Yay,
two three quick replys. Thanks guys for confirming what I pretty much figured.
The rest of the party is less then optimised so this gives me a chance to play some more fun characters.
The druid will probably enter at 9th level (maybe should have mensioned that) giving the baboon 7(?) hit dice so HP arn't
that bad. Ok it is fairly terrible...
Anyway, because the party has no front liners, I was planning on (being a druid and all that
) casting animal growth and spikes on the baboon and his weapon suplimenting him with summons and wild shape.
Does anyone have ideas feats or spell-wise for the druid or the baboon (given that spell focus(conj.), augment summoning and natural spell are givens)?
Books available are: Core, SpC, PHBII, CW, CA, CM, RotW, HoB, UA and BoED.
Also thanks for the idea jameswilliamogle althogh perhaps not fo this game. Most of the world consists of salt plains, well at least the continent we are on at the moment.