Author Topic: 3.5 Witchalock  (Read 5257 times)

0 Members and 1 Guest are viewing this topic.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
3.5 Witchalock
« on: April 24, 2009, 08:27:50 PM »
So, would a Warlock 5 / Chameleon 2/ Mindbender 1 / Ur Priest 2 / Eldritch Disciple 10 who wore two wand bracers adequately capture the awesome of the Witchalock class, or do we need to take it to the limit max extreme?
« Last Edit: April 27, 2009, 07:07:16 PM by Solo »

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #1 on: April 24, 2009, 08:31:57 PM »
Mmm, we might need to draw on some Legacy Champion to pump out that hellfire damage, with a binder dip for Naberius. Assuming you approve of such shenanigans, of course.

Also, we'll need to find a way to replicate the Witchalok blades, and the Wolfoids...Really, there's hardly enough room in twenty class levels for so much awesome. Or sweet, your choice.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #2 on: April 24, 2009, 08:52:46 PM »
I plan on going Shape Soulmeld: Strongheart Vest for my Hellfire needs.

Do tell me about this Legacy Champion. How does one meet the prerequisites for it, and would it be worth losing 9th level cleric spells?
« Last Edit: April 24, 2009, 08:57:43 PM by Solo »

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #3 on: April 24, 2009, 09:08:45 PM »
The prerequisites are quite simple: 5 ranks in Knowledge (History), 10th level, and the possession of a legacy item (e.g. your Witchalok blade) that you have the Least Legacy feat for. At all but 1st and 7th levels, you get an increase in the abilities of a class you had beforehand, like spellcasting or the special abilities of that class. This has been used by some as a way to get more than 6d6 hellfire damage. In addition, you can choose which class to further at each level, so you could alternate between casting and hellfire damage. It's probably possible to squeeze in a few levels and still keep the level 9 cleric spells, but I'm having trouble thinking of an appropriate progression right now.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #4 on: April 24, 2009, 09:14:49 PM »
Hm. i don't think it is possible to have significant gains in Hellfire Damage and keep the spells that makes the peoples fall down.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #5 on: April 24, 2009, 09:23:46 PM »
I don't know if this would work, but would Legacy Champion advance invocations and Ur-Priest casting if it were applied to Eldritch Disciple? I'm inclined to doubt it.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #6 on: April 24, 2009, 09:25:59 PM »
Hm... an excellent point. It would be very cheesy, to be sure, but effective. Pity there's probably some reason why it won't work that way, such as "advances previous class features" only applies to base classes or something.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Anklebite

  • Man in Gorilla Suit
  • *****
  • Posts: 2009
  • I shall play you the song of my people.
Re: 3.5 Witchalock
« Reply #7 on: April 24, 2009, 09:26:39 PM »
Hm. i don't think it is possible to have significant gains in Hellfire Damage and keep the spells that makes the peoples fall down.
quoting your own avatar ftw?
I do not suffer from paranoia; I enjoy every second of it.
Pioneer of the Ultimate Magus + Sublime Chord + Ultimate Magus combo

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #8 on: April 24, 2009, 09:29:04 PM »
Hm. i don't think it is possible to have significant gains in Hellfire Damage and keep the spells that makes the peoples fall down.
quoting your own avatar ftw?
He is to be commended for doing so. I'd tip my hat, but it keeps my face in shadow.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #9 on: April 24, 2009, 09:31:51 PM »
It also keeps us from going insane in horror at seeing your unnatural visage.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #10 on: April 24, 2009, 09:34:04 PM »
Fair enough.

At any rate, bloodlines might be a better solution for increasing hellfire damage--though I will readily admit that I am not well versed in bloodline shenanigans.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #11 on: April 24, 2009, 09:43:18 PM »
I have never been able to figure out bloodlines...

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #12 on: April 24, 2009, 09:50:12 PM »
If I have this right (from skimming the SRD), virtual bloodline levels apply to abilities based on class levels (like caster level or save DCs for certain abilities). They also apply to every class you have.

So our example witchalok with Warlock 6 / Mindbender 1 / Ur Priest 2 / Eldritch Disciple 8 / Hellfire Warlock 3 as his/her build (because they are, after all, androgynous hermaphrodites) and a major bloodline would have (assuming you believe the hellfire damage to be part of a class based progression) 12d6 hellfire damage, and additionally score a few more caster levels (but not spells) from Ur-Priest. No clue if CL would increase from Eldritch Disciple too, but if it does you'd end up with 9th level divine spells at CL 15 (?) and +12d6 hellfire damage.


Again, bloodlines confuse me.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #13 on: April 24, 2009, 09:51:42 PM »
Bloodlines would make sense. We'd just have to homebrew a witchalock (race) bloodline for the Witchalock (class).

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #14 on: April 24, 2009, 09:54:34 PM »
Which could get messy if our prospective Witchalok (class) is also an actual witchalok (race) with the witchalok bloodline.

The_Mad_Linguist

  • Organ Grinder
  • *****
  • Posts: 8780
  • Simulated Thing
Re: 3.5 Witchalock
« Reply #15 on: April 24, 2009, 09:59:55 PM »
With a witchalock savage progression.  And some racial witchalock levels that let witchalocks swap out witchalock class abilities for more witchalocky witchalock abilities.
Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #16 on: April 24, 2009, 10:11:15 PM »
Now you're just being ridiculous.

Anyways, for items, we shall need the Witchalock Blades - I'll look through Weapons of Legacy at some point in time to determine what could work for them. They'll need to have an ability like the Horn of Valhalla on them, but for wolf constructs.

I think some wands in wand bracers are mandatory- "You've forgotten one thing. Make that five things. On each hand. So ten things, total." - Chausible of Fell Power, Belt of Magnificence, Anklets of Translocation, and a night hag heartstone. Because they are sweet/awesome.
« Last Edit: April 24, 2009, 10:15:50 PM by Solo »

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #17 on: April 24, 2009, 10:16:29 PM »
Perhaps the use of the Rod of Many Wands (Complete Mage) would be closer, if less workable. Full-round activation plus extra charge consumption=unhappy witchalok.

And the night hag heartstone is for Etherealness via UMD, yes?

Solo

  • Organ Grinder
  • *****
  • Posts: 2684
  • Solo the Sorcelator, at your service
Re: 3.5 Witchalock
« Reply #18 on: April 24, 2009, 10:17:09 PM »
But of course.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

Bozwevial

  • Organ Grinder
  • *****
  • Posts: 4497
  • Developing a relaxed attitude to danger.
Re: 3.5 Witchalock
« Reply #19 on: April 24, 2009, 10:22:50 PM »
If we're doing the wand claws too, Prophecy's Artifex might be worth your while, assuming witchaloks exist in Eberron.