Now that you all cringed at the idea of min/maxing a 6HD 6LA creature, I need some help.
I have been thinking about this for a while, and I have a DM who will let me do it.
I will be using the Succubus class progression from Savage Species(that nets me more SLA than normal Succubus, and I've discussed with my DM to have a few minor upgrades like increasing my claw damage to 1d6 at level 6, 1d8 at level 8, giving me a 1d4 sting(from her tail) level 10 + poison from it at level 12. The poison will probably be something like Injury DC ~16 1d4/2d4 wisdom damage).
I will be Lawful Evil, an alignment change I have explained thoroughly in her background.
I might be using a modified of Vow of Poverty, refluffed "Vow of Vanity", with which I spend all my money on useless luxuries(got the idea from a post at GITP) and getting Vile feats instead of Exalted feats. You optimisers are probably crying by now
I'm planning on going Succubus 12/Monk 2/Hexblade 3/Paladin of Tyranny 3.
That would put my insanely high charisma to good use.
Monk gets me Evasion(and improved grapple)
Hexblade gets me Mettle and Arcane Resistance
Paladin of Tyranny gets me Divine Grace and Aura of Despair
So I would get(amongst other things):
- Incredible AC from VoP and Succubus
- 12/10/12 saves
- +3 to all saving throws from VoP
- Evasion(full save on "reflex half" on a successful save)
- Mettle(full save on "will/fort half" on a successful save)
- Divine Grace(+cha to saves)
- Arcane Resistance(+cha to resist spells/SLA)
- Spell Resistance
- Immunity to lightning/poison
- Resistance to Cold/Acid/Fire 10
- DR 10/good or cold iron
Any thoughts on that, or on how my last 8 levels could be spent?
How about feats?
(Please take note that I only get 3 feats for my first 12 levels(1, 4 and 10)).