolutely need more, I'll buy 20 at a time until I get my new +2 ability.

I just gained my 8th hit die last week, and am ECL 10.
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When God gives you lemons... it's time to find a new God.

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PhaedrusXY

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Re: Need Help Making the Ultimate Quiver
« Reply #12 on: May 27, 2009, 06:43:15 PM »
He's making it expensive. I think I'm going to have to write him and tell him I want half of what he's making me buy. Especially since my character's getting a loan from the NPC (which must be paid back),
God... your DM is such a douchebag... if this is the same one from your other threads (and it sounds like it).
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

kevin_video

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Re: Need Help Making the Ultimate Quiver
« Reply #13 on: May 27, 2009, 06:45:13 PM »
Yup, same guy. His initial counter offer to my quiver of wanted arrows was a quiver of align weapon (1/day), and 820 arrows (400 silver, 400 cold iron, and 20 adamantine) for 4221 gold.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.