Q:192
What would be the best way to get the most out of the first halfling substitution level from RotW. It grants skirmish instead of flurry of blows. I need to know to help one of my friends characters.
Well, given that skirmish's "activation requirement" is fairly simple (move at least ten feet) and that it applies to all your attacks after that, Pounce is a great option (several ways to get it). If OA rules are in use, a DC 40 Tumble check allows you to move 10 feet as a 5-foot-step, allowing you to skirmish + full attack. In general, anything that allows you to move the prerequisite distance and get more attacks iff us a good choice, as are options that activate on a charge.
I'm fairly sure there's an item that allows teleportation as a swift action, but it's expensive and only works X times per day.