THE UNENLIGHTENED FIST "That's what your Mom said last night!" Some Monks pursue perfection (or at least their ideal of it) through study or training. Some even mix philosophy or magical scholarship with their training. These are not those Monks. These are beer swilling, vulgar, coarse idiots with nothing better to do than get into fights for no purpose other than because they can. These are the Monks who pee on your hot dog stand during business hours and tell you to do something about it if you don't like it. We can't recommend smiting them yourself as they're pretty good at fighting. Hire an adventurer to do it
BECOMING AN UNENLIGHTENED FIST Being a Chaos Monk with a bad temper as a result of realizing how dogshit stupid you are is the main way people end up pursuing this class. One day they just realize "My life is crap. And it's always gonna be that way. So I might as well make everyone else miserable while I can." Many are also fascists, racists, or whatever other kind of "ist" implies "asshole".
ENTRY REQUIREMENTS Skills: Intimidate 8 ranks, Bluff 5 ranks, Concentration 5 ranks,
Feats: Fists of Iron, Improved Unarmed Strike, Stunning Fists
Class Abilities: Rage
Class Skills The Unenlightened Fist's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Hide (Dex), Jump (Str), Intimidate (Cha), Knowledge (Local)(Int), Listen (Wis), Move Silently (Dex), Spot (Wis), Survival (Wis), and Tumble (Dex).
Skills Points at Each Level : 4 + int
Hit Dice: d8
BAB Fort Ref Will Abilities
1. +0 +2 +0 +2 Fists of Rage, Monk Abilities
2. +1 +3 +0 +3 Fits of Rage
3. +2 +3 +1 +3 Brute Force and Ignorance
4. +3 +4 +1 +4 Fists of Rage
5. +3 +4 +1 +4 Fits of Rage
6. +4 +5 +2 +5 Brute Force and Ignorance
7. +5 +5 +2 +5 Fists of Rage
8. +6 +6 +2 +6 Fits of Rage
9. +6 +6 +3 +6 Brute Force and Ignorance
10.+7 +7 +3 +7 Strength Before Wisdom
Weapon Proficiencies: An Unenlightened Fist gains no new weapon or armor proficiencies.
Fists of Rage (Ex): At first level your Unarmed Strikes do +1d6 damage when you are Raging.
This increases to +2d6 at level 4, and +3d6 at level 7.
Monk Abilities: Your Unenlightened Fist and Chaos Monk levels stack for purposes of determining your Unarmed Strike Damage and your Unarmored Bonus to AC.
Fits of Rage (Ex): At levels 2, 5, and 8 you gain 1 additional daily use of Rage.
Brute Force and Ignorance (Ex): You have a marked disdain for intelligence and prefer to settle your problems with force. The power of Chaos in you manifests this in interesting ways. At 3rd level you gain a +2 Bonus against all effects, abilities, powers, spells, etc.; whose Saving Throws are Intelligence Based.
At 6th level the Bonus increases to +4, and now includes all Saving Throws that are Wisdom based.
At 9th level whenever you successfully critically strike an opponent in melee, he must make a Fortitude Save (DC is 10 plus half HD plus Str Modifier) or be unable to use any skills or class abilities that key off of Intelligence for 1d3 rounds.
Strength Before Wisdom (Su): Despite the name of this ability, it applies to mental ability in general. Total up your Int, Wis, and Cha; while the DM does the same for your opponent. If your opponents total is greater, you gain a Morale Bonus equal to the difference on all attack and damage rolls against him.
PLAYING AN UNENLIGHTENED FIST People owe you. You wuz born stupid, and no one likes you, so they owe you a living. And you're gonna take it from them. Damn straight. And you'll just kick the ass of anyone who tells you no or gets in the way.
Combat: Run up to the opponent, insult him, and then repeatedly begin slamming your fist into his head until he gives you money or food or women. Repeat as it becomes necessary. Kick the laws ass if they show up too.
Advancement: Due to their self imposed lack of education most Unenlightened Fists all go down the same road: A life of petty crime and fist fights before a horribly violent death. But occasionally they can steal some decent pie for lunch, so they think it's a pretty fair trade. Bunch'a goobers...
Resources: Unenlightened Fists are usually dirt poor. It's why they became Monks so they could get food by begging (i.e. shaking other people down and robbing them).
UNENLIGHTENED FISTS IN THE WORLD "What did you just call me?" You interact with the world by beating up anyone better off than yourself. And anyone different than yourself. And anyone who insults you. As a matter of fact, you try beating up anything or anyone you can easily think of an excuse to fight. Not that many people other than your dimwit friends ever accept your excuses.
Daily Life: Your daily life consists of intervals of fighting, stealing, going hungry if you haven't stolen, and accusing the locals of looking down on you unfairly despite your beating them every chance you get.
Notables: Turk (CE Human Male Chaos Monk 4/Barbarian 2/Unenlightened Fist 6) has been poor all his life, and now even his Master is gone. Killed by the private mercenaries of a local Noble. He will pay. But his family will pay first...
Organizations: Organizations that need cheap muscle or hired bullies draw Unenlightened Fists like flies. The more extreme and brutal the organizations creed is, the more Fists end up joining it.
NPC Reaction Most people hate you. Whether your goal is to kill the rich, or kill the Half Elves, or kill the city guard, you have very few allies who aren't just like you. The perception of you as an uneducated neo-nazi thug probably doesn't help either...
UNENLIGHTENED FISTS IN THE GAME If you go with the racist possibility as a background for this PrC, make sure everyone playing can handle it. If not you may wish to restrict this PrC. Besides they can always simply hate the rich or some specific group like the Nobles or the Merchant's Guild as well..
Adaptation: This is easy to plop into any campaign that has a city with a large poor population. Large cities tend to create income disparities that create situations for the Unenlightened Fists to take hold and grow in.
Encounters: PC's will usually encounter Unenlightened Fists in large cities. They usually have no wilderness survival skills, and don't want to leave their home despite obviously hating everyone in it.
Sample Encounter EL 12: "HEY! Hey who said you could come into our city? Have you paid your toll yet? There's a toll for freaks like you. Let's see your coinpurse..."
TurkCE Human Male Chaos Monk 4/Barbarian 2/Unenlightened Fist 6
Init +1,
Senses: Listen +5, Spot +5
Languages Common
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AC 23, touch 18, flat-footed 22 (+1 Dex, +4 Wis, +4 Deflection, +5 Armor)
AC Raging 21, touch 16, flat-footed 20 (-2 Rage, +1 Dex, +4 Wis, +4 Deflection, +5 Armor)
hp 82 (12 HD), 106 Raging
Fort +16 (+18 Raging),
Ref +9,
Will +13 (+15 Raging)
Disturbed Mind, Uncanny Dodge, Brute Force and Ignorance +4
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Speed 40 ft. (8 squares)
Melee Unarmed Strike +12/+7 (1d8+3)
Melee Raging Unarmed Strike +14/+9 (1d8+5+2d6)
Base Atk +9,
Grp +10 (+12 Raging)
Atk Options Unarmed Strike, Chaos Strike (Magic), Rage 3/day, Fists of Rage +2d6
Combat Gear-----------------------------------------------
Abilities Str 12 (+16 Raging), Dex 12, Con 15 (+19 Raging), Int 8, Wis 14, Cha 14
SQ AC Bonus, Body in Flux (+2)
Feats Extend Rage, Fists of Iron, Instantaneous Rage, Mad Foam Rager, Power Attack, Stunning Fists, Brutal Stunning (B), Deafening Slap (B), Fists of Confusion (B),
Skills Bluff +7, Climb +4 (+6 Raging), Concentration +7, Hide +4, Intimidate +10, Jump +4 (+6 Raging), Listen +5, Move Silently +4, Spot +5, Survival +7, Tumble +4
Possessions +2 Amulet of Mighty Fists, +4 Ring of Protection, +5 Bracers of Armor, Ring of Sustenance, +2 Vest of Resistance, 500 GP
EPIC UNENLIGHTENED FIST Hit Die: d8
Skills Points at Each Level : 4 + int
Rage At level 22 and every 4 levels thereafter the Unenlightened Fist gains an additional daily use of Rage.
Brute Force and Ignorance At level 23 and every 4 levels thereafter the Bonus increases by +2.
Bonus Feats: The Epic Unenlightened Fist gains a Bonus Feat every 4 levels higher than 20th