Author Topic: The Philosophers  (Read 21668 times)

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Midnight_v

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Re: The Philosophers
« Reply #160 on: May 05, 2009, 11:00:38 AM »
Honestly....

I've been thinking of playing an OA samurai/ClericX/Master of shroudsX Philiosphy? Bushido.
I'm not sure how the clerics work yet in this world though.

Other than that a druid but I think I'd like to weild a sword. hmm... how long do I have to decide?
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Irthos Levethix

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Re: The Philosophers
« Reply #161 on: May 05, 2009, 11:05:02 AM »
Not sure on the time limit, in all honesty I haven't even begun to stat my Bard out, as my books are still in a box along with my computer and all my pdfs.  Those should get unpacked today though, because the cable guy is coming over tomorrow to hook up the internet, and our den is full of boxes that need to be moved so he can work.

So everyone cross your fingers that tonight is more productive that last night for me!
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Stratovarius

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Re: The Philosophers
« Reply #162 on: May 05, 2009, 11:46:47 AM »
Well, do note the campaign issues posting a little below this one.

As for clerics, if you look in the campaign setting thread, it has a list of gods. I will probably enforce that you need to worship one of them to get divine power. Aside from that, most things are open. See the rules thread.
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Vinom

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Re: The Philosophers
« Reply #163 on: May 05, 2009, 02:27:58 PM »
If there is no Bahhamut, is Dragonborn out of the question?
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

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Stratovarius

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Re: The Philosophers
« Reply #164 on: May 05, 2009, 03:04:29 PM »
There are draconic classes around amongst the campaigns, but you would need to recreate flavour text a bit, as there are no draconic gods.
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Vinom

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Re: The Philosophers
« Reply #165 on: May 05, 2009, 03:14:28 PM »
Ok... that works... I'm hoping to bring out the triple dragon.
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

Stratovarius

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Re: The Philosophers
« Reply #166 on: May 05, 2009, 04:10:37 PM »
Triple dragon?
Arhosa Campaign World - Always Recruiting
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Vinom

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Re: The Philosophers
« Reply #167 on: May 05, 2009, 04:43:20 PM »
Can I be a cleric of a cause!
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

Stratovarius

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Re: The Philosophers
« Reply #168 on: May 05, 2009, 05:45:53 PM »
No :P
Arhosa Campaign World - Always Recruiting
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Vinom

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Re: The Philosophers
« Reply #169 on: May 05, 2009, 06:06:02 PM »
Paladin of a cause?
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

Midnight_v

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Re: The Philosophers
« Reply #170 on: May 05, 2009, 06:27:06 PM »
Can I be a cleric of a cause!

Quote
No  :P

 :banghead
As if its not had enough being a philospher (where there are actually GODS at the top of religion), without philosophy granting divine power.
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VennDygrem

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Re: The Philosophers
« Reply #171 on: May 05, 2009, 09:00:09 PM »
No one's saying you have to be part of the philosopher group, you could branch off and start your own, though I think that still doesn't answer your problem. Plus, it's going to be difficult enough for Strat to handle another new group, let alone two new groups.   :P

Vinom

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Re: The Philosophers
« Reply #172 on: May 05, 2009, 09:02:46 PM »
Can I be someone from another realm wished "Somewhere else" ?
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

Midnight_v

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Re: The Philosophers
« Reply #173 on: May 05, 2009, 10:34:10 PM »
No one's saying you have to be part of the philosopher group, you could branch off and start your own, though I think that still doesn't answer your problem. Plus, it's going to be difficult enough for Strat to handle another new group, let alone two new groups.   :P
...
Are you talking to me, Venn? :twitch
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VennDygrem

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Re: The Philosophers
« Reply #174 on: May 06, 2009, 01:05:49 AM »
I guess it was a bit confusing, I got two of you mixed up. Never mind the man behind the curtain! :o

Vinom

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Re: The Philosophers
« Reply #175 on: May 06, 2009, 02:13:52 AM »
Theres an illusionist in the party??? ???
A player once asked me if there was any way to make a Tarrasque more evil... 3 sessions later he was stoned with D20s as the PC led an exidus out of the path of a Dire Tarrasque of Legendary Wonder.

Quote from:  Sarda the Sage
You're a quick thinker and spiteful, I can respect that. You won't be killed, Bikke

Never trust a smiling laughing chuckling grinning emotionless drunk, you know what Never Trust a DM!

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature

Pulling off Pun-pun in 26 rounds

N00bs, because all gamers have to start somewhere

"Any sufficiently analyzed magic is indistinguishable from Science!"

Remember, Mobs are at least as stupid as their dumbest member.

Stratovarius

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Re: The Philosophers
« Reply #176 on: May 06, 2009, 12:16:59 PM »
Arhosa doesn't conform to standard DnD cosmology, so there really isn't anywhere else to be wished here from. Plus, that kind of magic is a bit too high level for the current level of the setting.

As to handling two more groups as opposed to one... I could probably do it. If you really wanted to try and start two. Just need the usual requirements of characters, theme, end goal, and starting area.
Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
Class and Rule Collection
Player Resource Consortium
That is not dead which can eternal lie
And with strange aeons even death may die