@ Incorporeal creatures: Ooh, hadn't thought of that. =/ I guess I could use turning on ghosts, but...
Anyone got ideas for other flaws?
Hmm, yeah, Poor Reflexes would make my total Ref save mod -1 (or -2 without Prayer online). =/ It's survivable, I guess.
Thanks for the item suggestions, pfooti, I'll look into them.
BTW, I've got the DFA/Sorcerer's sheet now. The fighter posted hers too, but I dunno if it's complete.
Here and
hereHere. She had Bracers of Armor and Leather Armor (why the fuck not a mithral chain shirt?), so I gently pointed out that they don't stack. When the player said he'd only been playing for one and a half years and thus was still inexperienced, I casually mentioned that I've been playing sunce August '07. You do the math, boys.
EDIT 2: Whoo, I finally managed to get everyone to chip in. Healing for everyone!
EDIT 3: And here's my character sheet! I included the bonuses from Prayer, and switched to Poor Reflexes as my 2nd flaw. I don't like having a negative save mod, but my character will be thankful when he's facing down ghosts. Also, I bought a Crystal of Return for the 300-odd gp I had left after everyone's donations and the Ring of Counterspelling. No Dispel Magic for the DM!
Whyan NewarMale Lawful Good Aasimar Cleric,
Level 6,
Init -1,
HP 46/46,
Speed 20 ft.
AC 18,
Touch 9,
Flat-footed 18,
Fort +8,
Ref -1,
Will +10,
Base Attack Bonus +9 (2d6+5, 19-20/x2)
+8 (1d8+5, x2)
+1 Restful Full Plate (+9 Armor, -1 Dex)
Abilities Str 16, Dex 8, Con 14, Int 10, Wis 18, Cha 16
Condition None