Intro
I intended to try a divine caster for a new campaign. Having loved Wizards and, this campaign's DM having seen what I can do, I decided to play a divine caster or psion. I enjoy casting spells more than fighting physically and my favorite spell types are Battlefield/Crowd Control, Buffs, and Debuffs in approximately that order. In short, I want to be GOD without the spellbook or prayerbook.
Campaign & Character Constraints
-Stats will be rolled, and as such, I don't know mine yet. Wealth and gear are standard for ECL1s.
-We begin NAKED and IMPRISONED at ECL1 with no guarantee of getting our pre-imprisonment stuff back. Loot availability isn't guaranteed, though I'd prefer not to take Vow of Poverty.
-We probably won't get past level 10.
-The campaign will probably be set in Faerun. If so, I need a patron deity that offers the appropriate domains. Greyhawk deities are also probably OK.
-No respeccing, rebuilding, or retraining. Ever.
-Alignments Allowed: True Neutral and any Good. I may be able to persuade my DM into allowing LN or CN, but I'd prefer not.
-No arcane casting for this character. In short, no Wizard, Bard, Sorcerer, Wu Jen, Hexblade past 3, Warmage, Dweomerkeeper, or Mystic Theurge.
-No undead PCs. We can still rebuke, command, and create undead minions.
Source Material
-Anything 3.5 or unupdated 3.0, pending DM approval. No Tome of Battle because the DM thinks it's unbalanced. (I mentally rolled my eyes when I heard this.)
Which Class?
Which class and domains keep me closest to my goal of a divine GOD? Artificer and Archivist are out because of their heavy reliance on item availability.
Druid and Cloistered Cleric remain. I like Druids because of the animal companion, buffs, and BCs. I like Clerics because of domain and Divine Metamagic spiffiness. (Cleric1 for Travel devotion and Time domain in a Druid build is possible, though I'd prefer not.)
Favorite Wizard Spells
For variety's sake, I'm not going arcane. Still, I can try to nab spells at least similar to these. Parenthetical notes denote the level a Cleric, Druid, or domain gets a spell.
-=LEGEND=-
LOVE
Adore
Honorable Mention
0: caltrops
1: benign transposition, enlarge person (Strength1, Transformation1), grease (Slime1), silent image (Illusion1)
2: alter self (Transformation2), heroics, glitterdust, invisibility (Trickery2), mirror image, rope trick, see invisibility (Truth3)
3: dispel (C3, D4, Magic3), girallon's blessing (C3, D3), greater magic weapon (C4, Dwarf4), haste (Celerity4, Time3), fly (Travel3), phantom steed (Spider3), slow (Sloth3)
4: assay resistance (C4), celerity, dimension door (Portal4, Travel4), Evard's black tentacles (Blackwater3, Slime5, Vile Darkness5), greater wings of air (D4), polymorph (Transformation5)
5: draconic polymorph, mass fly, teleport (Portal5, Travel5), wall of force (Force5, Vile Darkness6)
6: acid fog (Water7), contingency (Time6), freezing fog, ruby ray of reversal, superior resistance (C6, D6)
7: plane shift (C5), reverse gravity (D8, Sky7), spell turning (Endurance8, Luck7, Magic7, Meditation7, Retribution7), teleport errorlessly (Travel7)
8: dimensional lock (C8, Portal8), mind blank (Liberation8, Mental8, Mind8, Protection8, Trade8), polymorph any object (Commerce9, Renewal8, Transformation8, Trickery8)
9: gate (C9, Drow9, Glory9, Portal9), shapechange (Animal9, D9, Scalykind9), time stop (Celerity9, Planning9, Time9, Trickery9)
Favorite Cleric Spells
Were I to play a magely Cleric, I'd probably prepare these often.
-=LEGEND=-
LOVE
Adore
Honorable Mention
0: cure minor, detect magic
1: bless, detect evil, entropic shield, lesser vigor, sanctuary
2: silence, spiritual weapon, substitute domain
3: dispel, haboob, girallon's blessing, magic vestment, mass lesser vigor
4: death ward, delay death, divine power, freedom of movement, greater magic weapon, spell immunity
5: plane shift, revivify, surge of fortune
6: greater dispel, heal, heroes' feast, superior resistance
7: ethereal jaunt, holy star
8: chain dispel
9: miracle, summon elemental monolith
Favorite Domain Spells
I include only the domains I'm likely to choose.
-=LEGEND=-
LOVE
Adore
Honorable Mention
1: enlarge person (Transformation1)
2: alter self (Transformation2), invisibility (Trickery2)
3: fly (Travel3), haste (Time3)
4: haste (Celerity4)
5: teleport (Travel5)
6: contingency (Time6)
7: spell turning (Luck7), teleport errorlessly (Travel7)
8: polymorph any object (Transformation8, Trickery8)
9: time stop (Celerity9, Planning9, Time9, Trickery9)
Favorite Druid Spells
Were I to play a magely Druid, I'd probably prepare these often.
-=LEGEND=-
LOVE
Adore
Honorable Mention
0: cure minor, detect magic
1: aspect of the wolf, entangle, faerie fire, lesser vigor, obscuring mist
2: acorn of far travel, barkskin, blinding spittle, desiccate, mass snake's swiftness,
3: alter fortune, blindsight, call lightning, greater magic fang, haboob, plant growth, speak with plants, spiritjaws, wind wall
4: boreal wind, enhance wind shape, freedom of movement, flame strike, last breath
5: blizzard, call lightning storm, choking sands, wall of thorns
6: antilife shell, fire seeds, mummify, superior resistance
7: heal, master earth
8: reverse gravity, stormrage, word of recall
9: shambler, shapechange, summon elemental monolith
Favorite Psion Powers
Were I to play a magely Psion, I'd probably know these. (Out of character, I am least familiar with psionics.)
-=LEGEND=-
LOVE
Adore
Honorable Mention
1: entangling ectoplasm, inertial armor, psionic grease
2: dimension swap, ego whip, psionic levitate
3: time hop
4: ?
5: psionic teleport
6: ?
7: ?
8: ?
9: ?