This is my first real post to the forum, and my first PrC. Thanks in advance for any advice.
The Magical Guinea Pig
"Testing Approval Schmaproval, I'll try it!"HD: d8
Class Skills (2+Int per level):Bluff, Concentration, Disguise, Hide, Intimidate, Listen, Move Silently, Spot, Survival, Truespeak, Use Magic Device
Proficiencies: All simple weapons, light and medium armor, and all shields (except tower shields).
Lv BAB Fort Ref Will Special Infusion Reserve
1. +0 +2 +2 +2 Feat, Magical Reserves
2. +1 +3 +3 +3 Feat 500
3. +2 +3 +3 +3 Feat 500
4. +3 +4 +4 +4 Feat 500
5. +3 +4 +4 +4 Feat, No chance of rejection 500
6. +4 +5 +5 +5 Feat, Improved Reserves (2) 500
7. +5 +5 +5 +5 Feat 500
8. +6/+1 +6 +6 +6 Feat 500
9. +6/+1 +6 +6 +6 Feat 500
10. +7/+2 +7 +7 +7 Feat, No chance of rejection 500
11. +8/+3 +7 +7 +7 Feat 1000
12. +9/+4 +8 +8 +8 Feat, Improved Reserves (3) 1000
13. +9/+4 +8 +8 +8 Feat 1000
14. +10/+5 +9 +9 +9 Feat 1000
15. +11/+6/+1 +9 +9 +9 Feat 1000
16. +12/+7/+2 +10 +10 +10 Feat 1000
17. +12/+7/+2 +10 +10 +10 Feat 1000
18. +13/+8/+3 +11 +11 +11 Feat, Improved Reserves (4) 1000
19. +14/+9/+4 +11 +11 +11 Feat 1000
20. +15/+10/+5 +12 +12 +12 Feat, Perfect Infusion 5000
Game Rule Information
Bonus Feat: At each level the Magical Guinea Pig may select any feat they qualify for from the following list:
Feats that affect form/personal nature [spoiler]
Aberrant
Aberration Blood
Bestial Hide
Deepspawn
Durable Form
Inhuman Reach
Inhuman Vision
Scavenging Gullet
Starspawn
Warped Mind
Waterspawn
Abyssal Heritor
Claws Of The Beast
Cloak Of The Obyrith
Demonic Skin
Eyes Of The Abyss
Heart Of The Nabassu
Keeper Of Forbidden Lore
Otherworldly Countenance
Poison Talons
Precognitive Visions
Primordial Scion
Vestigial Wings
Heritage
Air Heritage
Anarchic Heritage
Axiomatic Heritage
Celestial Heritage
Earth Heritage
Fey Heritage
Fey Legacy
Fey Power
Fey Presence
Fey Skin
Fiendish Heritage
Fiendish Legacy
Fiendish Power
Fiendish Presence
Fiendish Resistance
Fire Heritage
Improved Elemental Heritage
Improved Outer Planar Heritage
Natural Heavyweight
Shadow Heritage
Water Heritage
llithid Heritage
Illithid Heritage
Illithid Skin
Illithid Grapple
Illithid Extraction
Monstrous
Still working on an exact list, my guess is the majority will not be available
Willing Deformity
Willing Deformity
Deformity (clawed hands)
Deformity (eyes)
Deformity (face)
Deformity (gaunt)
Deformity (obese)
Deformity (Skin)
Deformity (Tall)
Deformity (Teeth)
Deformity (Tongue)
Please note that there can be any overlap of different heritages, being the result of experimentation moreso than actual heritage.[/spoiler]
Magical feats: [spoiler]
Reserve
Direct Damage
Acidic Splatter
Clap of Thunder
Fiery Burst
Invisible Needle
Storm Bolt
Winter's Blast
Buff/Debuff
Blade of Force
Clutch of Earth
Drowning Glance
Hurricane Breath
Magic Disruption
Mystic Backlash
Shadow Veil
Sickening Grasp
Touch of Distraction
Wind-Guided Arrows
Channel Miasma
Holy Warrior
Mitigate Suffering
Protective Ward
Touch of Healing
Umbral Shroud
Utility
Aquatic Breath
Bourne Aloft
Dimensional Jaunt
Dimensional Reach
Face-Changer
Magic Sensitive
Minor Shapeshift
Summon Elemental
Sunlight Eyes
Binding
Bind Vestige
Improved Bind Vestige
Practiced Binder
Incarnum
Any feat in MoI that the character meets all prerequisites for
Truespeech/Recitation
Minor Utterance of the Evolving Mind
Utterance of the Evolving Mind
Utterance of the Crafted Tool
Utterance of the Perfected Map
Recitation of Meditative State
Recitation of Mindful State
Recitation of Vital State
Recitation of the Fortified State
Recitation of the Sanguine State
Psionic
Wild Talent
Psionic Talent
Psionic Meditation
Deep Vision
Ghost Attack/Greater Ghost Attack
Psionic Fist/Greater Psionic Fist
Psionic Shot/Greater Psionic Shot
Fell Shot
Return Shot
Psionic Weapon/Greater Psionic Weapon
Deep Impact
Mental Leap
Psionic Charge
Speed of Thought
Up the Walls
Run On Air
[/spoiler]
Magical Reserves: Magical Infusion: The Magical Guinea pig begins to manifest permanent magic effects, as per the Permanency spell. The Magical Guinea Pig has an Infusion reserve, used to fulfill the requirements of these permanencies. From 2nd to 10th level this reserve is 500 xp/level, from 11th to 19th level 1000 xp/level, and 5000 xp at 20th level. Any experience not used at a given level may be saved, so as to allow for more expensive purchases. These permanent magical effects are suppressed in an antimagic field, as well as when subject to a dispel.
No chance of rejection:Improved Reserves: At 6th level the Guinea Pig can use two reserve feats that require a standard action simultaneously. Only one of these may do direct damage. At 12th level the Guinea Pig can use three reserve feats that require a standard action simultaneously. Only two of these may do direct damage. At 18th level the Guinea Pig can use four reserve feats that require a standard action simultaneously and the previous direct damage restriction is lifted.
Perfect Infusion