Author Topic: Character Talk  (Read 11099 times)

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BowenSilverclaw

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Re: Character Talk
« Reply #20 on: May 04, 2009, 08:59:22 AM »
I'll get some more character ideas up later this week, working out the stats helps me get a better idea about what I eventually want to go with for my final character :)

Any final decision on the TM thing yet? Personally I rather like starting out as a 'normal' bot and implementing the Transmetal thing as storybased reward and/or plot element :)

Also, Pokemon can work quite nicely, I'll have to look into that :)

"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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Prak, the Mad

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Re: Character Talk
« Reply #21 on: May 04, 2009, 06:43:05 PM »
yeah, TM can get rewarded ingame.

also, Zombie has bowed out, so we're down to two players.

BowenSilverclaw

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Re: Character Talk
« Reply #22 on: May 06, 2009, 07:26:40 AM »
Think we need to recruite some more then?
I'm still interested, but only 2 characters seems a bit on the small side for a Maximal party :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

VennDygrem

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Re: Character Talk
« Reply #23 on: May 06, 2009, 04:58:08 PM »
The good guys are usually outnumbered, but that is kind of ridiculous odds against us. :D

Prak, the Mad

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Re: Character Talk
« Reply #24 on: May 06, 2009, 05:06:13 PM »
yeah, we should try to recruit some more players, I'll work on that.

BowenSilverclaw

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Re: Character Talk
« Reply #25 on: May 07, 2009, 08:51:42 AM »
I'll work out some more character ideas during the weekend and post them next week, I kinda like working out different concepts :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

BowenSilverclaw

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Re: Character Talk
« Reply #26 on: May 09, 2009, 10:20:22 AM »
yeah, TM can get rewarded ingame.

also, Zombie has bowed out, so we're down to two players.
Shouldn't that be three players by the way? Me, Venn and Wooden...
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

Prak, the Mad

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Re: Character Talk
« Reply #27 on: May 09, 2009, 09:35:07 PM »
I must have misscounted. yes, we're down to three players.

Exileman

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Re: Character Talk
« Reply #28 on: May 26, 2009, 02:18:32 AM »
Firstly, I would like to begin by saying Bah Weep Gran Nah Weep Nini Bong. Also I'd really love to throw my hat in as player four.  I love/d beast wars and am familiar with the storyteller system.  I like the maximal Idea but am fine going pred as well.  I have three concepts that I'll put past that i think fit the mold to varying degree.
Concept 1: A Phoenix.  Honestly, Mostly a big Red bird in beast mode with flame abilities in Robot.  Female, close range combat (i'm thinking flaming feather whip plus wrist flame thrower) with dots in repair and maybe security.  Personality is nebulous right now.  Name: ?
Concept 2: A kraken. No real adjustment.  Male, with part of the tentacles becoming dreadlocks.  He's got a jamaican accept.  Mix range/melee style of fighter (Shoot out grappling tentacles with either a pistol or shoulder cannons [god i love shoulder cannons]) Very high matrix and politics and animal ken.  Probably high stealth as well.  More comedic personality "No, I've seen this holo, the black bot dies first." Name: Dread Hydro?
Concept 3: A Giraffe/Tricerotops Fuzor.  Since Fuzor is only 1 point in generation, i'm not sure if it'll be okay or not.  Male, Mix Range/mell style (Super punch giraffe neck arm and a pistol.)  High Intimidate, athletics and primal urge, no animal ken.  Maximal protoform, but has been tainted with Predacon programming (thus the Warm/Cold Fuzor) and has to fight his predacon urges via meditation and calm.  Name: Redneck? Three hole punch?

This is what i've got so far and am reading up on the beast wars rules.  Is any of this even remotely acceptable?

BowenSilverclaw

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Re: Character Talk
« Reply #29 on: May 26, 2009, 03:53:07 AM »
Woot, a fourth player :D

All of them sound fine with me, although the Giraffe-arm reminded me of one of the later Power Ranger Megazords... :P


Welcome to our little group :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Exileman

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Re: Character Talk
« Reply #30 on: May 26, 2009, 01:02:01 PM »
Name:Cephalock
Player: Exileman
Chronicle: Savage Wars

Generation: Organic
Beast: Kraken
Nature: Protector

Protoform: Maximal
Alliance: Maximal
Class: Deluxe

ATTRIBUTES:
[spoiler]Physical:
Strength (x2):
00000
Dexterity:
00000
  Specialty: Lightning Reflexes
Stamina:
00000
  Speciality: Endurance

Social:
Charisma:
00000
Manipulation:
00000
Appearance:
00000

Mental:
Perception:
00000
Intelligence:
00000
Wits:
00000
[/spoiler]

ABILITIES:
[spoiler]Talents:
Alertness:
00000
Athletics:
00000
Brawl:
00000
Dodge:
00000
Empathy:
00000
Expression:
00000
Intimidation:
00000
Primal-Urge:
00000
Streetwise:
00000
Subterfuge:
00000

Skills:
Animal Ken:
00000
Piloting:
00000
Etiquette:
00000
Firearms:
00000
Specialty: Cable Launcher
Melee:
00000
Leadership:
00000
Performance:
00000
Security:
00000
Stealth:
00000
  Specialty: Infiltration
Survival:
00000

Knowledges:
Computer:
00000
Enigmas:
00000
Investigation:
00000
History:
00000
Demolition:
00000
Repair:
00000
Matrix:
00000
Politics:
00000
Procedures:
00000
Science:
00000
[/spoiler]
 
ADVANTAGES:
[spoiler]Backgrounds:
Allies:
00000
Computer:
00000
Contacts:
00000
Devices:
00000
Generation:
00000

Mentor:
00000
Past Spark:
00000
Procedures:
00000

Pure Design:
0000
Rank:
00000

Resources:
00000
Size:
00000


Weapons:
Brawl:
Tentacle (I'm using the Tail Stats (2 Long Feeding Tentacles in middle of body)
Form accessible: Beast Mode
Cost: Two points
Difficulty: 7
A thick tail, used for bashing or tripping opponents, does Strength +1 damage. A Cybertron who has purchased a tail as a weapon need only pay two points to use this same tail as a Whip in robot mode.

Firearms:
Automatic Machine Gun
Cost: One point for two
Difficulty: 5
Range: 50
Rate: 4
Damage: 1
It is typical for a Cybertron to purchase multiple machine guns, as they are fairly small and cost-effective. Machine guns are an extremely common accessory for spiders and insects, for whom they double as extra legs. If an automatic machine gun is being fired, consider every machine gun on the character's person to be fired, all at once, as a single attack. For example, a character who has purchased eight machine guns will have a total of 32 automatic shots available per round; 8 shots without splitting her dice pool. However, these guns typically do a smaller amount of damage than a regular firearm, so do not add attack roll successes to this damage roll.

Energy Weapon:
Fusion Pistol
Cost: Three points
Difficulty: 6
Range: 50
Rate: 4
Damage: 5
Energon Pool: 6
A simple hand-held weapon, easy to aim, quick to fire.

Demolitions:
ChargesMechanisms:
Armor (Body):
00000
Cloak:
00000
Distract:
00000
Focus():
00000
Flight:
00000
Energon Shielding:
00000
Shield (Held):
00000
Radio:
00000
Spectrum Vision:
00000
Tracking:
00000
Zoom Vision:
00000
Naturistics:
00000
[/spoiler]


ENERGON:
[ x ] [ x ] [ x ] [ x ] [ x ] [ x ] [ x ] [ x ] [ x ] [ x ]
[ x ]    [ ]   [ ]   [ ]    [ ]   [ ]    [ ]   [ ]   [ ]    [ ]

SPARK:
  0      0      0     0      0    0      0     0     0      0
 [ ]    [ ]   [ ]   [ ]    [ ]   [ ]    [ ]   [ ]   [ ]    [ ]

WILLPOWER:
  0      0      0     0      0    0      0     0     0      0
 [ ]    [ ]   [ ]   [ ]    [ ]   [ ]    [ ]   [ ]   [ ]    [ ]


BEAST MODE:
[spoiler]Strength:
00000
Dexterity:
00000
Stamina:
00000
Appearance:
00000
[/spoiler]

SPARK LOCATION: Center chest.

MERITS:

FLAWS:
[spoiler]Phobia (1 pt Flaw)
Deeply afraid of really big whales, especially while in beast mode.

Soft Hearted (1 pt Flaw)
Some more peaceful-minded Maximals simply cannot stand the suffering of others. Cybertrons with this Flaw suffer penalties whenever they see pain and suffering, and will do almost anything to prevent it. If this Cybertron witnesses suffering, the difficulties for all her rolls for the next megacycle increase by 2.

[/spoiler]

DEVICES: -
Cable launcher - Attached (Robot Arms)
Level: Two
A special type of firearm weapon, adapted to shoot a grappling hook or other type of cable. It is best used as a means of escaping combat or gaining advantage. The roll to shoot the cable is the standard Dexterity plus Firearms. The difficulty to find a hold and grapple to a higher location typically depends on the area: only 4 to catch the branch on a tall tree; 6 to catch a beam on the ceiling of a complex; 8 to catch a safe hold on a rocky cliff. Its maximum range is fifty feet, and it may only be shot once per turn. This firearm can indeed be shot at an opponent; the difficulty to hit a foe with the attached hook is 7; it does 4 dice of damage. However, a Cybertron who wishes to use this as a weapon must pay two Weapon Points for the privilege. (I did indeed spend said weapon points)

SPARK POWERS:


Well, That looks to be my rastafarian Maximal.  I think I've got everything correct, but if I've dropped the ball, let me know.


EDIT: Intened the performance dots to be in security.  Oops!
« Last Edit: May 26, 2009, 08:06:13 PM by Exileman »

BowenSilverclaw

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Re: Character Talk
« Reply #31 on: May 26, 2009, 01:25:31 PM »
So you're going with a stealth/infiltrator role? Looks nice, it was kinda my favorite of the three ideas you posted earlier :)


EDIT: If so, I'll scratch the Lizard and Ptero-bots from my first post as options :)

EDIT 2: Somehow your bot is reminding me of Kit Fisto :D
« Last Edit: May 26, 2009, 01:35:50 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Exileman

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Re: Character Talk
« Reply #32 on: May 26, 2009, 01:46:49 PM »
Yeah, I'm going with Cephalok.  After looking into the system and thinking about personality, he came together easiest.  I am a little worried about energon poisoning if there's no water neerby, but I guess that's what teammates are for?



EDIT 2: Somehow your bot is reminding me of Kit Fisto :D

DANG! Now I REALLY wanna give him a lightsaber.

BowenSilverclaw

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Re: Character Talk
« Reply #33 on: May 26, 2009, 01:50:31 PM »
Yeah, I'm going with Cephalok.  After looking into the system and thinking about personality, he came together easiest.  I am a little worried about energon poisoning if there's no water neerby, but I guess that's what teammates are for?
What do you mean? Hide underwater to stay clear from any radiation?


Quote

EDIT 2: Somehow your bot is reminding me of Kit Fisto :D

DANG! Now I REALLY wanna give him a lightsaber.

An Energon Sword and 2 dots in Energon Shielding? :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Exileman

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Re: Character Talk
« Reply #34 on: May 26, 2009, 01:52:31 PM »
More like if I'm in robot mode, and there is no water around for my beast mode when energon poisoning sets in, i flop around on the ground until someone throws my black chasis in a lake.

BowenSilverclaw

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Re: Character Talk
« Reply #35 on: May 26, 2009, 02:00:57 PM »
Ah right, yeah...

You expect us to carry around a giant water tank? :P


And some motivation to add that Energon Sword ;)
http://www.youtube.com/watch?v=VCsQZ32ttkc
« Last Edit: May 26, 2009, 02:11:02 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

BowenSilverclaw

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Re: Character Talk
« Reply #36 on: May 26, 2009, 03:47:22 PM »
So, looks like Exileman is going with stealth/infiltration, I'll probably end up with a combat-bot of sorts, either melee (bear, feline or raptor) or ranged (bird, bat or pterosaur), with some secondary in repair/mechanics or scouting (and more dots in that once I get some xp)...

Do the rest of you guys have any (semi-)solid ideas yet?
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Exileman

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Re: Character Talk
« Reply #37 on: May 26, 2009, 09:30:40 PM »
After watching that video, my guy is A LOT like kit fisto.  Id feel bad but I never watch clone wars (nothing wrong with it, just no time) so I don't feel like I've ripped him off.

VennDygrem

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Re: Character Talk
« Reply #38 on: May 26, 2009, 11:11:22 PM »
I still haven't had the time to really delve into the system mechanics yet, though it sounds like if we've got the brute and the sneak, we need someone with the brains, or speed (or both?). Not that your bots would be dumb, but someone more dedicated to knowledge. Maybe I can find a way to make my speed-reader. :D

Originally, if we hadn't decided on monstrous animals, I was going to base my 'historian' or tactician or whatever on an owl, so if I can find a creature that fits that sort of niche, I think that will help a great deal.

Exileman

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Re: Character Talk
« Reply #39 on: May 27, 2009, 12:03:09 AM »
Besides, a flyer would be useful.

I do have a question for those who have delved into the system a little.  It talks about energon poisoning, in regard to raw energon.  It says that it is caused due to prolonged exposure.  How long does this take?  I can't find it.  Also, are energon shields essentially required for survival?