Shemhazai, the WhispererMedium Outsider
HD 14d8+84 (196 HP)
Speed 50 ft. (10 squares)
Init: 9
AC 34; touch 19; flat-footed 25
(+9 Dex, +15 natural)
BAB +14;
Grp +20
Attack spirit arrow +26 ranged (2d6+14, 17-20/x2)
Full-Attack spirit arrow +26/+21/+16 ranged (2d6+14, 17-20/x2)
Space 5 ft.;
Reach 60 ft.
Special Attacks spells, spirit arrow
Special Qualities DR 10/-, darkvision 60 ft., greater spellcasting affinity, fast healing 8, mana surge, resistance to acid, cold, eletricity and fire 10, shifting soul, spell resistance 26
Saves Fort +15 Ref +18 Will +14
Abilities Str 23, Dex 28, Con 23, Int 20, Wis 22, Cha 26
Skills Balance +16, Bluff +29, Diplomacy +20, Intimidate +27, Jump +25, Knowledge (arcana) +22, Knowledge (the planes) +22, Knowledge (nature) +22, Listen +23, Sense Motive +23, Spellcraft +24, Spot +23, Survival +15, Tumble +28, Use Magic Device +11
Feats Arcane Strike
CW, Empower Spell, Metamagic Vigor
CMage, Rapid Shot (B), Sculpt Spell
CArc, Versatile Spellcaster
RotDChallenge Rating 14?
Treasure None
Alignment NE
Scion that is both horse and woman, wielding utter control over the souls that wander the underworld, in opposition to Igeyorlm the Martyr, scion of light. Though she once served the gods as a guardian, when Ultima announced her rebellion, Shemhazai went to her, whispering of her masters' hidden weaknesses. She then descended upon the land without leave of her masters, and taught men of destruction and evil. For this was she stricken down and bound.Shemhazai is a 6 feet tall woman with red skin, wearing a cloak. Her hands resembles crossbows, and her feet are hooves. Shemhazai carries on her back what looks like a grey horse.
Shemhazai represents the Zodiac sign of Sagittarius.
CombatShemhazai is under the effects of the following spells before combat (cast by herself):
ferocity of the sanguine rage, greater resistance, haste, protection from good and
scintillating scales.
Shemhazai starts combat by using her spirit arrows powered up by her Arcane Strike feat against her opponents in a round, while using spells such as
mass curse of the impending blades and
crushing despair to weaken her opponents every other round, following with damaging spells. If facing annoying spellcasters, Shemhazai uses spells such as
arcane turmoil and
greater dispel magic in an attempt to cripple them, as well as
spiritwall.
When her hit points are reduced to half or lower, Shemhazai starts going more offensive, and use her more powerful spells, including
radiant assault, and thanks to her mana surge ability, Shemhazai can apply her metamagic feats at no cost.
Greater Spellcasting Affinity (Ex): Shemhazai can use spells and spell-like abilities without provoking attacks of opportunity. Additionally, Shemhazai can ignore any focus or components required to cast her spells. Finally, Shemhazai can ignore any harmful effects done to her from spells cast by herself (such as hit point damage).
Mana Surge (Ex): Shemhazai can cast a spell as a free action once every other round. Additionally, all metamagic feats' level adjustment is decreased by 2 (to a minimum of 0), and her spells' casting time is unaffected by the use of metamagic feats. This ability is active only when Shemhazai's hit points are at half or less.
Shifting Soul (Ex): whenever Shemhazai takes acid, cold, eletricity or fire damage, she gains immunity to that energy type. If Shemhazai is damaged by another energy type, she loses the current immunity and becomes immune to this new energy type.
Spirit Arrow (Ex): Shemhazai's natural attacks are considered to be arrows fired from a +3
collisionMIC forceMIC large composite longbow, except that they have a range of 60 ft. (no increment), its threat range is 17-20, its critical modifier is x2, each arrow applies all of Shemhazai's Strength modifier to the damage, and these attacks doesn't provoke attacks of opportunity. Additionally, any creature struck by a spirit arrow must succeed on a Fortitude saving throw (DC 21) or be unable to recover hit points and ability damage for 1 minute. This effect can only be removed by an ability or spell that remove a curse (such as
remove curse spell).
Shemhazai can use her spirit arrows to make attacks of opportunity within 60 ft.
Spells: 14th level sorcerer casting (6/8/8/8/7/7/6/4, DC 18+ spell level)
0: acid splash, arcane mark, detect magic, flare, ghost sound, mage hand, message, resistance, sonic snapSpC1st: magic missile, protection from good, ray of enfeeblement, ray of flameSpC, sonic blastSpC2nd: arcane turmoilCMage, glitterdust, rainbow beamSpC, scintillating scalesSpC, shadow spraySpC3rd: ferocity of the sanguine rageDrM, haste, mass curse of impending bladesSpC, sound lanceSpC4th: crushing despair, enervation, greater resistanceSpC, orb of fireSpC5th: cyclonic blastSpC, lesser spell matrixSpC, spiritwallSpC6th: acid stormSpC, greater dispel magic 7th: radiant assaultSpC--------------------------------------------------------------------------
EDIT: Added
spiritwall to Shemhazai's spell list...